Player Matchup

Medusa
Medusa
D4rkN0v4
Medusa
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 65L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
Deadmage100
Xing Tian
Level 88
God Stats
3W - 0L
1,715 SR
Queue Stats
67W - 55L
1,490 Elo+
Party 2
Sol
Sol
KoRuPtIoNs FuRy
Sol
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
507W - 483L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Migmar85
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,289 SR
Queue Stats
83W - 77L
1,578 Elo+
Party 1
Fenrir
Fenrir
Paddock123
Fenrir
Level 104
God Stats
2W - 0L
1,759 SR
Queue Stats
122W - 100L
1,506 Elo+
Party 2
Team Averages
Level 102
1,553 SR
1,524 Elo+

VS

Team Averages
Level 119
1,465 SR
1,497 Elo+
Atlas
Atlas
BROcahontas54
Atlas
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,462 Elo+
Party 3
Tiamat
Tiamat
DarkScion55
Tiamat
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 119L
1,493 Elo+
Party 3
Athena
Athena
IAmHarveyDent
Athena
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 141L
1,499 Elo+
Party 3
Ne Zha
Ne Zha
KevinIsDumb
Ne Zha
Level 158
God Stats
3W - 6L
1,540 SR
Queue Stats
545W - 530L
1,519 Elo+
Solo
Artemis
Artemis
WickedRafiki
Artemis
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
100W - 97L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D4rkN0v4
Medusa
19
7 / 7 / 13
12,451
732
18,163
14,972
6,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Deadmage100
Xing Tian
20
4 / 6 / 18
12,712
748
8,622
22,918
32,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 6 / 16
10,979
646
16,898
12,049
3,640
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Migmar85
Ah Muzen Cab
20
9 / 5 / 16
14,062
827
24,556
16,502
8,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Paddock123
Fenrir
20
8 / 6 / 14
13,204
777
14,256
23,214
19,951
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 14
10,430
614
7,278
22,762
33,863
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
18
3 / 5 / 16
11,328
666
13,260
16,506
14,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 7 / 19
11,485
676
13,030
27,262
47,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
19 / 5 / 8
14,377
846
32,334
18,204
13,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WickedRafiki
Artemis
17
3 / 6 / 8
10,801
635
13,684
15,220
8,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
95
29
Kills
30
30
Deaths
31
77
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
8
14
1.13
W
Medusa
D4rkN0v4
Medusa
7
7
13
1.93
L
Tiamat
3
5
16
2.2
W
Xing Tian
Deadmage100
Xing Tian
4
6
18
2.17
L
3
7
19
1.79
L
Ne Zha
19
5
8
4.6
W
1
6
16
1.5
W
Ah Muzen Cab
Migmar85
Ah Muzen Cab
9
5
16
3.4
W
Fenrir
Paddock123
Fenrir
8
6
14
2.5
L
Artemis
WickedRafiki
Artemis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,495
Damage
79,586
89,655
Taken
99,954
71,320
Mitigated
116,969
21,644
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,278
2,239
605
1,228
22,762
33,863
202
5,611
17,151
16,276
0
W
Medusa
D4rkN0v4
Medusa
18,163
6,281
534
1,913
14,972
6,295
1,722
5,112
9,860
0
34,721
L
Tiamat
13,260
2,630
869
4,584
16,506
14,110
653
3,868
12,638
23,376
0
W
Xing Tian
Deadmage100
Xing Tian
8,622
1,054
2,267
2,140
22,918
32,546
326
10,029
12,889
15,846
0
L
13,030
2,894
1,718
2,233
27,262
47,297
770
6,474
20,788
19,399
2,186
L
Ne Zha
32,334
8,292
1,713
4,919
18,204
13,240
2,347
4,968
13,236
0
66,024
W
16,898
1,873
1,709
2,069
12,049
3,640
1,575
2,262
9,787
40,573
0
W
Ah Muzen Cab
Migmar85
Ah Muzen Cab
24,556
11,722
1,949
4,124
16,502
8,888
3,109
3,753
12,749
0
57,696
W
Fenrir
Paddock123
Fenrir
14,256
3,206
1,020
3,919
23,214
19,951
1,639
10,226
12,988
912
22,033
L
Artemis
WickedRafiki
Artemis
13,684
8,640
507
3,614
15,220
8,459
1,301
4,651
10,569
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,408
Gold Earned
58,421
174
Minions Killed
191
0
Camps Cleared
0
1,333,224
Distance Traveled
1,320,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,430
614
18
1
0
261,573
0
W
Medusa
12,451
732
29
2
0
271,913
0
L
Tiamat
11,328
666
42
2
0
264,234
0
W
Xing Tian
12,712
748
9
1
0
261,436
0
L
Athena
11,485
676
29
2
0
256,578
0
L
Ne Zha
14,377
846
50
3
0
258,202
0
W
Sol
10,979
646
39
2
0
248,370
0
W
Ah Muzen Cab
14,062
827
70
4
0
281,127
0
W
Fenrir
13,204
777
27
2
0
270,378
0
L
Artemis
10,801
635
52
3
0
280,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role