Player Matchup

Izanami
Izanami
Martin551_
Izanami
Level 67
God Stats
53W - 57L
1,412 SR
Queue Stats
63W - 89L
1,279 Elo+
Solo
Tiamat
Tiamat
iASTRO-_-MANIAC
Tiamat
Level 106
God Stats
6W - 5L
1,590 SR
Queue Stats
239W - 252L
1,449 Elo+
Solo
Ganesha
Ganesha
nooby_Capeflaque
Ganesha
Level 35
God Stats
1W - 0L
1,762 SR
Queue Stats
19W - 21L
1,391 Elo+
Solo
Team Averages
Level 69
1,588 SR
1,373 Elo+

VS

Team Averages
Level 107
1,410 SR
1,286 Elo+
Martichoras
Martichoras
A-WARNING
Martichoras
Level 103
God Stats
9W - 11L
1,479 SR
Queue Stats
158W - 196L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
abimael939
Baron Samedi
Level 117
God Stats
2W - 3L
1,252 SR
Queue Stats
61W - 62L
1,367 Elo+
Solo
Khepri
Khepri
jayloveall
Khepri
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Martin551_
Izanami
14
2 / 3 / 7
9,008
693
10,347
7,352
3,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
8 / 1 / 2
10,037
772
16,919
10,839
9,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 10
9,288
714
5,864
15,342
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A-WARNING
Martichoras
12
0 / 4 / 2
7,941
611
8,312
12,687
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
abimael939
Baron Samedi
13
4 / 3 / 0
8,867
682
12,464
10,691
4,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
jayloveall
Khepri
12
1 / 3 / 2
8,022
617
4,771
15,292
14,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
5
5
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
A-WARNING
Martichoras
0
4
2
0.25
W
Izanami
Martin551_
Izanami
2
3
7
1.83
L
Baron Samedi
abimael939
Baron Samedi
4
3
0
1.33
W
8
1
2
9
L
Khepri
jayloveall
Khepri
1
3
2
0.67
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,130
Damage
25,547
33,533
Taken
38,670
31,403
Mitigated
24,775
6,406
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
A-WARNING
Martichoras
8,312
3,191
725
2,615
12,687
5,657
26
7,800
4,887
1,034
31,898
W
Izanami
Martin551_
Izanami
10,347
7,605
1,066
1,038
7,352
3,390
2,103
3,488
3,864
0
35,134
L
Baron Samedi
abimael939
Baron Samedi
12,464
1,620
1,843
4,208
10,691
4,394
60
7,818
2,873
26,440
0
W
16,919
1,695
119
2,677
10,839
9,998
860
6,123
4,716
55,953
0
L
Khepri
jayloveall
Khepri
4,771
447
333
837
15,292
14,724
0
7,165
8,127
13,615
0
W
5,864
635
0
1,506
15,342
18,015
395
8,177
7,165
14,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
24,830
136
Minions Killed
124
0
Camps Cleared
0
650,119
Distance Traveled
628,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,941
611
53
4
0
213,164
0
W
Izanami
9,008
693
53
4
0
189,612
0
L
Baron Samedi
8,867
682
46
4
0
192,901
0
W
Tiamat
10,037
772
81
6
0
233,436
0
L
Khepri
8,022
617
25
2
0
222,132
0
W
Ganesha
9,288
714
2
0
0
227,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role