Player Matchup

Kukulkan
Kukulkan
Medyniak
Kukulkan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 115L
1,653 Elo+
Party 1
Ishtar
Ishtar
Norizara
Ishtar
Level 127
God Stats
6W - 6L
1,603 SR
Queue Stats
285W - 269L
1,517 Elo+
Solo
Tyr
Tyr
Nxzim
Tyr
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 146L
1,639 Elo+
Party 1
Eset
Eset
firesmasher876
Eset
Level 128
God Stats
7W - 4L
1,699 SR
Queue Stats
359W - 152L
1,637 Elo+
Party 1
Sobek
Sobek
ytkuykjguykj
Sobek
Level 119
God Stats
2W - 1L
1,298 SR
Queue Stats
195W - 89L
1,693 Elo+
Party 1
Team Averages
Level 108
1,520 SR
1,628 Elo+

VS

Team Averages
Level 144
1,551 SR
1,518 Elo+
Anhur
Anhur
GODYO
Anhur
Level 274
God Stats
46W - 52L
1,525 SR
Queue Stats
2,087W - 2,084L
1,486 Elo+
Solo
Fenrir
Fenrir
SillyBunny83047
Fenrir
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
407W - 413L
1,540 Elo+
Solo
Da Ji
Da Ji
SwoIemate
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,524 Elo+
Solo
Sol
Sol
blancosenpai
Sol
Level 148
God Stats
9W - 14L
1,500 SR
Queue Stats
874W - 892L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oo NICE oo
Morgan Le Fay
Level 166
God Stats
5W - 5L
1,731 SR
Queue Stats
266W - 260L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Medyniak
Kukulkan
17
8 / 1 / 8
10,276
934
11,381
7,397
5,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Norizara
Ishtar
14
1 / 4 / 8
8,222
747
7,383
8,864
3,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Nxzim
Tyr
16
6 / 2 / 13
9,395
854
9,799
11,856
17,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 2 / 12
9,141
831
12,370
9,474
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 15
9,656
878
6,075
15,523
18,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GODYO
Anhur
14
2 / 7 / 4
7,900
718
6,347
12,060
5,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

14
3 / 4 / 4
8,272
752
8,444
11,361
11,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
SwoIemate
Da Ji
13
1 / 4 / 5
7,231
657
5,520
10,959
13,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 4
8,050
732
6,986
8,799
3,941
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
oo NICE oo
Morgan Le Fay
14
1 / 3 / 6
7,420
675
9,057
8,406
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
22
Kills
9
11
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
GODYO
Anhur
2
7
4
0.57
W
Kukulkan
Medyniak
Kukulkan
8
1
8
12
W
Ishtar
Norizara
Ishtar
1
4
8
1.25
W
Tyr
Nxzim
Tyr
6
2
13
6.25
L
3
4
4
1.25
L
Da Ji
SwoIemate
Da Ji
1
4
5
0.88
L
2
4
4
1
W
4
2
12
5
L
Morgan Le Fay
oo NICE oo
Morgan Le Fay
1
3
6
1.33
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
36,354
53,114
Taken
51,585
49,294
Mitigated
38,991
22,158
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GODYO
Anhur
6,347
3,920
350
1,083
12,060
5,382
0
7,157
4,903
0
17,954
W
Kukulkan
Medyniak
Kukulkan
11,381
1,860
787
1,311
7,397
5,127
1,455
2,711
4,686
32,961
0
W
Ishtar
Norizara
Ishtar
7,383
4,045
917
1,391
8,864
3,982
2,417
2,502
6,362
0
18,213
W
Tyr
Nxzim
Tyr
9,799
466
334
3,355
11,856
17,117
1,160
3,286
8,570
903
12,407
L
8,444
950
409
1,633
11,361
11,936
0
5,928
5,433
0
16,419
L
Da Ji
SwoIemate
Da Ji
5,520
1,103
1,101
1,741
10,959
13,432
0
6,572
4,387
0
7,107
L
6,986
2,088
238
1,985
8,799
3,941
0
5,701
3,098
14,631
0
W
12,370
436
2,934
3,253
9,474
4,599
2,136
2,685
6,789
22,873
0
L
Morgan Le Fay
oo NICE oo
Morgan Le Fay
9,057
158
614
1,989
8,406
4,300
0
4,623
3,783
20,344
0
W
6,075
651
2,144
5,732
15,523
18,469
208
4,859
10,664
10,132
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
38,873
129
Minions Killed
90
0
Camps Cleared
0
964,977
Distance Traveled
831,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,900
718
20
2
0
134,356
0
W
Kukulkan
10,276
934
63
6
0
184,288
0
W
Ishtar
8,222
747
20
2
0
162,468
0
W
Tyr
9,395
854
8
1
0
221,345
0
L
Fenrir
8,272
752
18
2
0
159,565
0
L
Da Ji
7,231
657
7
1
0
185,729
0
L
Sol
8,050
732
24
2
0
185,182
0
W
Eset
9,141
831
28
3
0
198,380
0
L
Morgan Le Fay
7,420
675
21
2
0
166,351
0
W
Sobek
9,656
878
10
1
0
198,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role