Player Matchup

Lancelot
Lancelot
Batmansfield12
Lancelot
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CaptainBaldy
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Maui
Maui
MAJESTICTOENAIL
Maui
Level 114
God Stats
0W - 1L
1,361 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Martichoras
Martichoras
MetMoss
Martichoras
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Surtr
Surtr
P00BAL00
Surtr
Level 124
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 125
1,493 SR
1,500 Elo+

VS

Team Averages
Level 125
1,636 SR
1,579 Elo+
Geb
Geb
BubbaGunush
Geb
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,529 Elo+
Party 1
Martichoras
Martichoras
GinGGy1
Martichoras
Level 107
God Stats
16W - 6L
1,933 SR
Queue Stats
465W - 427L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Just Gamms
Nu Wa
Level 109
God Stats
20W - 11L
1,745 SR
Queue Stats
206W - 180L
1,515 Elo+
Party 1
Chronos
Chronos
Spikejolteon
Chronos
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 115L
1,660 Elo+
Solo
Osiris
Osiris
antidramatic
Osiris
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
446W - 392L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 7 / 1
8,083
449
6,077
17,645
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
CaptainBaldy
Yu Huang
13
1 / 5 / 2
8,105
450
6,323
14,121
4,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 6 / 3
7,702
428
4,792
18,367
22,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
MetMoss
Martichoras
15
3 / 3 / 2
9,195
511
10,730
15,877
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
P00BAL00
Surtr
13
0 / 5 / 2
8,559
476
9,828
21,506
15,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,829
491
8,239
16,904
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
GinGGy1
Martichoras
16
2 / 3 / 2
9,645
536
13,997
15,193
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
2 / 3 / 5
9,432
524
10,500
7,388
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Spikejolteon
Chronos
18
18 / 1 / 6
11,947
664
23,281
15,101
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Osiris
15
1 / 1 / 10
9,144
508
12,162
20,093
24,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
25
26
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
7
1
0.64
W
2
1
7
5.5
L
Yu Huang
CaptainBaldy
Yu Huang
1
5
2
0.4
W
Martichoras
GinGGy1
Martichoras
2
3
2
1
W
Nu Wa
2
3
5
1.5
L
1
6
3
0.42
L
Martichoras
MetMoss
Martichoras
3
3
2
1.33
L
Surtr
P00BAL00
Surtr
0
5
2
0.2
W
Chronos
Spikejolteon
Chronos
18
1
6
21
W
Osiris
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
68,179
87,516
Taken
74,679
56,529
Mitigated
59,808
19,324
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,077
1,533
0
758
17,645
7,102
0
9,580
8,064
0
43,715
W
8,239
1,342
0
2,440
16,904
18,240
310
2,501
14,315
33,701
0
L
Yu Huang
CaptainBaldy
Yu Huang
6,323
312
0
1,989
14,121
4,770
0
9,985
4,136
60,665
0
W
Martichoras
GinGGy1
Martichoras
13,997
6,939
0
8,429
15,193
8,255
1,157
1,920
13,273
0
94,249
W
Nu Wa
10,500
3,473
0
222
7,388
2,856
2,055
3,640
3,578
75,764
0
L
4,792
1,141
176
1,808
18,367
22,108
0
10,759
7,603
22,045
0
L
Martichoras
MetMoss
Martichoras
10,730
5,241
0
7,323
15,877
7,433
1,061
6,480
9,397
0
72,513
L
Surtr
P00BAL00
Surtr
9,828
3,923
0
7,270
21,506
15,116
0
5,663
15,843
1,593
64,494
W
Chronos
Spikejolteon
Chronos
23,281
5,933
0
7,482
15,101
6,349
2,422
3,146
11,899
99,140
0
W
Osiris
12,162
3,983
0
8,656
20,093
24,108
0
850
19,203
673
61,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
48,997
420
Minions Killed
519
0
Camps Cleared
0
1,655,454
Distance Traveled
1,747,292
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,083
449
60
3
0
387,769
3
W
Geb
8,829
491
19
1
0
399,877
4
L
Yu Huang
8,105
450
107
6
0
281,628
0
W
Martichoras
9,645
536
155
9
0
300,716
0
W
Nu Wa
9,432
524
115
6
0
317,720
0
L
Maui
7,702
428
28
2
0
330,047
4
L
Martichoras
9,195
511
118
7
0
329,148
4
L
Surtr
8,559
476
107
6
0
326,862
0
W
Chronos
11,947
664
127
7
0
390,844
2
W
Osiris
9,144
508
103
6
0
338,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role