Player Matchup

Discordia
Discordia
 
Discordia
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HarrySakMgee
Achilles
Level 116
God Stats
1W - 3L
1,751 SR
Queue Stats
132W - 153L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
TreyHill24
Danzaburou
Level 73
God Stats
12W - 8L
1,244 SR
Queue Stats
105W - 100L
1,553 Elo+
Solo
Cernunnos
Cernunnos
jgalaniz87
Cernunnos
Level 100
God Stats
67W - 78L
1,354 SR
Queue Stats
365W - 342L
1,309 Elo+
Solo
Loki
Loki
xWARxREAPERx10
Loki
Level 104
God Stats
19W - 22L
1,366 SR
Queue Stats
126W - 140L
1,305 Elo+
Party 2
Team Averages
Level 98
1,443 SR
1,398 Elo+

VS

Team Averages
Level 84
1,320 SR
1,230 Elo+
Izanami
Izanami
Balooonee
Izanami
Level 119
God Stats
2W - 2L
1,460 SR
Queue Stats
7W - 24L
1,212 Elo+
Solo
Bakasura
Bakasura
IbrahimoRoach
Bakasura
Level 75
God Stats
7W - 12L
996 SR
Queue Stats
12W - 17L
1,164 Elo+
Party 1
Baron Samedi
Baron Samedi
Maysplays
Baron Samedi
Level 66
God Stats
30W - 42L
1,343 SR
Queue Stats
381W - 389L
1,268 Elo+
Solo
Surtr
Surtr
TheMuffinMan2114
Surtr
Level 77
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 51L
1,357 Elo+
Solo
Martichoras
Martichoras
YxnoGasai
Martichoras
Level 82
God Stats
1W - 0L
1,302 SR
Queue Stats
15W - 24L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 2
9,629
481
10,278
7,922
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
HarrySakMgee
Achilles
14
1 / 2 / 3
8,048
402
7,682
16,622
23,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TreyHill24
Danzaburou
13
1 / 3 / 0
8,195
410
1,776
11,666
7,365
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
jgalaniz87
Cernunnos
15
1 / 3 / 0
9,265
463
8,072
15,055
5,761
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 3
8,970
449
10,953
17,585
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balooonee
Izanami
13
1 / 2 / 1
8,270
414
4,456
12,839
4,402
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
IbrahimoRoach
Bakasura
17
8 / 2 / 0
10,857
543
16,373
18,132
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Maysplays
Baron Samedi
16
0 / 3 / 1
9,783
489
1,912
8,718
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 5 / 2
10,184
509
12,528
17,136
11,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
YxnoGasai
Martichoras
15
1 / 0 / 1
9,267
463
8,114
9,654
4,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
13
16
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
2
2
W
Izanami
Balooonee
Izanami
1
2
1
0.75
L
Achilles
HarrySakMgee
Achilles
1
2
3
1.25
W
Bakasura
IbrahimoRoach
Bakasura
8
2
0
4
W
Baron Samedi
Maysplays
Baron Samedi
0
3
1
0.17
W
3
5
2
0.8
L
Danzaburou
TreyHill24
Danzaburou
1
3
0
0.33
W
Martichoras
YxnoGasai
Martichoras
1
0
1
1.5
L
Cernunnos
jgalaniz87
Cernunnos
1
3
0
0.33
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
43,383
68,850
Taken
66,479
45,235
Mitigated
32,649
15,509
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,278
194
0
482
7,922
2,975
540
1,174
6,290
72,847
0
W
Izanami
Balooonee
Izanami
4,456
1,289
0
320
12,839
4,402
2,503
3,255
9,486
0
38,913
L
Achilles
HarrySakMgee
Achilles
7,682
1,541
202
5,637
16,622
23,161
0
268
14,908
2,319
43,864
W
Bakasura
IbrahimoRoach
Bakasura
16,373
10,591
117
5,377
18,132
7,870
20
1,180
16,641
0
60,131
W
Baron Samedi
Maysplays
Baron Samedi
1,912
128
60
1,133
8,718
3,877
1,592
5,324
3,394
62,506
0
W
12,528
5,493
86
5,307
17,136
11,908
1,732
1,253
14,966
1,297
72,094
L
Danzaburou
TreyHill24
Danzaburou
1,776
697
271
1,442
11,666
7,365
0
413
10,479
0
53,616
W
Martichoras
YxnoGasai
Martichoras
8,114
1,521
0
6,284
9,654
4,592
43
0
9,654
0
62,564
L
Cernunnos
jgalaniz87
Cernunnos
8,072
2,732
0
4,796
15,055
5,761
950
0
14,635
0
66,595
L
10,953
3,438
353
2,326
17,585
5,973
0
473
15,579
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
48,361
412
Minions Killed
482
0
Camps Cleared
0
1,724,888
Distance Traveled
1,807,657
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,629
481
117
6
0
330,613
0
W
Izanami
8,270
414
65
3
0
354,740
0
L
Achilles
8,048
402
59
3
0
367,236
2
W
Bakasura
10,857
543
117
6
0
392,635
0
W
Baron Samedi
9,783
489
114
6
0
306,829
0
W
Surtr
10,184
509
92
5
0
381,600
0
L
Danzaburou
8,195
410
66
3
0
306,259
0
W
Martichoras
9,267
463
94
5
0
371,853
0
L
Cernunnos
9,265
463
106
5
0
343,056
0
L
Loki
8,970
449
64
3
0
377,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role