Player Matchup

Sun Wukong
Sun Wukong
Silver III
Glizcor
Sun Wukong
Silver III
Level 157
God Stats
4W - 2L
1,555 SR
Queue Stats
15W - 7L
1,511 MMR
Party 1
Chiron
Chiron
Silver III
iBlezing
Chiron
Silver III
Level 165
God Stats
5W - 1L
1,536 SR
Queue Stats
15W - 7L
1,511 MMR
Party 1
Agni
Agni
Bronze III
iPaint
Agni
Bronze III
Level 153
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 2L
1,377 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 158
1,473 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,593 SR
1,436 MMR
Ares
Ares
Silver II
InvestedTuba888
Ares
Silver II
Level 129
God Stats
0W - 6L
1,495 SR
Queue Stats
14W - 18L
1,476 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Zyrence
Ah Muzen Cab
Silver IV
Level 91
God Stats
1W - 2L
1,738 SR
Queue Stats
7W - 9L
1,480 MMR
Solo
Merlin
Merlin
Gold IV
cacasdsd
Merlin
Gold IV
Level 156
God Stats
22W - 27L
1,546 SR
Queue Stats
136W - 137L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Glizcor
Sun Wukong
14
2 / 2 / 8
9,386
722
12,284
17,420
17,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
iBlezing
Chiron
17
6 / 0 / 4
10,183
783
13,954
11,163
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
iPaint
Agni
15
2 / 1 / 5
9,407
724
11,362
4,846
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SurtrBacchusNoxAtlasKumbhakarna

VS

Bans
ZeusDiscordiaBaron SamediHe BoKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
9,307
716
9,086
17,858
25,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Zyrence
Ah Muzen Cab
12
0 / 4 / 0
8,325
640
5,694
12,276
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
cacasdsd
Merlin
14
0 / 3 / 2
8,677
667
3,834
10,922
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Glizcor
Sun Wukong
2
2
8
3
L
3
3
0
1
L
Ah Muzen Cab
Zyrence
Ah Muzen Cab
0
4
0
0
L
Merlin
cacasdsd
Merlin
0
3
2
0.33
W
Chiron
iBlezing
Chiron
6
0
4
8
W
Agni
iPaint
Agni
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
18,614
33,429
Taken
41,056
24,442
Mitigated
37,498
10,027
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Glizcor
Sun Wukong
12,284
2,036
0
4,037
17,420
17,100
0
4,189
13,231
0
32,263
L
9,086
491
0
1,926
17,858
25,079
0
5,351
11,983
12,772
0
L
Ah Muzen Cab
Zyrence
Ah Muzen Cab
5,694
2,301
0
2,439
12,276
7,134
0
2,985
9,065
0
21,619
L
Merlin
cacasdsd
Merlin
3,834
58
0
2,528
10,922
5,285
0
2,115
8,619
53,006
0
W
Chiron
iBlezing
Chiron
13,954
6,558
929
4,081
11,163
5,232
1,059
5,502
5,661
0
56,662
W
Agni
iPaint
Agni
11,362
715
0
980
4,846
2,110
692
3,277
1,569
39,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
26,309
232
Minions Killed
145
0
Camps Cleared
0
744,036
Distance Traveled
699,320
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,386
722
37
3
0
252,023
0
L
Ares
9,307
716
4
0
0
243,182
0
L
Ah Muzen Cab
8,325
640
32
2
0
231,468
0
L
Merlin
8,677
667
109
8
0
224,670
0
W
Chiron
10,183
783
112
9
0
262,865
5
W
Agni
9,407
724
83
6
0
229,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role