Player Matchup

Cerberus
Cerberus
David1601
Cerberus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 105L
1,530 Elo+
Solo
Eset
Eset
Duckwall95
Eset
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
Jesus 4K4 Jesse
Kuzenbo
Level 118
God Stats
4W - 2L
1,620 SR
Queue Stats
61W - 68L
1,387 Elo+
Party 1
Thor
Thor
PubLiKMaNIak21
Thor
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,612 Elo+
Solo
Yu Huang
Yu Huang
RomeoX17
Yu Huang
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,362 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,453 Elo+

VS

Team Averages
Level 85
1,538 SR
1,453 Elo+
Surtr
Surtr
 
Surtr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DOMlNIKK
Mulan
Level 69
God Stats
0W - 1L
1,692 SR
Queue Stats
21W - 21L
1,475 Elo+
Solo
He Bo
He Bo
SP0NG3G4R
He Bo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 86L
1,389 Elo+
Solo
Martichoras
Martichoras
innoc3ntv1rg1nz
Martichoras
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 245L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
David1601
Cerberus
17
4 / 3 / 15
10,526
752
9,222
19,620
17,798
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 1 / 15
10,952
782
16,533
4,288
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 17
12,356
883
17,216
24,512
37,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 10
10,417
744
11,116
13,185
6,605
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
RomeoX17
Yu Huang
19
4 / 2 / 15
11,919
851
13,951
8,784
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
18
2 / 5 / 6
9,995
714
10,820
18,614
11,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
 
Lancelot
15
0 / 5 / 6
8,593
614
6,564
13,708
11,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
DOMlNIKK
Mulan
16
5 / 7 / 4
9,649
689
13,400
20,905
19,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
SP0NG3G4R
He Bo
8
1 / 3 / 1
7,372
527
2,498
3,966
1,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
innoc3ntv1rg1nz
Martichoras
20
4 / 4 / 7
10,981
784
20,530
19,138
9,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
24
Kills
12
13
Deaths
24
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
6
1
L
Lancelot
 
Lancelot
0
5
6
0.6
L
Mulan
DOMlNIKK
Mulan
5
7
4
1
W
Cerberus
David1601
Cerberus
4
3
15
3.83
W
6
1
15
13.5
W
7
2
17
7.75
W
3
5
10
1.6
W
Yu Huang
RomeoX17
Yu Huang
4
2
15
5.75
L
He Bo
SP0NG3G4R
He Bo
1
3
1
0.5
L
Martichoras
innoc3ntv1rg1nz
Martichoras
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,038
Damage
53,812
70,389
Taken
76,331
68,745
Mitigated
52,243
30,865
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,820
4,590
463
1,566
18,614
11,062
222
14,882
3,732
192
25,305
L
Lancelot
 
Lancelot
6,564
1,139
1,765
2,952
13,708
11,611
170
9,040
4,668
0
14,811
L
Mulan
DOMlNIKK
Mulan
13,400
881
560
4,506
20,905
19,287
0
15,978
4,927
247
21,637
W
Cerberus
David1601
Cerberus
9,222
934
1,647
6,503
19,620
17,798
955
416
19,204
20,806
0
W
16,533
597
3,729
603
4,288
2,064
2,155
406
3,882
33,761
0
W
17,216
5,082
1,565
10,910
24,512
37,961
579
778
23,734
31,172
0
W
11,116
2,507
248
1,338
13,185
6,605
1,160
855
12,330
0
19,412
W
Yu Huang
RomeoX17
Yu Huang
13,951
1,439
1,501
2,821
8,784
4,317
1,663
375
8,409
30,694
0
L
He Bo
SP0NG3G4R
He Bo
2,498
391
244
466
3,966
1,140
0
2,104
1,862
6,138
0
L
Martichoras
innoc3ntv1rg1nz
Martichoras
20,530
8,920
520
6,841
19,138
9,143
792
14,918
4,220
0
52,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
46,590
173
Minions Killed
140
0
Camps Cleared
0
1,304,270
Distance Traveled
967,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,995
714
30
2
0
193,417
0
L
Lancelot
8,593
614
14
1
0
249,112
0
L
Mulan
9,649
689
19
1
0
248,243
0
W
Cerberus
10,526
752
29
2
0
244,124
0
W
Eset
10,952
782
49
4
0
282,721
0
W
Kuzenbo
12,356
883
24
2
0
247,324
0
W
Thor
10,417
744
19
1
0
240,592
0
W
Yu Huang
11,919
851
52
4
0
289,509
0
L
He Bo
7,372
527
7
1
0
68,581
0
L
Martichoras
10,981
784
70
5
0
207,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role