Player Matchup

Merlin
Merlin
Brad xx9422
Merlin
Level 103
God Stats
2W - 1L
1,473 SR
Queue Stats
200W - 182L
1,503 Elo+
Solo
Ravana
Ravana
I_AnuByS_I
Ravana
Level 34
God Stats
0W - 3L
1,350 SR
Queue Stats
9W - 40L
1,088 Elo+
Party 1
Bakasura
Bakasura
MX4-Koala
Bakasura
Level 41
God Stats
4W - 14L
1,093 SR
Queue Stats
322W - 339L
1,113 Elo+
Party 1
Geb
Geb
Reitermaniac_730
Geb
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 13L
1,684 Elo+
Party 4
Sol
Sol
iNeedxSpeed
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,607 Elo+
Party 4
Team Averages
Level 72
1,383 SR
1,399 Elo+

VS

Team Averages
Level 89
1,523 SR
1,455 Elo+
Martichoras
Martichoras
Balrajx
Martichoras
Level 103
God Stats
13W - 9L
1,302 SR
Queue Stats
116W - 114L
1,457 Elo+
Party 3
Nike
Nike
CertyKay
Nike
Level 122
God Stats
16W - 7L
1,595 SR
Queue Stats
203W - 200L
1,535 Elo+
Party 3
Shiva
Shiva
Immortal_Remz
Shiva
Level 66
God Stats
13W - 16L
1,440 SR
Queue Stats
89W - 101L
1,448 Elo+
Party 3
Discordia
Discordia
Mad5nail-
Discordia
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 272L
1,415 Elo+
Party 2
Ymir
Ymir
iNZO_ZEUS
Ymir
Level 50
God Stats
35W - 26L
1,775 SR
Queue Stats
219W - 245L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 7 / 1
7,678
480
11,184
12,168
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
I_AnuByS_I
Ravana
9
0 / 3 / 1
6,026
377
4,100
8,544
3,232
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
MX4-Koala
Bakasura
9
0 / 2 / 0
6,129
383
1,968
9,535
3,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 4
7,210
451
2,945
15,005
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 7 / 0
9,072
567
18,386
14,850
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Balrajx
Martichoras
16
4 / 3 / 5
10,055
628
16,348
17,886
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
16
9 / 1 / 2
9,975
623
6,624
12,513
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 4
8,925
558
7,241
11,762
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mad5nail-
Discordia
15
4 / 1 / 4
9,480
593
12,159
8,274
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
2 / 2 / 3
8,117
507
4,748
17,385
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
21
21
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Balrajx
Martichoras
4
3
5
2.17
L
Merlin
1
7
1
0.21
W
Nike
9
1
2
10
L
Ravana
I_AnuByS_I
Ravana
0
3
1
0.17
W
2
0
4
4
L
Bakasura
MX4-Koala
Bakasura
0
2
0
0
W
Discordia
Mad5nail-
Discordia
4
1
4
6
L
0
2
4
1
W
Ymir
2
2
3
1.75
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
47,120
60,102
Taken
67,820
31,921
Mitigated
40,589
10,451
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Balrajx
Martichoras
16,348
8,378
0
10,496
17,886
7,809
67
13,559
4,327
0
95,365
L
Merlin
11,184
43
0
1,229
12,168
4,819
0
8,538
3,630
63,810
0
W
Nike
6,624
1,051
0
805
12,513
5,648
1,828
2,151
10,362
0
79,073
L
Ravana
I_AnuByS_I
Ravana
4,100
1,221
0
908
8,544
3,232
0
1,659
6,885
0
29,054
W
7,241
1,935
0
4,906
11,762
5,819
993
1,604
10,083
0
60,621
L
Bakasura
MX4-Koala
Bakasura
1,968
1,792
0
2,614
9,535
3,219
0
1,358
8,177
0
14,782
W
Discordia
Mad5nail-
Discordia
12,159
849
261
2,242
8,274
3,627
1,922
4,779
3,495
79,645
0
L
2,945
346
0
866
15,005
15,341
0
3,284
11,721
13,108
0
W
Ymir
4,748
580
414
2,573
17,385
17,686
248
10,878
6,507
21,866
0
L
18,386
9,825
0
4,834
14,850
5,310
0
2,068
12,782
77,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
46,552
311
Minions Killed
489
0
Camps Cleared
0
1,403,865
Distance Traveled
1,579,735
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,055
628
134
8
0
298,241
0
L
Merlin
7,678
480
98
6
0
283,707
0
W
Nike
9,975
623
114
7
0
363,977
0
L
Ravana
6,026
377
49
3
0
257,840
0
W
Shiva
8,925
558
84
5
0
278,172
0
L
Bakasura
6,129
383
46
3
0
256,271
3
W
Discordia
9,480
593
125
8
0
314,929
0
L
Geb
7,210
451
16
1
0
317,308
0
W
Ymir
8,117
507
32
2
0
324,416
4
L
Sol
9,072
567
102
6
0
288,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role