Player Matchup

Achilles
Achilles
Kimithi
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Fenrir
Fenrir
MarlyG9079
Fenrir
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 103L
1,420 Elo+
Solo
Kali
Kali
Ratbat84
Kali
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 151L
1,465 Elo+
Solo
Apollo
Apollo
XtremeCookiezzz
Apollo
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 109L
1,406 Elo+
Party 2
Mercury
Mercury
at3lalakers
Mercury
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 126L
1,406 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,400 Elo+

VS

Team Averages
Level 120
1,385 SR
1,441 Elo+
Vulcan
Vulcan
BTGGFMami
Vulcan
Level 82
God Stats
7W - 9L
1,159 SR
Queue Stats
404W - 461L
1,400 Elo+
Party 1
Mulan
Mulan
BoisterousBoy
Mulan
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
367W - 410L
1,411 Elo+
Party 1
Osiris
Osiris
Greenlantern-810
Osiris
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 172L
1,485 Elo+
Solo
Bellona
Bellona
LaiLuu
Bellona
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 117L
1,445 Elo+
Party 3
Scylla
Scylla
TheOriginalMVP
Scylla
Level 153
God Stats
2W - 1L
1,267 SR
Queue Stats
108W - 100L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kimithi
Achilles
12
0 / 4 / 2
6,524
652
6,341
9,511
8,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MarlyG9079
Fenrir
8
0 / 5 / 1
5,963
596
2,154
7,005
3,519
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
1 / 2 / 2
7,312
731
5,166
14,937
7,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 1
7,837
784
3,577
6,023
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
at3lalakers
Mercury
15
1 / 2 / 4
7,304
730
5,475
6,179
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BTGGFMami
Vulcan
15
5 / 1 / 7
8,964
896
10,690
5,459
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 10
8,406
841
6,591
8,795
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 8
8,279
828
5,823
9,852
10,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
LaiLuu
Bellona
15
5 / 1 / 8
9,087
909
7,230
8,385
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 13
8,400
840
8,982
2,861
1,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
15
15
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BTGGFMami
Vulcan
5
1
7
8.5
W
3
2
10
4
W
1
1
8
5
L
Achilles
Kimithi
Achilles
0
4
2
0.25
W
Bellona
LaiLuu
Bellona
5
1
8
9
L
Fenrir
MarlyG9079
Fenrir
0
5
1
0.1
L
Kali
1
2
2
1
W
1
1
13
7.5
L
4
2
1
2.25
L
Mercury
at3lalakers
Mercury
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
39,316
43,655
Taken
35,352
25,553
Mitigated
29,547
13,033
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BTGGFMami
Vulcan
10,690
3,199
800
1,153
5,459
2,364
797
0
5,459
22,129
0
W
6,591
755
1,935
666
8,795
9,682
906
0
8,795
0
14,328
W
5,823
1,431
1,181
3,197
9,852
10,854
302
0
9,852
0
15,125
L
Achilles
Kimithi
Achilles
6,341
1,632
308
346
9,511
8,793
0
2,940
6,571
0
10,003
W
Bellona
LaiLuu
Bellona
7,230
1,099
116
1,529
8,385
5,583
880
0
8,385
0
12,143
L
Fenrir
MarlyG9079
Fenrir
2,154
315
267
575
7,005
3,519
0
3,698
3,307
0
5,984
L
Kali
5,166
302
1,014
7,099
14,937
7,031
0
7,650
7,287
0
15,431
W
8,982
801
1,457
302
2,861
1,064
1,433
0
2,861
24,408
0
L
3,577
1,716
979
986
6,023
3,175
0
2,573
3,450
0
16,488
L
Mercury
at3lalakers
Mercury
5,475
575
563
896
6,179
3,035
0
2,811
3,368
0
16,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
43,136
80
Minions Killed
112
0
Camps Cleared
0
914,306
Distance Traveled
1,051,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,964
896
40
4
0
222,347
0
W
Mulan
8,406
841
12
1
0
189,042
0
W
Osiris
8,279
828
13
1
0
234,217
0
L
Achilles
6,524
652
11
1
0
181,663
0
W
Bellona
9,087
909
13
1
0
210,394
0
L
Fenrir
5,963
596
5
1
0
110,053
0
L
Kali
7,312
731
22
2
0
206,691
0
W
Scylla
8,400
840
34
3
0
195,775
0
L
Apollo
7,837
784
21
2
0
177,672
0
L
Mercury
7,304
730
21
2
0
238,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role