Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold V
 
Athena
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
xConejoAsesino
Janus
Bronze III
Level 128
God Stats
2W - 2L
1,428 SR
Queue Stats
5W - 3L
1,562 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,486 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,453 SR
1,473 MMR
Ymir
Ymir
Gold V
Amazinnn
Ymir
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,466 MMR
Solo
Agni
Agni
Gold II
Camilo13
Agni
Gold II
Level 155
God Stats
2W - 4L
1,138 SR
Queue Stats
89W - 86L
1,541 MMR
Party 3
Awilix
Awilix
Gold III
LuanChagas
Awilix
Gold III
Level 158
God Stats
41W - 53L
1,485 SR
Queue Stats
829W - 814L
1,507 MMR
Solo
Rama
Rama
Bronze III
Räash
Rama
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
byrenaxx4
Achilles
Gold IV
Level 142
God Stats
21W - 10L
1,639 SR
Queue Stats
52W - 54L
1,353 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 0 / 0
3,483
697
1,304
3,591
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
 
Artemis
5
1 / 2 / 0
3,303
661
2,006
3,863
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
5
0 / 0 / 0
3,249
650
770
2,264
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
 
Guan Yu
3
0 / 1 / 0
2,761
552
345
1,440
745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 0
3,407
681
814
1,669
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangSurtrThorIshtar

VS

Bans
MercuryNe ZhaChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 0 / 0
3,837
767
1,314
2,523
1,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
6
0 / 0 / 0
3,542
708
1,002
1,363
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
LuanChagas
Awilix
6
1 / 1 / 1
3,566
713
1,900
3,587
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Räash
Rama
6
1 / 0 / 1
3,572
714
1,993
2,108
504
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
byrenaxx4
Achilles
5
0 / 0 / 1
3,310
662
1,218
3,023
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
Artemis
 
Artemis
1
2
0
0.5
L
Athena
 
Athena
0
0
0
0
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Ymir
1
0
0
1
W
Agni
0
0
0
0
W
Awilix
LuanChagas
Awilix
1
1
1
1.5
W
Rama
Räash
Rama
1
0
1
1.5
W
Achilles
byrenaxx4
Achilles
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,239
Damage
7,427
12,827
Taken
12,604
4,661
Mitigated
5,191
4,335
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,304
1,082
0
1,261
3,591
1,102
0
624
2,855
0
13,741
L
Artemis
 
Artemis
2,006
857
0
1,428
3,863
1,009
0
0
3,863
0
14,818
L
Athena
 
Athena
770
219
0
920
2,264
1,295
0
218
2,046
8,543
0
L
Guan Yu
 
Guan Yu
345
113
0
316
1,440
745
0
510
862
0
5,333
W
Ymir
1,314
616
0
1,188
2,523
1,320
0
0
2,285
17,939
0
W
Agni
1,002
46
0
625
1,363
415
0
668
695
19,372
0
W
Awilix
LuanChagas
Awilix
1,900
874
0
615
3,587
1,068
0
197
3,340
0
17,791
W
Rama
Räash
Rama
1,993
1,644
0
896
2,108
504
0
164
1,944
0
20,270
W
Achilles
byrenaxx4
Achilles
1,218
280
0
1,359
3,023
1,884
0
555
2,468
0
8,583
L
814
316
0
410
1,669
510
0
784
885
20,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,203
Gold Earned
17,827
128
Minions Killed
163
0
Camps Cleared
0
450,293
Distance Traveled
500,557
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,483
697
38
8
0
114,032
0
L
Artemis
3,303
661
22
4
0
89,176
0
L
Athena
3,249
650
21
4
0
118,333
2
L
Guan Yu
2,761
552
5
1
0
41,546
0
W
Ymir
3,837
767
33
7
0
81,845
1
W
Agni
3,542
708
43
9
0
109,784
0
W
Awilix
3,566
713
30
6
0
107,784
0
W
Rama
3,572
714
45
9
0
92,221
0
W
Achilles
3,310
662
12
2
0
108,923
1
L
Janus
3,407
681
42
8
0
87,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role