Player Matchup

Olorun
Olorun
DrewpyPeen
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 132L
1,470 Elo+
Party 3
Surtr
Surtr
YungHersh
Surtr
Level 63
God Stats
10W - 1L
1,997 SR
Queue Stats
29W - 24L
1,657 Elo+
Party 1
Anubis
Anubis
cybad
Anubis
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,529 Elo+
Party 1
Ra
Ra
jpizzle212
Ra
Level 67
God Stats
2W - 2L
1,712 SR
Queue Stats
10W - 16L
1,469 Elo+
Party 1
Martichoras
Martichoras
longshhlong
Martichoras
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 53L
1,615 Elo+
Party 3
Team Averages
Level 66
1,642 SR
1,548 Elo+

VS

Team Averages
Level 65
1,533 SR
1,454 Elo+
Rama
Rama
DuhPSTriple
Rama
Level 82
God Stats
10W - 6L
1,424 SR
Queue Stats
186W - 178L
1,385 Elo+
Party 2
Discordia
Discordia
Minato101
Discordia
Level 47
God Stats
26W - 19L
1,238 SR
Queue Stats
201W - 205L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Nyanderthall
Cthulhu
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 138L
1,446 Elo+
Party 2
Odin
Odin
PinkHair800
Odin
Level 50
God Stats
0W - 1L
1,865 SR
Queue Stats
87W - 88L
1,541 Elo+
Solo
Thanatos
Thanatos
ProStylé
Thanatos
Level 40
God Stats
1W - 2L
1,639 SR
Queue Stats
16W - 21L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrewpyPeen
Olorun
14
2 / 7 / 7
9,494
500
8,683
17,547
8,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
YungHersh
Surtr
16
4 / 3 / 5
10,608
558
12,277
21,518
14,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
cybad
Anubis
15
5 / 4 / 6
10,154
534
14,590
19,653
8,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 9 / 3
9,585
504
7,604
15,629
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
longshhlong
Martichoras
19
8 / 1 / 3
11,772
620
16,930
18,167
9,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,611
506
11,471
21,175
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Minato101
Discordia
15
3 / 7 / 11
8,827
465
18,461
12,319
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Nyanderthall
Cthulhu
14
3 / 3 / 10
9,202
484
9,669
21,720
26,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 1
7,527
396
4,225
10,187
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ProStylé
Thanatos
17
12 / 5 / 9
10,985
578
22,041
21,493
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
22
Kills
24
24
Deaths
22
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
DrewpyPeen
Olorun
2
7
7
0.79
L
5
4
6
2
L
Discordia
Minato101
Discordia
3
7
11
1.21
L
Cthulhu
Nyanderthall
Cthulhu
3
3
10
2.67
L
1
3
1
0.5
L
Thanatos
ProStylé
Thanatos
12
5
9
3.3
W
Surtr
YungHersh
Surtr
4
3
5
2.17
W
Anubis
cybad
Anubis
5
4
6
2
W
3
9
3
0.5
W
Martichoras
longshhlong
Martichoras
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
65,867
92,514
Taken
86,894
46,399
Mitigated
61,449
38,066
Healing
36,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DrewpyPeen
Olorun
8,683
4,237
806
4,872
17,547
8,589
666
7,777
9,725
39,230
0
L
11,471
9,859
0
8,804
21,175
9,420
847
8,344
12,831
0
71,915
L
Discordia
Minato101
Discordia
18,461
401
0
2,103
12,319
5,245
469
5,292
7,027
65,509
0
L
Cthulhu
Nyanderthall
Cthulhu
9,669
1,094
676
2,398
21,720
26,216
108
11,246
10,474
39,843
0
L
4,225
689
0
2,357
10,187
8,623
153
2,689
7,498
123
39,186
L
Thanatos
ProStylé
Thanatos
22,041
5,818
0
20,135
21,493
11,945
704
10,194
11,299
0
97,720
W
Surtr
YungHersh
Surtr
12,277
3,894
0
7,871
21,518
14,429
823
4,475
16,451
7,195
61,039
W
Anubis
cybad
Anubis
14,590
696
0
6,939
19,653
8,950
1,687
6,269
13,384
71,366
0
W
7,604
1,109
2,918
4,376
15,629
4,974
1,336
7,608
8,021
62,322
0
W
Martichoras
longshhlong
Martichoras
16,930
8,384
0
10,284
18,167
9,457
1,344
5,038
13,129
0
102,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,613
Gold Earned
46,152
500
Minions Killed
413
0
Camps Cleared
0
1,708,482
Distance Traveled
1,705,237
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,494
500
56
3
0
341,933
0
L
Rama
9,611
506
122
6
0
358,797
0
L
Discordia
8,827
465
71
4
0
345,837
4
L
Cthulhu
9,202
484
45
2
0
383,280
6
L
Odin
7,527
396
71
4
0
192,833
0
L
Thanatos
10,985
578
104
5
0
424,490
0
W
Surtr
10,608
558
99
5
0
351,520
0
W
Anubis
10,154
534
85
4
0
339,014
0
W
Ra
9,585
504
111
6
0
319,670
0
W
Martichoras
11,772
620
149
8
0
356,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role