Player Matchup

Sol
Sol
FluffyFalkor
Sol
Level 126
God Stats
2W - 1L
1,958 SR
Queue Stats
51W - 26L
1,871 Elo+
Solo
Ra
Ra
LoadingChase2
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 116L
1,601 Elo+
Party 3
Arachne
Arachne
TheDude8679
Arachne
Level 84
God Stats
2W - 2L
1,839 SR
Queue Stats
78W - 63L
1,610 Elo+
Party 3
Poseidon
Poseidon
egggoose
Poseidon
Level 27
God Stats
11W - 8L
1,501 SR
Queue Stats
657W - 644L
1,482 Elo+
Party 4
Ares
Ares
pyschoticsandman
Ares
Level 66
God Stats
12W - 6L
1,764 SR
Queue Stats
501W - 519L
1,483 Elo+
Party 4
Team Averages
Level 73
1,712 SR
1,610 Elo+

VS

Team Averages
Level 113
1,456 SR
1,574 Elo+
Bacchus
Bacchus
Aaronrofll
Bacchus
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
351W - 344L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
CronKnight
Guan Yu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 246L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Nolos52
Nu Wa
Level 134
God Stats
1W - 1L
1,279 SR
Queue Stats
47W - 40L
1,704 Elo+
Party 2
Amaterasu
Amaterasu
jajones66
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,647 Elo+
Party 2
Odin
Odin
xKNKYxKaneki
Odin
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
254W - 250L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,849
885
10,560
9,388
3,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 5
8,140
814
6,166
7,780
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
TheDude8679
Arachne
12
3 / 5 / 1
7,362
736
7,079
11,554
5,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
egggoose
Poseidon
11
0 / 5 / 5
6,915
692
7,214
7,388
2,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 4
7,576
758
3,440
11,954
12,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aaronrofll
Bacchus
15
4 / 1 / 17
9,161
916
8,261
12,494
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
CronKnight
Guan Yu
14
1 / 2 / 18
8,130
813
8,753
14,234
15,139
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Nolos52
Nu Wa
17
8 / 1 / 12
9,606
961
16,330
8,183
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
jajones66
Amaterasu
15
6 / 3 / 12
8,855
886
4,413
10,783
11,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 11
7,802
780
5,847
11,386
12,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
10
Kills
21
21
Deaths
10
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aaronrofll
Bacchus
4
1
17
12.5
W
Guan Yu
CronKnight
Guan Yu
1
2
18
5
L
4
3
5
2.17
L
1
4
5
0.88
W
Nu Wa
Nolos52
Nu Wa
8
1
12
14
L
Arachne
TheDude8679
Arachne
3
5
1
0.7
L
Poseidon
egggoose
Poseidon
0
5
5
0.5
W
Amaterasu
jajones66
Amaterasu
6
3
12
4
L
2
4
4
1
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
43,604
48,064
Taken
57,080
29,041
Mitigated
57,886
12,458
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aaronrofll
Bacchus
8,261
504
2,403
5,053
12,494
15,035
1,110
7,697
4,797
14,862
0
W
Guan Yu
CronKnight
Guan Yu
8,753
1,174
5,541
5,435
14,234
15,139
1,233
5,982
8,252
0
12,959
L
10,560
2,881
526
3,388
9,388
3,787
1,590
4,960
4,428
27,905
0
L
6,166
339
3,047
1,887
7,780
3,502
440
3,744
4,036
29,364
0
W
Nu Wa
Nolos52
Nu Wa
16,330
4,112
3,173
3,705
8,183
4,000
3,239
3,736
4,447
40,589
0
L
Arachne
TheDude8679
Arachne
7,079
3,990
363
2,358
11,554
5,829
0
5,582
5,972
0
9,427
L
Poseidon
egggoose
Poseidon
7,214
635
574
315
7,388
2,948
165
4,407
2,981
12,376
0
W
Amaterasu
jajones66
Amaterasu
4,413
1,016
0
2,229
10,783
11,581
869
4,783
6,000
0
9,151
L
3,440
187
0
0
11,954
12,975
58
5,898
6,056
4,068
0
W
5,847
409
1,482
1,217
11,386
12,131
441
5,182
6,204
0
12,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
43,554
107
Minions Killed
130
0
Camps Cleared
0
817,975
Distance Traveled
928,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,161
916
14
1
0
212,667
0
W
Guan Yu
8,130
813
18
2
0
193,936
0
L
Sol
8,849
885
38
4
0
168,381
0
L
Ra
8,140
814
49
5
0
153,940
0
W
Nu Wa
9,606
961
62
6
0
171,266
0
L
Arachne
7,362
736
4
0
0
170,346
0
L
Poseidon
6,915
692
15
2
0
162,298
0
W
Amaterasu
8,855
886
16
2
0
179,701
0
L
Ares
7,576
758
1
0
0
163,010
0
W
Odin
7,802
780
20
2
0
170,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role