Player Matchup

Ah Puch
Ah Puch
Gold IV
Domziez
Ah Puch
Gold IV
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
407W - 379L
1,456 MMR
Party 1
Ganesha
Ganesha
Gold V
Relyks77
Ganesha
Gold V
Level 157
God Stats
5W - 3L
1,609 SR
Queue Stats
55W - 43L
1,400 MMR
Party 1
Jing Wei
Jing Wei
Gold III
Surfsidefiber
Jing Wei
Gold III
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 44L
1,546 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,536 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,640 SR
1,437 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
BillyHuckington
Chaac
Bronze III
Level 83
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 4L
1,468 MMR
Solo
Nu Wa
Nu Wa
Silver II
KronicZike
Nu Wa
Silver II
Level 107
God Stats
8W - 11L
1,673 SR
Queue Stats
425W - 479L
1,344 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Domziez
Ah Puch
15
1 / 0 / 10
9,500
679
9,483
7,174
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Relyks77
Ganesha
14
0 / 0 / 11
10,185
728
3,173
14,016
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
Surfsidefiber
Jing Wei
18
12 / 0 / 1
11,788
842
18,343
14,044
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesBacchusNe ZhaKukulkanAo Kuang

VS

Bans
PersephoneCabrakanAresSobekXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 0
8,056
575
5,781
8,841
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 5 / 0
7,931
567
7,451
15,616
18,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
14
0 / 4 / 0
8,542
610
8,833
9,917
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
0
5
0
0
W
Ah Puch
Domziez
Ah Puch
1
0
10
6
L
Nu Wa
0
4
0
0
W
Ganesha
Relyks77
Ganesha
0
0
11
5.5
W
Jing Wei
Surfsidefiber
Jing Wei
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
22,065
35,234
Taken
34,374
25,513
Mitigated
25,826
12,660
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,781
1,598
0
1,495
8,841
3,824
0
3,538
5,239
0
24,801
L
7,451
464
28
3,349
15,616
18,321
0
6,600
8,907
0
21,664
W
Ah Puch
Domziez
Ah Puch
9,483
235
0
2,742
7,174
3,330
808
1,652
5,522
44,481
0
L
Nu Wa
8,833
2,947
0
512
9,917
3,681
0
2,846
7,033
48,852
0
W
Ganesha
Relyks77
Ganesha
3,173
436
0
2,407
14,016
15,416
132
3,310
10,706
29,550
0
W
Jing Wei
Surfsidefiber
Jing Wei
18,343
13,533
0
7,511
14,044
6,767
2,323
3,906
10,138
0
68,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
24,529
233
Minions Killed
165
0
Camps Cleared
0
786,873
Distance Traveled
701,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,056
575
46
3
0
238,364
0
L
Chaac
7,931
567
33
2
0
248,757
0
W
Ah Puch
9,500
679
80
6
0
269,188
0
L
Nu Wa
8,542
610
86
6
0
214,779
0
W
Ganesha
10,185
728
4
0
0
252,795
0
W
Jing Wei
11,788
842
149
11
0
264,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role