Player Matchup

Tyr
Tyr
ALINHOPANDORA
Tyr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 119L
1,385 Elo+
Party 2
Neith
Neith
ImmCiro
Neith
Level 28
God Stats
0W - 3L
1,253 SR
Queue Stats
90W - 119L
1,385 Elo+
Party 2
Yemoja
Yemoja
MrVeRoNiKs
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,311 Elo+
Party 3
Vamana
Vamana
Rage_-zeldris
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,435 Elo+
Party 3
Fafnir
Fafnir
Triva159
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo
Team Averages
Level 33
1,451 SR
1,371 Elo+

VS

Team Averages
Level 113
1,479 SR
1,463 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ForsakenHunter--
Kuzenbo
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 56L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Talinor
Morgan Le Fay
Level 57
God Stats
3W - 3L
1,361 SR
Queue Stats
89W - 85L
1,420 Elo+
Solo
Ishtar
Ishtar
applotnik
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,433 Elo+
Solo
Chiron
Chiron
stulander 84
Chiron
Level 152
God Stats
9W - 5L
1,533 SR
Queue Stats
295W - 300L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,561
582
9,007
16,360
15,074
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
ImmCiro
Neith
16
2 / 2 / 1
8,363
643
17,176
15,089
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
MrVeRoNiKs
Yemoja
15
1 / 4 / 3
8,627
664
6,857
15,369
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 7 / 2
8,214
632
15,125
19,264
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Triva159
Fafnir
14
0 / 5 / 5
8,215
632
11,012
17,408
21,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
8 / 0 / 11
10,895
838
20,413
13,600
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 17
10,727
825
11,152
35,251
41,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Talinor
Morgan Le Fay
16
5 / 2 / 10
10,000
769
21,244
12,531
6,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
applotnik
Ishtar
16
3 / 1 / 11
10,022
771
9,069
13,198
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
17
4 / 1 / 14
10,379
798
15,380
16,566
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
5
Kills
22
22
Deaths
6
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
0
11
13.5
L
0
4
3
0.38
W
2
2
17
5.25
L
Neith
ImmCiro
Neith
2
2
1
1.25
L
Yemoja
MrVeRoNiKs
Yemoja
1
4
3
0.63
L
2
7
2
0.43
W
Morgan Le Fay
Talinor
Morgan Le Fay
5
2
10
5
L
Fafnir
Triva159
Fafnir
0
5
5
0.5
W
Ishtar
applotnik
Ishtar
3
1
11
8.5
W
Chiron
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,177
Damage
77,258
83,490
Taken
91,146
75,042
Mitigated
70,766
18,149
Healing
59,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,413
1,580
16,610
8,899
13,600
7,229
834
2,157
11,308
40,188
0
L
9,007
377
654
1,593
16,360
15,074
0
11,138
5,222
0
17,787
W
11,152
4,357
2,893
14,833
35,251
41,138
754
6,202
28,608
17,304
0
L
Neith
ImmCiro
Neith
17,176
4,167
554
5,319
15,089
7,255
0
9,564
5,525
0
39,062
L
Yemoja
MrVeRoNiKs
Yemoja
6,857
1,131
2,398
1,349
15,369
14,864
0
10,672
4,697
14,685
0
L
15,125
7,708
332
2,459
19,264
16,021
0
9,919
9,345
0
26,471
W
Morgan Le Fay
Talinor
Morgan Le Fay
21,244
4,246
1,430
2,611
12,531
6,582
869
2,850
9,461
34,133
0
L
Fafnir
Triva159
Fafnir
11,012
3,022
660
2,831
17,408
21,828
0
11,516
5,892
15,632
0
W
Ishtar
applotnik
Ishtar
9,069
5,387
1,489
3,105
13,198
6,225
1,909
3,247
9,808
0
21,769
W
Chiron
15,380
5,991
4,674
3,328
16,566
9,592
896
3,413
13,106
0
39,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
52,023
104
Minions Killed
155
0
Camps Cleared
0
991,341
Distance Traveled
1,297,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,895
838
29
2
0
290,336
0
L
Tyr
7,561
582
21
2
0
181,813
0
W
Kuzenbo
10,727
825
15
1
0
303,586
0
L
Neith
8,363
643
46
4
0
210,156
0
L
Yemoja
8,627
664
15
1
0
171,817
0
L
Vamana
8,214
632
12
1
0
227,399
0
W
Morgan Le Fay
10,000
769
37
3
0
227,890
0
L
Fafnir
8,215
632
10
1
0
200,156
0
W
Ishtar
10,022
771
28
2
0
231,590
0
W
Chiron
10,379
798
46
4
0
244,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role