Player Matchup

Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
OG v Spicy
Surtr
Level 44
God Stats
13W - 19L
1,535 SR
Queue Stats
34W - 33L
1,424 Elo+
Party 1
Izanami
Izanami
Sworn Fealty
Izanami
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 45L
1,299 Elo+
Party 1
Horus
Horus
TheWyoGhost
Horus
Level 64
God Stats
11W - 11L
1,710 SR
Queue Stats
53W - 46L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
juicyclover1
Baron Samedi
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 5L
1,299 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,412 Elo+

VS

Team Averages
Level 105
1,553 SR
1,452 Elo+
Sylvanus
Sylvanus
Cayou6969
Sylvanus
Level 105
God Stats
5W - 3L
1,620 SR
Queue Stats
134W - 117L
1,530 Elo+
Solo
Hades
Hades
DiggymfD
Hades
Level 46
God Stats
12W - 16L
1,521 SR
Queue Stats
31W - 42L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Mass1147
Cernunnos
Level 104
God Stats
4W - 4L
1,625 SR
Queue Stats
103W - 101L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
SloughOne
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,395 Elo+
Solo
Martichoras
Martichoras
impxx
Martichoras
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 2 / 3
9,026
501
7,962
14,280
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
15
0 / 0 / 0
9,022
501
12,367
17,913
25,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Sworn Fealty
Izanami
20
12 / 1 / 2
12,810
712
27,158
15,278
8,262
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
3 / 2 / 11
8,984
499
13,328
16,012
17,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
juicyclover1
Baron Samedi
14
1 / 3 / 4
7,935
441
8,188
12,615
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cayou6969
Sylvanus
12
2 / 4 / 1
8,200
456
6,250
20,190
21,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
DiggymfD
Hades
14
3 / 3 / 1
9,009
501
16,191
14,738
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Mass1147
Cernunnos
13
1 / 8 / 2
8,298
461
7,036
20,748
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SloughOne
Sun Wukong
15
1 / 0 / 0
9,103
506
8,513
15,791
14,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
impxx
Martichoras
15
1 / 4 / 2
8,987
499
12,346
20,492
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
8
8
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
3
2.25
L
Sylvanus
Cayou6969
Sylvanus
2
4
1
0.63
L
Hades
DiggymfD
Hades
3
3
1
1.17
L
Cernunnos
Mass1147
Cernunnos
1
8
2
0.25
W
Surtr
0
0
0
0
L
Sun Wukong
SloughOne
Sun Wukong
1
0
0
1
W
Izanami
Sworn Fealty
Izanami
12
1
2
13
W
3
2
11
4.25
L
Martichoras
impxx
Martichoras
1
4
2
0.5
W
Baron Samedi
juicyclover1
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,003
Damage
50,336
76,098
Taken
91,959
64,603
Mitigated
61,416
27,831
Healing
39,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,962
1,242
0
1,735
14,280
7,028
0
3,653
10,627
0
69,123
L
Sylvanus
Cayou6969
Sylvanus
6,250
2,639
2,825
5,249
20,190
21,788
0
1,755
18,104
30,295
0
L
Hades
DiggymfD
Hades
16,191
904
776
6,523
14,738
7,419
700
4,638
9,825
69,491
0
L
Cernunnos
Mass1147
Cernunnos
7,036
3,468
0
6,036
20,748
7,877
0
365
19,932
0
58,556
W
Surtr
12,367
4,063
0
4,865
17,913
25,827
0
192
17,721
1,631
63,447
L
Sun Wukong
SloughOne
Sun Wukong
8,513
2,499
0
7,682
15,791
14,218
0
520
14,092
768
84,456
W
Izanami
Sworn Fealty
Izanami
27,158
21,531
0
10,340
15,278
8,262
1,292
4,879
10,399
0
169,911
W
13,328
4,441
1,716
5,064
16,012
17,002
417
6,593
9,419
0
26,652
L
Martichoras
impxx
Martichoras
12,346
4,223
0
10,609
20,492
10,114
366
1,528
18,486
0
86,283
W
Baron Samedi
juicyclover1
Baron Samedi
8,188
694
896
3,215
12,615
6,484
354
7,742
4,873
48,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
43,597
533
Minions Killed
541
0
Camps Cleared
0
1,758,241
Distance Traveled
1,616,473
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,026
501
92
5
0
385,796
0
L
Sylvanus
8,200
456
45
3
0
318,805
0
L
Hades
9,009
501
118
7
0
338,496
5
L
Cernunnos
8,298
461
95
5
0
306,083
0
W
Surtr
9,022
501
105
6
0
326,030
0
L
Sun Wukong
9,103
506
159
9
0
322,042
1
W
Izanami
12,810
712
233
13
0
317,554
0
W
Horus
8,984
499
25
1
0
389,361
0
L
Martichoras
8,987
499
124
7
0
331,047
0
W
Baron Samedi
7,935
441
78
4
0
339,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role