Player Matchup

Fenrir
Fenrir
Bronze III
BeeTwo
Fenrir
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,581 MMR
Party 1
Thoth
Thoth
Bronze III
Cheeckou
Thoth
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,426 MMR
Party 1
Maui
Maui
Bronze III
KoolKidKhaleel
Maui
Bronze III
Level 47
God Stats
4W - 2L
1,769 SR
Queue Stats
4W - 3L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,590 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,648 SR
1,533 MMR
Surtr
Surtr
Gold IV
Dyrroth129
Surtr
Gold IV
Level 48
God Stats
4W - 2L
1,639 SR
Queue Stats
33W - 35L
1,521 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
HanPolo520
Kuzenbo
Gold I
Level 144
God Stats
47W - 25L
1,670 SR
Queue Stats
151W - 136L
1,678 MMR
Party 2
Poseidon
Poseidon
Gold III
XTARN1SHEDX
Poseidon
Gold III
Level 167
God Stats
3W - 3L
1,636 SR
Queue Stats
368W - 394L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeeTwo
Fenrir
11
1 / 4 / 5
7,411
674
8,600
11,086
5,848
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Cheeckou
Thoth
13
4 / 3 / 2
8,372
761
7,810
7,883
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
8,055
732
3,169
9,706
8,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresBaron SamediAgniNe ZhaBacchus

VS

Bans
HerculesMedusaPersephoneCernunnosBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
4 / 2 / 5
8,621
784
10,726
11,062
6,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
HanPolo520
Kuzenbo
13
1 / 1 / 8
8,813
801
5,661
10,114
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
XTARN1SHEDX
Poseidon
14
4 / 3 / 2
8,699
791
7,997
6,237
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
6
Kills
9
9
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeeTwo
Fenrir
1
4
5
0.88
L
Thoth
Cheeckou
Thoth
4
3
2
1.67
W
Surtr
4
2
5
3.25
W
Kuzenbo
HanPolo520
Kuzenbo
1
1
8
5
L
1
2
5
1.75
W
Poseidon
XTARN1SHEDX
Poseidon
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
24,384
28,675
Taken
27,413
18,632
Mitigated
18,548
5,699
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeeTwo
Fenrir
8,600
3,095
0
1,970
11,086
5,848
0
4,536
6,550
0
34,497
L
Thoth
Cheeckou
Thoth
7,810
206
0
440
7,883
3,881
264
4,268
3,615
36,074
0
W
Surtr
10,726
4,140
0
3,773
11,062
6,366
1,689
3,205
7,680
728
35,150
W
Kuzenbo
HanPolo520
Kuzenbo
5,661
2,588
0
1,797
10,114
10,046
297
3,385
5,171
18,294
0
L
3,169
885
2,040
1,249
9,706
8,903
0
5,190
4,516
9,709
0
W
Poseidon
XTARN1SHEDX
Poseidon
7,997
674
0
844
6,237
2,136
672
3,521
2,448
41,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
26,133
148
Minions Killed
144
0
Camps Cleared
0
588,505
Distance Traveled
616,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,411
674
39
4
0
207,072
0
L
Thoth
8,372
761
93
8
0
183,144
0
W
Surtr
8,621
784
44
4
0
217,676
0
W
Kuzenbo
8,813
801
19
2
0
205,986
0
L
Maui
8,055
732
16
1
0
198,289
0
W
Poseidon
8,699
791
81
7
0
192,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role