Player Matchup

Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
bYpiki
Ishtar
Level 67
God Stats
17W - 15L
1,506 SR
Queue Stats
54W - 57L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
elleanco
Baron Samedi
Level 47
God Stats
1W - 1L
1,507 SR
Queue Stats
65W - 72L
1,357 Elo+
Party 1
Horus
Horus
gerancos
Horus
Level 60
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 51L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
klimeck23cm
Sun Wukong
Level 87
God Stats
2W - 2L
1,398 SR
Queue Stats
7W - 8L
1,370 Elo+
Solo
Team Averages
Level 61
1,482 SR
1,454 Elo+

VS

Team Averages
Level 86
1,531 SR
1,441 Elo+
Sun Wukong
Sun Wukong
DryKrull
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 197L
1,520 Elo+
Party 2
Olorun
Olorun
MiloTargaryen
Olorun
Level 57
God Stats
9W - 6L
1,577 SR
Queue Stats
276W - 267L
1,490 Elo+
Solo
Hercules
Hercules
YagoFodão
Hercules
Level 101
God Stats
29W - 27L
1,577 SR
Queue Stats
205W - 181L
1,524 Elo+
Party 2
Skadi
Skadi
gigiodarksiders
Skadi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,138 Elo+
Solo
Pele
Pele
ytallogca
Pele
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
227W - 217L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
10 / 2 / 3
6,998
778
11,354
8,911
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
bYpiki
Ishtar
10
1 / 1 / 5
5,718
635
5,842
7,984
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
elleanco
Baron Samedi
11
4 / 0 / 3
6,344
705
7,511
6,382
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
gerancos
Horus
7
1 / 2 / 6
5,467
607
2,494
8,793
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
klimeck23cm
Sun Wukong
10
0 / 1 / 0
5,412
601
4,314
7,934
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DryKrull
Sun Wukong
11
2 / 0 / 0
6,485
721
6,024
8,397
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,815
535
2,713
6,675
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
YagoFodão
Hercules
6
0 / 5 / 3
4,879
542
4,920
12,035
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 6 / 1
5,277
586
5,964
8,075
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
8
1 / 2 / 2
5,292
588
3,137
10,739
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
6
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
3
5.75
L
Sun Wukong
DryKrull
Sun Wukong
2
0
0
2
L
0
3
0
0
L
Hercules
YagoFodão
Hercules
0
5
3
0.3
W
Ishtar
bYpiki
Ishtar
1
1
5
3.5
W
Baron Samedi
elleanco
Baron Samedi
4
0
3
5.5
W
Horus
gerancos
Horus
1
2
6
2
L
3
6
1
0.58
W
Sun Wukong
klimeck23cm
Sun Wukong
0
1
0
0
L
Pele
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
22,758
40,004
Taken
45,921
19,917
Mitigated
20,745
15,116
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,354
3,008
0
1,417
8,911
3,743
0
1,146
7,765
0
39,735
L
Sun Wukong
DryKrull
Sun Wukong
6,024
1,185
0
3,446
8,397
4,276
0
403
7,994
0
49,902
L
2,713
1,780
201
2,492
6,675
2,470
357
3,438
3,237
30,371
0
L
Hercules
YagoFodão
Hercules
4,920
890
0
2,940
12,035
8,351
0
2,618
9,417
0
15,913
W
Ishtar
bYpiki
Ishtar
5,842
3,430
0
4,422
7,984
2,744
799
0
7,984
0
41,945
W
Baron Samedi
elleanco
Baron Samedi
7,511
1,033
486
2,917
6,382
2,939
0
1,567
4,815
40,260
0
W
Horus
gerancos
Horus
2,494
1,538
842
2,511
8,793
6,192
155
0
8,793
0
8,746
L
5,964
2,779
0
612
8,075
2,151
0
416
7,659
0
20,795
W
Sun Wukong
klimeck23cm
Sun Wukong
4,314
736
0
2,521
7,934
4,299
0
0
7,934
0
37,462
L
Pele
3,137
628
0
1,689
10,739
3,497
0
636
10,103
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
26,748
282
Minions Killed
226
0
Camps Cleared
0
990,235
Distance Traveled
894,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,998
778
62
7
0
216,966
0
L
Sun Wukong
6,485
721
81
9
0
197,297
0
L
Olorun
4,815
535
51
6
0
117,339
3
L
Hercules
4,879
542
16
2
0
191,589
0
W
Ishtar
5,718
635
72
8
0
183,065
0
W
Baron Samedi
6,344
705
72
8
0
195,204
0
W
Horus
5,467
607
9
1
0
220,681
3
L
Skadi
5,277
586
34
4
0
170,049
0
W
Sun Wukong
5,412
601
67
7
0
174,319
0
L
Pele
5,292
588
44
5
0
218,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role