Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
Nmasert
Achilles
Platinum III
Level 49
God Stats
4W - 4L
1,785 SR
Queue Stats
270W - 318L
1,519 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Super-Jacob5000
Tsukuyomi
Silver II
Level 145
God Stats
4W - 1L
1,739 SR
Queue Stats
13W - 7L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,675 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,471 SR
1,505 MMR
Hercules
Hercules
Gold IV
JaKeSoN123
Hercules
Gold IV
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
220W - 243L
1,575 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Jaerry
Cabrakan
Silver I
Level 66
God Stats
18W - 21L
1,413 SR
Queue Stats
49W - 48L
1,365 MMR
Party 1
He Bo
He Bo
Gold IV
jakalop123
He Bo
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 173L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 0 / 5
11,529
824
10,108
9,519
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nmasert
Achilles
14
2 / 4 / 7
9,604
686
10,431
19,773
24,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Super-Jacob5000
Tsukuyomi
16
4 / 0 / 6
10,356
740
17,841
8,256
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaAtlasAresMauiGanesha

VS

Bans
SurtrArtioHadesAh Muzen CabSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaKeSoN123
Hercules
14
0 / 2 / 4
8,723
623
8,947
16,134
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Jaerry
Cabrakan
13
0 / 3 / 4
9,193
657
5,371
14,234
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
14
4 / 5 / 0
9,604
686
11,548
12,720
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
5
6.5
L
Hercules
JaKeSoN123
Hercules
0
2
4
1
L
Cabrakan
Jaerry
Cabrakan
0
3
4
0.67
W
Achilles
Nmasert
Achilles
2
4
7
1.38
W
Tsukuyomi
Super-Jacob5000
Tsukuyomi
4
0
6
7
L
He Bo
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
25,866
37,548
Taken
43,088
34,360
Mitigated
35,665
14,727
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,108
205
4,336
4,859
9,519
4,664
1,352
4,012
5,235
73,653
0
L
Hercules
JaKeSoN123
Hercules
8,947
1,203
0
3,346
16,134
10,649
0
3,842
11,636
0
27,021
L
Cabrakan
Jaerry
Cabrakan
5,371
1,065
0
1,129
14,234
20,082
0
4,501
9,451
10,794
0
W
Achilles
Nmasert
Achilles
10,431
1,090
0
2,751
19,773
24,983
191
9,558
9,342
0
24,094
W
Tsukuyomi
Super-Jacob5000
Tsukuyomi
17,841
3,576
0
2,781
8,256
4,713
872
3,669
4,496
0
51,242
L
He Bo
11,548
406
0
3,354
12,720
4,934
0
1,785
10,646
55,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
27,520
198
Minions Killed
135
0
Camps Cleared
0
885,601
Distance Traveled
783,937
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,529
824
122
9
0
281,847
0
L
Hercules
8,723
623
38
3
0
274,463
0
L
Cabrakan
9,193
657
6
0
0
251,914
3
W
Achilles
9,604
686
9
1
0
280,959
0
W
Tsukuyomi
10,356
740
67
5
0
322,795
0
L
He Bo
9,604
686
91
7
0
257,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role