Player Matchup

Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum II
PENRAY
Sol
Platinum II
Level 156
God Stats
84W - 64L
1,635 SR
Queue Stats
276W - 249L
1,953 MMR
Party 2
Horus
Horus
Gold I
frozeya
Horus
Gold I
Level 125
God Stats
28W - 26L
1,626 SR
Queue Stats
100W - 88L
1,730 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,587 SR
1,728 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,542 SR
1,718 MMR
Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
iTz x CrusaderX
Bacchus
Platinum I
Level 149
God Stats
6W - 12L
1,396 SR
Queue Stats
79W - 59L
1,894 MMR
Party 1
Scylla
Scylla
Platinum V
xVatt
Scylla
Platinum V
Level 96
God Stats
37W - 37L
1,730 SR
Queue Stats
155W - 132L
1,760 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 4 / 2
7,914
660
11,078
12,397
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
PENRAY
Sol
14
3 / 3 / 0
8,542
712
11,543
12,708
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
frozeya
Horus
11
0 / 3 / 1
7,107
592
5,555
12,908
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AchillesNe ZhaAo KuangSurtrPoseidon

VS

Bans
VamanaGuan YuAtlasCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 1 / 7
8,943
745
10,663
11,584
5,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 7
9,809
817
8,547
16,688
22,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
xVatt
Scylla
15
4 / 2 / 6
9,241
770
11,970
6,669
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
10
10
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
2
0.25
W
Cernunnos
 
Cernunnos
3
1
7
6.5
L
Sol
PENRAY
Sol
3
3
0
1
L
Horus
frozeya
Horus
0
3
1
0.17
W
3
0
7
6.5
W
Scylla
xVatt
Scylla
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
31,180
38,013
Taken
34,941
22,298
Mitigated
30,850
14,539
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,078
5,057
0
2,742
12,397
5,549
61
5,742
6,655
0
37,184
W
Cernunnos
 
Cernunnos
10,663
5,287
0
4,666
11,584
5,383
2,702
3,724
7,649
0
49,206
L
Sol
PENRAY
Sol
11,543
5,162
431
6,790
12,708
5,541
0
7,546
5,162
49,112
0
L
Horus
frozeya
Horus
5,555
1,927
837
3,739
12,908
11,208
0
7,286
5,622
0
9,009
W
8,547
699
452
6,191
16,688
22,859
350
4,166
12,232
14,585
0
W
Scylla
xVatt
Scylla
11,970
502
0
1,500
6,669
2,608
355
3,687
2,896
41,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
27,993
151
Minions Killed
146
0
Camps Cleared
0
594,549
Distance Traveled
667,265
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,914
660
69
6
0
199,827
0
W
Cernunnos
8,943
745
64
5
0
219,054
0
L
Sol
8,542
712
73
6
0
183,448
0
L
Horus
7,107
592
9
1
0
211,274
1
W
Bacchus
9,809
817
13
1
0
222,776
0
W
Scylla
9,241
770
69
6
0
225,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role