Player Matchup

Thoth
Thoth
Gold III
CoZMiK KiNG
Thoth
Gold III
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 99L
1,471 MMR
Solo
Achilles
Achilles
Gold III
DDOG1009
Achilles
Gold III
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
238W - 252L
1,462 MMR
Solo
Mercury
Mercury
Silver III
Jayhonr
Mercury
Silver III
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 55L
1,462 MMR
Solo
Shiva
Shiva
Silver III
ShooingKlutz
Shiva
Silver III
Level 118
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 8L
1,462 MMR
Solo
Izanami
Izanami
Silver II
mauroXDD
Izanami
Silver II
Level 84
God Stats
0W - 2L
1,280 SR
Queue Stats
25W - 37L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,408 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,689 SR
1,464 MMR
Mulan
Mulan
Gold III
DaddyMcNuggers
Mulan
Gold III
Level 108
God Stats
7W - 4L
1,735 SR
Queue Stats
273W - 271L
1,466 MMR
Solo
Athena
Athena
Bronze III
GowtherLaLujuria
Athena
Bronze III
Level 159
God Stats
1W - 0L
1,852 SR
Queue Stats
4W - 4L
1,464 MMR
Solo
Medusa
Medusa
Gold IV
JesusLover
Medusa
Gold IV
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 96L
1,462 MMR
Solo
Susano
Susano
Silver I
KIRA10
Susano
Silver I
Level 36
God Stats
11W - 13L
1,744 SR
Queue Stats
222W - 221L
1,375 MMR
Party 1
Agni
Agni
Gold V
pandatime95
Agni
Gold V
Level 159
God Stats
5W - 3L
1,612 SR
Queue Stats
45W - 45L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,808
645
6,546
4,177
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
DDOG1009
Achilles
7
0 / 3 / 0
4,098
455
1,500
6,147
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Jayhonr
Mercury
9
3 / 2 / 0
5,543
616
2,892
7,226
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
3,898
433
2,425
6,381
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
mauroXDD
Izanami
10
1 / 2 / 1
5,324
592
5,671
5,722
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangHe BoNe ZhaThanatos

VS

Bans
ThorOlorunLokiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,135
682
5,531
6,678
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 4
5,330
592
1,420
8,322
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
JesusLover
Medusa
10
3 / 2 / 0
5,890
654
2,747
6,796
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
KIRA10
Susano
10
3 / 1 / 1
5,755
639
4,153
6,725
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,602
622
3,433
4,690
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
10
10
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Achilles
DDOG1009
Achilles
0
3
0
0
W
3
1
1
3.5
W
0
0
4
2
L
Mercury
Jayhonr
Mercury
3
2
0
1.5
W
Medusa
JesusLover
Medusa
3
2
0
1.5
W
Susano
KIRA10
Susano
3
1
1
3.5
L
0
3
0
0
L
Izanami
mauroXDD
Izanami
1
2
1
0.75
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
17,284
29,653
Taken
33,211
11,209
Mitigated
16,540
4,878
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,546
324
0
967
4,177
1,271
0
1,494
2,683
43,173
0
L
Achilles
DDOG1009
Achilles
1,500
358
0
811
6,147
2,696
0
1,182
4,965
0
16,384
W
5,531
795
0
1,602
6,678
4,823
148
0
6,678
0
40,602
W
1,420
501
238
2,971
8,322
5,668
13
2,081
6,241
14,327
0
L
Mercury
Jayhonr
Mercury
2,892
1,734
0
698
7,226
2,373
0
1,295
5,931
0
28,222
W
Medusa
JesusLover
Medusa
2,747
835
0
3,121
6,796
2,149
723
0
6,796
0
38,885
W
Susano
KIRA10
Susano
4,153
1,510
0
3,389
6,725
2,389
0
1,983
4,742
0
31,676
L
2,425
444
0
1,025
6,381
2,347
0
443
5,938
0
18,042
L
Izanami
mauroXDD
Izanami
5,671
4,410
0
1,377
5,722
2,522
0
439
5,283
0
38,686
W
3,433
153
0
345
4,690
1,511
0
2,482
2,208
38,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
28,712
224
Minions Killed
271
0
Camps Cleared
0
957,343
Distance Traveled
961,787
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,808
645
61
7
0
175,460
2
L
Achilles
4,098
455
22
2
0
204,728
1
W
Mulan
6,135
682
60
7
0
195,799
2
W
Athena
5,330
592
16
2
0
196,697
1
L
Mercury
5,543
616
54
6
0
234,934
2
W
Medusa
5,890
654
62
7
0
158,226
2
W
Susano
5,755
639
49
5
0
217,777
0
L
Shiva
3,898
433
19
2
0
153,574
0
L
Izanami
5,324
592
68
8
0
188,647
0
W
Agni
5,602
622
84
9
0
193,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role