Player Matchup

Guan Yu
Guan Yu
DaddyMountain
Guan Yu
Level 131
God Stats
5W - 2L
1,494 SR
Queue Stats
96W - 89L
1,636 Elo+
Party 1
Ares
Ares
UndcvrCopr
Ares
Level 87
God Stats
4W - 0L
1,798 SR
Queue Stats
19W - 23L
1,720 Elo+
Party 1
Scylla
Scylla
WalmartLoL
Scylla
Level 24
God Stats
2W - 2L
1,373 SR
Queue Stats
27W - 25L
1,477 Elo+
Party 3
Bellona
Bellona
nonpoIar
Bellona
Level 88
God Stats
1W - 1L
1,217 SR
Queue Stats
55W - 53L
1,516 Elo+
Party 3
Martichoras
Martichoras
ÚIfur
Martichoras
Level 99
God Stats
3W - 5L
1,370 SR
Queue Stats
74W - 60L
1,536 Elo+
Party 3
Team Averages
Level 86
1,450 SR
1,577 Elo+

VS

Team Averages
Level 89
1,566 SR
1,523 Elo+
Susano
Susano
DieDunkelheit
Susano
Level 108
God Stats
6W - 3L
1,881 SR
Queue Stats
92W - 95L
1,494 Elo+
Solo
Merlin
Merlin
IChai
Merlin
Level 16
God Stats
1W - 5L
1,642 SR
Queue Stats
11W - 19L
1,499 Elo+
Party 4
Geb
Geb
IsCrooksy
Geb
Level 150
God Stats
0W - 2L
1,305 SR
Queue Stats
27W - 27L
1,547 Elo+
Party 4
Nike
Nike
SpreadAxis
Nike
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 209L
1,536 Elo+
Party 2
Olorun
Olorun
l3lade710
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 86L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 1 / 1
8,121
541
14,162
15,146
18,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
7,323
488
5,873
11,046
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
WalmartLoL
Scylla
12
1 / 2 / 1
7,387
492
5,692
5,266
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
nonpoIar
Bellona
14
1 / 0 / 2
7,980
532
5,824
8,465
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
ÚIfur
Martichoras
16
4 / 0 / 1
9,145
610
12,077
6,144
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,160
477
4,083
12,385
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
IChai
Merlin
12
0 / 1 / 2
6,794
453
3,570
6,338
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 0
6,675
445
2,627
11,048
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 0
8,077
538
8,048
18,408
10,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
l3lade710
Olorun
12
0 / 3 / 0
6,867
458
3,229
12,463
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
1
1
1.5
L
1
2
1
0.75
L
Merlin
IChai
Merlin
0
1
2
1
L
1
1
0
1
L
1
1
0
1
W
1
0
1
1.5
W
Scylla
WalmartLoL
Scylla
1
2
1
0.75
L
Olorun
l3lade710
Olorun
0
3
0
0
W
Bellona
nonpoIar
Bellona
1
0
2
2
W
Martichoras
ÚIfur
Martichoras
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
21,557
46,067
Taken
60,642
41,437
Mitigated
30,808
13,419
Healing
24,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
14,162
2,191
294
4,726
15,146
18,801
0
0
15,146
0
72,545
L
4,083
931
0
5,038
12,385
4,656
0
135
12,250
0
56,970
L
Merlin
IChai
Merlin
3,570
200
0
1,473
6,338
2,382
0
4,057
2,093
45,554
0
L
2,627
225
0
4,316
11,048
7,913
0
5,673
5,172
15,388
0
L
8,048
2,055
0
9,144
18,408
10,709
0
0
18,408
0
76,347
W
5,873
170
0
3,630
11,046
10,260
0
4,031
7,015
21,752
0
W
Scylla
WalmartLoL
Scylla
5,692
430
0
697
5,266
2,250
0
2,390
2,876
55,440
0
L
Olorun
l3lade710
Olorun
3,229
2,532
86
4,517
12,463
5,148
0
1,309
11,154
56,717
0
W
Bellona
nonpoIar
Bellona
5,824
954
0
666
8,465
6,857
0
651
7,814
0
67,396
W
Martichoras
ÚIfur
Martichoras
12,077
4,450
0
3,406
6,144
3,269
1,045
2,354
3,790
0
92,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
35,573
467
Minions Killed
433
0
Camps Cleared
0
1,550,666
Distance Traveled
1,512,906
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,121
541
93
6
0
328,283
0
L
Susano
7,160
477
90
6
0
347,007
0
L
Merlin
6,794
453
101
7
0
293,040
0
L
Geb
6,675
445
14
1
0
326,168
4
L
Nike
8,077
538
127
8
0
293,985
4
W
Ares
7,323
488
12
1
0
311,828
5
W
Scylla
7,387
492
117
8
0
277,659
0
L
Olorun
6,867
458
101
7
0
252,706
0
W
Bellona
7,980
532
94
6
0
368,891
0
W
Martichoras
9,145
610
151
10
0
264,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role