Player Matchup

Ymir
Ymir
BigGatz98
Ymir
Level 29
God Stats
2W - 2L
1,706 SR
Queue Stats
11W - 11L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
bayouboytv
Kukulkan
Level 66
God Stats
21W - 24L
1,451 SR
Queue Stats
31W - 33L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
xX1beezyy3Xx
Ao Kuang
Level 89
God Stats
3W - 0L
1,827 SR
Queue Stats
51W - 54L
1,446 Elo+
Party 1
Team Averages
Level 61
1,662 SR
1,474 Elo+

VS

Team Averages
Level 35
1,533 SR
1,400 Elo+
Loki
Loki
AlexRoot169
Loki
Level 37
God Stats
25W - 39L
1,360 SR
Queue Stats
347W - 341L
1,410 Elo+
Solo
Hercules
Hercules
SaggyRope
Hercules
Level 44
God Stats
5W - 7L
1,500 SR
Queue Stats
67W - 83L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
dingballjohnson
Baron Samedi
Level 23
God Stats
24W - 17L
1,739 SR
Queue Stats
92W - 99L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 8
11,122
794
9,600
18,519
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
bayouboytv
Kukulkan
15
1 / 4 / 7
9,667
691
10,745
11,195
5,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
xX1beezyy3Xx
Ao Kuang
16
8 / 4 / 4
11,306
808
9,116
13,527
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
9,426
673
8,864
11,089
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SaggyRope
Hercules
14
2 / 5 / 7
9,122
652
8,208
19,176
21,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
dingballjohnson
Baron Samedi
16
5 / 3 / 4
10,182
727
14,896
10,813
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
9
9
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Ymir
3
1
8
7
L
Hercules
SaggyRope
Hercules
2
5
7
1.1
W
Kukulkan
bayouboytv
Kukulkan
1
4
7
1.13
L
Baron Samedi
dingballjohnson
Baron Samedi
5
3
4
2.33
W
Ao Kuang
xX1beezyy3Xx
Ao Kuang
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
31,968
43,241
Taken
41,078
33,473
Mitigated
34,330
9,373
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,864
807
0
768
11,089
5,256
512
8,596
2,493
0
33,467
W
Ymir
9,600
1,615
515
3,464
18,519
21,681
472
6,434
12,085
34,980
0
L
Hercules
SaggyRope
Hercules
8,208
2,447
0
5,252
19,176
21,333
27
11,897
7,279
0
16,197
W
Kukulkan
bayouboytv
Kukulkan
10,745
486
0
2,927
11,195
5,165
1,156
4,089
7,106
48,028
0
L
Baron Samedi
dingballjohnson
Baron Samedi
14,896
1,413
2,127
3,615
10,813
7,741
718
9,021
1,792
57,511
0
W
Ao Kuang
xX1beezyy3Xx
Ao Kuang
9,116
3,231
93
2,374
13,527
6,627
2,168
4,530
8,997
22,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
28,730
142
Minions Killed
161
0
Camps Cleared
0
687,055
Distance Traveled
719,110
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,426
673
55
4
0
247,896
0
W
Ymir
11,122
794
45
3
0
219,055
5
L
Hercules
9,122
652
12
1
0
240,986
0
W
Kukulkan
9,667
691
84
6
0
240,820
3
L
Baron Samedi
10,182
727
94
7
0
230,228
0
W
Ao Kuang
11,306
808
13
1
0
227,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role