Player Matchup

Sol
Sol
BadArtic
Sol
Level 43
God Stats
6W - 0L
1,808 SR
Queue Stats
49W - 40L
1,431 Elo+
Party 1
Chernobog
Chernobog
BadTenor
Chernobog
Level 56
God Stats
11W - 8L
1,682 SR
Queue Stats
100W - 88L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Im bad 6712
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,587 Elo+
Party 1
Team Averages
Level 55
1,663 SR
1,510 Elo+

VS

Team Averages
Level 36
1,572 SR
1,486 Elo+
Cerberus
Cerberus
Daniel98998
Cerberus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 120L
1,500 Elo+
Party 2
Anubis
Anubis
S1LENTxXxSNIPEZ
Anubis
Level 37
God Stats
78W - 66L
1,717 SR
Queue Stats
362W - 363L
1,457 Elo+
Solo
Thanatos
Thanatos
VirtuosoNova
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
11,174
798
16,233
8,734
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
BadTenor
Chernobog
17
6 / 2 / 10
11,018
787
14,803
11,437
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Im bad 6712
Kumbhakarna
16
5 / 2 / 12
11,569
826
8,991
21,231
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daniel98998
Cerberus
13
0 / 7 / 7
8,738
624
6,491
22,535
22,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 2 / 3
10,622
759
11,056
9,631
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
VirtuosoNova
Thanatos
13
3 / 9 / 4
10,016
715
6,640
14,607
6,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
7
7
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Chernobog
BadTenor
Chernobog
6
2
10
5.5
L
Cerberus
Daniel98998
Cerberus
0
7
7
0.5
W
Kumbhakarna
Im bad 6712
Kumbhakarna
5
2
12
5.5
L
4
2
3
2.75
L
Thanatos
VirtuosoNova
Thanatos
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
24,187
41,402
Taken
46,773
33,204
Mitigated
34,033
10,769
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,233
5,389
512
1,925
8,734
3,806
783
4,872
3,862
56,353
4,484
W
Chernobog
BadTenor
Chernobog
14,803
8,812
0
1,255
11,437
3,863
1,206
7,023
4,414
0
55,344
L
Cerberus
Daniel98998
Cerberus
6,491
133
0
4,031
22,535
22,722
269
9,764
12,771
22,417
0
W
Kumbhakarna
Im bad 6712
Kumbhakarna
8,991
1,601
566
6,511
21,231
25,535
339
5,940
14,845
23,123
0
L
11,056
179
0
2,735
9,631
5,298
310
6,013
3,618
41,056
0
L
Thanatos
VirtuosoNova
Thanatos
6,640
1,739
0
3,667
14,607
6,013
167
8,732
5,875
0
18,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
29,376
186
Minions Killed
136
0
Camps Cleared
0
712,900
Distance Traveled
609,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,174
798
92
7
0
229,849
0
W
Chernobog
11,018
787
74
5
0
228,360
0
L
Cerberus
8,738
624
37
3
0
214,643
0
W
Kumbhakarna
11,569
826
20
1
0
254,691
0
L
Anubis
10,622
759
71
5
0
222,229
0
L
Thanatos
10,016
715
28
2
0
173,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role