Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
BurntTo4ast
Ymir
Silver III
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
107W - 119L
1,259 MMR
Solo
King Arthur
King Arthur
Silver V
DuckiestHarp169
King Arthur
Silver V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,222 MMR
Party 2
Sol
Sol
Silver IV
OscarVG04
Sol
Silver IV
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,308 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,500 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,422 SR
1,412 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze IV
CaineOmatik
Surtr
Bronze IV
Level 72
God Stats
0W - 5L
1,467 SR
Queue Stats
16W - 49L
1,262 MMR
Solo
Medusa
Medusa
Silver I
xXTooDeliciousXx
Medusa
Silver I
Level 154
God Stats
0W - 4L
1,142 SR
Queue Stats
237W - 245L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 1 / 2
5,867
587
4,265
5,807
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
 
Cernunnos
8
0 / 1 / 2
5,062
506
6,321
5,712
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 3
5,463
546
3,281
6,480
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
DuckiestHarp169
King Arthur
10
2 / 2 / 0
5,778
578
3,239
6,684
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 0 / 2
8,026
803
10,317
8,163
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ChronosThothThanatosFenrir

VS

Bans
Ao KuangAgniCliodhnaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 0
5,022
502
2,671
6,746
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
 
He Bo
8
0 / 3 / 1
4,742
474
2,124
6,758
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
 
Ganesha
7
0 / 3 / 1
4,678
468
2,117
10,047
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 4 / 0
5,048
505
4,358
10,974
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 0
5,470
547
5,289
5,699
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
5
5
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
2
5
W
Cernunnos
 
Cernunnos
0
1
2
1
L
Nu Wa
 
Nu Wa
0
6
0
0
L
He Bo
 
He Bo
0
3
1
0.17
L
Ganesha
 
Ganesha
0
3
1
0.17
W
2
1
3
3.5
L
2
4
0
0.5
W
King Arthur
DuckiestHarp169
King Arthur
2
2
0
1
W
8
0
2
9
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
16,559
32,846
Taken
40,224
17,445
Mitigated
17,783
13,365
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,265
856
0
1,043
5,807
2,707
258
373
5,434
0
34,059
W
Cernunnos
 
Cernunnos
6,321
2,584
0
2,455
5,712
2,065
301
933
4,779
0
34,843
L
Nu Wa
 
Nu Wa
2,671
1,565
0
520
6,746
2,245
0
4,720
2,026
32,516
0
L
He Bo
 
He Bo
2,124
189
0
2,558
6,758
1,600
0
972
5,786
26,919
0
L
Ganesha
 
Ganesha
2,117
379
36
1,923
10,047
6,763
0
4,045
6,002
12,628
0
W
3,281
1,086
208
2,538
6,480
4,811
0
1,856
4,624
12,354
0
L
4,358
1,786
0
2,465
10,974
5,216
74
2,991
7,983
339
26,959
W
King Arthur
DuckiestHarp169
King Arthur
3,239
478
0
1,022
6,684
4,893
0
372
6,312
449
39,703
W
10,317
5,246
0
6,099
8,163
2,969
2,630
3,498
4,665
81,983
0
L
5,289
2,394
0
1,407
5,699
1,959
0
1,007
4,692
0
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
24,960
319
Minions Killed
215
0
Camps Cleared
0
932,621
Distance Traveled
909,576
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,867
587
46
5
0
210,952
1
W
Cernunnos
5,062
506
51
5
0
172,246
0
L
Nu Wa
5,022
502
64
6
0
158,919
2
L
He Bo
4,742
474
53
5
0
189,745
0
L
Ganesha
4,678
468
3
0
0
186,453
0
W
Ymir
5,463
546
14
1
0
180,204
5
L
Surtr
5,048
505
37
4
0
180,017
1
W
King Arthur
5,778
578
70
7
0
191,982
0
W
Sol
8,026
803
138
14
0
177,237
0
L
Medusa
5,470
547
58
6
0
194,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role