Player Matchup

Ratatoskr
Ratatoskr
DaeDaex6
Ratatoskr
Level 48
God Stats
6W - 4L
1,562 SR
Queue Stats
100W - 114L
1,369 Elo+
Solo
Chang'e
Chang'e
DrShibo
Chang'e
Level 117
God Stats
11W - 7L
1,703 SR
Queue Stats
116W - 125L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Glutton4I3utts
Ah Muzen Cab
Level 53
God Stats
5W - 7L
1,500 SR
Queue Stats
454W - 451L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 108
God Stats
262W - 171L
1,660 SR
Queue Stats
778W - 742L
1,527 Elo+
Solo
Ymir
Ymir
Nonos316
Ymir
Level 128
God Stats
37W - 25L
1,594 SR
Queue Stats
374W - 398L
1,404 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,419 Elo+

VS

Team Averages
Level 64
1,586 SR
1,374 Elo+
Neith
Neith
Doctor_strangeRL
Neith
Level 57
God Stats
5W - 4L
1,680 SR
Queue Stats
96W - 83L
1,473 Elo+
Solo
Nemesis
Nemesis
GenocidalReaper7
Nemesis
Level 54
God Stats
6W - 5L
1,754 SR
Queue Stats
328W - 304L
1,450 Elo+
Solo
Scylla
Scylla
KeepContained
Scylla
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 236L
1,056 Elo+
Solo
Sol
Sol
MissZaylee
Sol
Level 129
God Stats
29W - 26L
1,551 SR
Queue Stats
77W - 84L
1,422 Elo+
Solo
Cthulhu
Cthulhu
supersilver27
Cthulhu
Level 48
God Stats
1W - 1L
1,443 SR
Queue Stats
70W - 62L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DaeDaex6
Ratatoskr
9
0 / 1 / 1
5,444
544
2,859
6,641
2,208
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DrShibo
Chang'e
10
3 / 0 / 2
6,327
633
4,211
5,819
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Muzen Cab
Glutton4I3utts
Ah Muzen Cab
9
1 / 0 / 0
5,199
520
1,631
3,933
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Lavazutch
Zhong Kui
11
4 / 1 / 2
6,178
618
6,879
5,124
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
9
1 / 0 / 0
5,303
530
2,982
7,855
7,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,882
488
1,640
4,716
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
4,516
452
4,231
8,440
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,576
458
808
5,400
1,783
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 1 / 1
5,200
520
2,566
6,413
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
5
0 / 0 / 0
4,144
414
2,933
5,575
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
0
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DaeDaex6
Ratatoskr
0
1
1
0.5
L
0
1
0
0
W
Chang'e
DrShibo
Chang'e
3
0
2
4
L
0
4
0
0
W
Ah Muzen Cab
Glutton4I3utts
Ah Muzen Cab
1
0
0
1
L
0
3
1
0.17
W
Zhong Kui
Lavazutch
Zhong Kui
4
1
2
5
L
0
1
1
0.5
W
Ymir
1
0
0
1
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
12,178
29,372
Taken
30,544
15,952
Mitigated
11,939
11,487
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DaeDaex6
Ratatoskr
2,859
891
0
2,872
6,641
2,208
0
956
5,685
0
35,443
L
1,640
527
0
1,872
4,716
1,537
0
783
3,933
0
29,203
W
Chang'e
DrShibo
Chang'e
4,211
350
538
3,296
5,819
1,829
306
1,696
4,123
31,115
0
L
4,231
2,136
0
2,028
8,440
2,985
0
4,075
4,283
0
22,880
W
Ah Muzen Cab
Glutton4I3utts
Ah Muzen Cab
1,631
423
0
1,869
3,933
1,551
37
553
3,380
0
26,246
L
808
76
0
55
5,400
1,783
0
3,076
2,272
21,718
0
W
Zhong Kui
Lavazutch
Zhong Kui
6,879
451
0
1,648
5,124
3,268
24
1,039
4,085
33,641
0
L
2,566
999
133
3,436
6,413
2,053
0
3,088
3,275
32,576
0
W
Ymir
2,982
726
99
1,165
7,855
7,096
54
2,063
5,792
24,464
0
L
Cthulhu
2,933
280
174
1,733
5,575
3,581
0
2,689
2,709
12,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
23,318
257
Minions Killed
220
0
Camps Cleared
0
954,585
Distance Traveled
860,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,444
544
56
6
0
231,728
0
L
Neith
4,882
488
64
6
0
171,556
4
W
Chang'e
6,327
633
60
6
0
165,825
0
L
Nemesis
4,516
452
39
4
0
196,308
0
W
Ah Muzen Cab
5,199
520
54
5
0
194,233
2
L
Scylla
4,576
458
47
5
0
175,769
0
W
Zhong Kui
6,178
618
61
6
0
183,917
1
L
Sol
5,200
520
56
6
0
137,506
0
W
Ymir
5,303
530
26
3
0
178,882
0
L
Cthulhu
4,144
414
14
1
0
179,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role