Player Matchup

Izanami
Izanami
Khaleesi_125
Izanami
Level 63
God Stats
6W - 3L
1,667 SR
Queue Stats
131W - 114L
1,506 Elo+
Party 1
Olorun
Olorun
LordLores
Olorun
Level 113
God Stats
7W - 5L
1,700 SR
Queue Stats
212W - 214L
1,466 Elo+
Solo
Mulan
Mulan
NockSteady
Mulan
Level 82
God Stats
7W - 8L
1,209 SR
Queue Stats
181W - 158L
1,542 Elo+
Solo
Cerberus
Cerberus
Shockcore1559
Cerberus
Level 69
God Stats
2W - 3L
1,502 SR
Queue Stats
146W - 128L
1,506 Elo+
Party 1
Fenrir
Fenrir
Splash-0182
Fenrir
Level 48
God Stats
7W - 9L
1,723 SR
Queue Stats
19W - 40L
1,541 Elo+
Solo
Team Averages
Level 75
1,560 SR
1,512 Elo+

VS

Team Averages
Level 67
1,425 SR
1,297 Elo+
Khepri
Khepri
Burnt_Buddha17
Khepri
Level 59
God Stats
2W - 2L
1,746 SR
Queue Stats
42W - 44L
1,489 Elo+
Solo
Da Ji
Da Ji
Diamond_Frog87
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 174L
1,426 Elo+
Solo
Danzaburou
Danzaburou
IKEXYIN
Danzaburou
Level 41
God Stats
2W - 2L
1,392 SR
Queue Stats
50W - 82L
1,286 Elo+
Party 2
Merlin
Merlin
SlurpMcPURPx
Merlin
Level 27
God Stats
4W - 10L
1,068 SR
Queue Stats
22W - 44L
1,002 Elo+
Party 2
Guan Yu
Guan Yu
YonkoZenitsu
Guan Yu
Level 105
God Stats
3W - 2L
1,419 SR
Queue Stats
28W - 32L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Khaleesi_125
Izanami
15
8 / 1 / 3
8,877
555
9,860
8,681
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
LordLores
Olorun
14
1 / 0 / 5
8,786
549
5,215
6,748
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
1 / 0 / 0
7,839
490
10,798
13,862
11,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Shockcore1559
Cerberus
12
1 / 1 / 9
7,977
499
7,002
13,892
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
3 / 5 / 3
8,088
506
7,173
14,975
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,595
412
3,325
16,380
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 3 / 2
8,249
516
8,886
13,327
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
IKEXYIN
Danzaburou
12
1 / 5 / 1
7,724
483
8,400
13,480
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
0 / 1 / 1
8,256
516
2,933
5,972
2,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
YonkoZenitsu
Guan Yu
14
1 / 0 / 1
8,529
533
8,014
15,211
16,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
6
7
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
4
3
2
1.67
L
Danzaburou
IKEXYIN
Danzaburou
1
5
1
0.3
W
Izanami
Khaleesi_125
Izanami
8
1
3
9.5
W
Olorun
LordLores
Olorun
1
0
5
3.5
W
Mulan
1
0
0
1
W
Cerberus
Shockcore1559
Cerberus
1
1
9
5.5
L
Merlin
0
1
1
0.5
W
Fenrir
3
5
3
0.9
L
Guan Yu
YonkoZenitsu
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
31,558
58,158
Taken
64,370
38,990
Mitigated
42,611
23,128
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
738
239
2,796
16,380
13,229
0
3,635
12,745
26,330
0
L
8,886
2,102
0
4,015
13,327
5,542
0
1,829
11,498
0
45,535
L
Danzaburou
IKEXYIN
Danzaburou
8,400
3,998
0
4,013
13,480
4,966
0
3,666
9,814
0
56,608
W
Izanami
Khaleesi_125
Izanami
9,860
7,350
0
5,094
8,681
3,579
395
1,067
7,614
0
67,826
W
Olorun
LordLores
Olorun
5,215
2,951
399
3,810
6,748
3,431
232
1,831
4,917
64,606
0
W
Mulan
10,798
2,099
0
3,820
13,862
11,763
0
0
13,862
0
58,318
W
Cerberus
Shockcore1559
Cerberus
7,002
758
0
4,278
13,892
14,741
49
2,268
11,624
36,567
0
L
Merlin
2,933
186
0
1,554
5,972
2,351
498
3,087
2,885
57,098
0
W
Fenrir
7,173
2,820
0
5,727
14,975
5,476
0
1,092
13,883
0
55,816
L
Guan Yu
YonkoZenitsu
Guan Yu
8,014
1,499
371
6,733
15,211
16,523
0
0
15,211
0
65,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
39,353
448
Minions Killed
400
0
Camps Cleared
0
1,471,216
Distance Traveled
1,524,382
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,595
412
31
2
0
287,350
0
L
Da Ji
8,249
516
63
4
0
349,325
4
L
Danzaburou
7,724
483
83
5
0
286,415
2
W
Izanami
8,877
555
122
8
0
281,155
5
W
Olorun
8,786
549
116
7
0
299,043
0
W
Mulan
7,839
490
72
5
0
263,442
0
W
Cerberus
7,977
499
61
4
0
292,835
2
L
Merlin
8,256
516
110
7
0
284,784
0
W
Fenrir
8,088
506
77
5
0
334,741
0
L
Guan Yu
8,529
533
113
7
0
316,508
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role