Player Matchup

Fenrir
Fenrir
Amiliuss
Fenrir
Level 100
God Stats
1W - 0L
1,667 SR
Queue Stats
13W - 5L
1,751 Elo+
Party 1
Geb
Geb
FTP-_-BOYS
Geb
Level 63
God Stats
3W - 3L
1,665 SR
Queue Stats
7W - 4L
1,697 Elo+
Party 1
Hades
Hades
Meetda
Hades
Level 144
God Stats
18W - 12L
1,498 SR
Queue Stats
221W - 240L
1,506 Elo+
Party 2
Tiamat
Tiamat
TRUPR
Tiamat
Level 159
God Stats
24W - 14L
1,716 SR
Queue Stats
400W - 422L
1,544 Elo+
Party 2
Martichoras
Martichoras
lilbigcats
Martichoras
Level 108
God Stats
2W - 1L
1,724 SR
Queue Stats
13W - 10L
1,751 Elo+
Party 1
Team Averages
Level 115
1,654 SR
1,650 Elo+

VS

Team Averages
Level 99
1,551 SR
1,462 Elo+
Thanatos
Thanatos
DetsukaJ
Thanatos
Level 129
God Stats
59W - 83L
1,389 SR
Queue Stats
274W - 269L
1,441 Elo+
Solo
Athena
Athena
DouglastheKind
Athena
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,270 Elo+
Solo
Martichoras
Martichoras
TheUnrealJuan
Martichoras
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,552 Elo+
Party 3
Hades
Hades
UnrealDonjulio
Hades
Level 62
God Stats
9W - 9L
1,542 SR
Queue Stats
40W - 38L
1,521 Elo+
Party 3
Freya
Freya
attrition
Freya
Level 91
God Stats
6W - 3L
1,825 SR
Queue Stats
48W - 43L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amiliuss
Fenrir
17
9 / 1 / 3
10,570
622
13,618
17,217
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 4
7,887
464
4,740
10,327
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Meetda
Hades
17
2 / 1 / 0
10,129
596
12,636
14,478
9,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TRUPR
Tiamat
16
2 / 1 / 6
9,963
586
12,852
13,278
8,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
lilbigcats
Martichoras
15
4 / 3 / 2
8,881
522
9,434
9,705
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DetsukaJ
Thanatos
13
4 / 5 / 1
8,081
475
10,305
16,646
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

12
0 / 2 / 4
7,252
427
4,016
15,346
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
TheUnrealJuan
Martichoras
14
0 / 3 / 1
7,795
459
6,262
12,419
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
8,615
507
8,345
16,907
10,168
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
attrition
Freya
14
2 / 5 / 1
8,466
498
8,116
15,669
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amiliuss
Fenrir
9
1
3
10.5
L
Thanatos
DetsukaJ
Thanatos
4
5
1
0.9
L
0
2
4
1
W
0
3
4
0.67
W
Hades
Meetda
Hades
2
1
0
2
W
Tiamat
TRUPR
Tiamat
2
1
6
5
L
Martichoras
TheUnrealJuan
Martichoras
0
3
1
0.17
L
1
2
0
0.5
L
Freya
attrition
Freya
2
5
1
0.5
W
Martichoras
lilbigcats
Martichoras
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
37,044
65,005
Taken
76,987
38,826
Mitigated
44,243
26,799
Healing
36,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amiliuss
Fenrir
13,618
6,852
0
6,053
17,217
8,101
0
2,559
14,512
0
86,515
L
Thanatos
DetsukaJ
Thanatos
10,305
4,042
169
13,350
16,646
7,803
0
3,037
13,609
0
66,750
L
4,016
1,214
0
1,554
15,346
14,502
0
5,242
10,104
27,417
0
W
4,740
735
216
3,063
10,327
8,601
0
1,731
8,550
20,280
0
W
Hades
Meetda
Hades
12,636
1,449
153
10,559
14,478
9,648
533
8,665
5,813
90,799
0
W
Tiamat
TRUPR
Tiamat
12,852
1,077
85
5,203
13,278
8,720
242
6,119
6,850
76,422
0
L
Martichoras
TheUnrealJuan
Martichoras
6,262
2,062
0
5,129
12,419
5,513
0
2,031
10,388
0
68,278
L
8,345
1,315
128
10,369
16,907
10,168
0
11,094
5,813
78,961
0
L
Freya
attrition
Freya
8,116
2,376
0
5,451
15,669
6,257
0
8,824
6,845
57,075
0
W
Martichoras
lilbigcats
Martichoras
9,434
3,747
0
1,467
9,705
3,756
892
902
8,803
0
76,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
40,209
549
Minions Killed
495
0
Camps Cleared
0
1,689,902
Distance Traveled
1,561,436
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,570
622
115
7
0
395,609
0
L
Thanatos
8,081
475
87
5
0
351,432
3
L
Athena
7,252
427
44
3
0
362,513
0
W
Geb
7,887
464
19
1
0
374,091
0
W
Hades
10,129
596
157
9
0
264,079
3
W
Tiamat
9,963
586
134
8
0
339,831
0
L
Martichoras
7,795
459
112
7
0
276,543
0
L
Hades
8,615
507
138
8
0
276,221
0
L
Freya
8,466
498
114
7
0
294,727
3
W
Martichoras
8,881
522
124
7
0
316,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role