Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Slotta1989
Sobek
Level 143
God Stats
14W - 15L
1,550 SR
Queue Stats
1,067W - 1,041L
1,479 Elo+
Solo
Nu Wa
Nu Wa
ThatLadRed
Nu Wa
Level 133
God Stats
9W - 5L
1,719 SR
Queue Stats
367W - 293L
1,473 Elo+
Solo
Shiva
Shiva
TheMuffinMan3x
Shiva
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
619W - 629L
1,597 Elo+
Solo
Nemesis
Nemesis
ToXicFiReGER
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,404 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,490 Elo+

VS

Team Averages
Level 120
1,599 SR
1,419 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
J311Y SN1P3R
Cerberus
Level 142
God Stats
0W - 1L
1,567 SR
Queue Stats
37W - 42L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Newhold94
Baron Samedi
Level 115
God Stats
3W - 2L
1,719 SR
Queue Stats
197W - 216L
1,475 Elo+
Solo
Hun Batz
Hun Batz
T0NY0903
Hun Batz
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,496 Elo+
Party 1
Vulcan
Vulcan
The_Weso
Vulcan
Level 118
God Stats
0W - 1L
1,708 SR
Queue Stats
10W - 34L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 0 / 6
12,071
754
13,155
5,848
3,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
17
1 / 1 / 9
11,564
723
4,172
21,255
31,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
20
3 / 2 / 10
12,156
760
25,691
13,047
6,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 9
10,645
665
7,895
15,237
17,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ToXicFiReGER
Nemesis
15
1 / 5 / 8
9,935
621
4,624
15,937
16,684
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
1 / 1 / 7
10,431
652
15,667
7,428
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
J311Y SN1P3R
Cerberus
16
0 / 3 / 8
9,671
604
5,694
16,686
20,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Newhold94
Baron Samedi
17
3 / 4 / 6
10,057
629
8,213
12,198
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
T0NY0903
Hun Batz
16
4 / 4 / 2
9,680
605
10,720
11,779
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
The_Weso
Vulcan
18
1 / 3 / 7
10,262
641
12,280
11,210
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
14
Kills
9
10
Deaths
15
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
6
9
L
Discordia
 
Discordia
1
1
7
4.5
L
Cerberus
J311Y SN1P3R
Cerberus
0
3
8
1.33
L
Baron Samedi
Newhold94
Baron Samedi
3
4
6
1.5
W
Sobek
1
1
9
5.5
L
Hun Batz
T0NY0903
Hun Batz
4
4
2
1.25
W
Nu Wa
3
2
10
4
W
3
2
9
3.75
L
Vulcan
The_Weso
Vulcan
1
3
7
1.5
W
Nemesis
ToXicFiReGER
Nemesis
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,537
Damage
52,574
71,324
Taken
59,301
75,585
Mitigated
42,051
35,684
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,155
321
3,855
1,341
5,848
3,051
1,564
3,318
2,530
34,430
0
L
Discordia
 
Discordia
15,667
836
1,206
1,966
7,428
3,826
0
5,811
1,617
62,202
0
L
Cerberus
J311Y SN1P3R
Cerberus
5,694
145
465
3,620
16,686
20,592
27
11,698
4,988
15,027
0
L
Baron Samedi
Newhold94
Baron Samedi
8,213
162
3,912
2,724
12,198
6,467
0
9,956
2,242
26,144
0
W
Sobek
4,172
124
4,063
8,097
21,255
31,155
613
10,934
10,313
18,968
0
L
Hun Batz
T0NY0903
Hun Batz
10,720
893
0
77
11,779
5,804
0
7,832
3,947
0
16,875
W
Nu Wa
25,691
5,528
3,925
2,017
13,047
6,737
1,501
8,719
4,311
71,104
0
W
7,895
620
4,781
2,817
15,237
17,958
639
8,564
6,672
0
17,355
L
Vulcan
The_Weso
Vulcan
12,280
5,055
1,085
2,906
11,210
5,362
0
9,883
1,327
41,370
0
W
Nemesis
ToXicFiReGER
Nemesis
4,624
146
2,276
2,512
15,937
16,684
706
10,289
5,644
3,152
10,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
50,101
230
Minions Killed
221
0
Camps Cleared
0
1,595,210
Distance Traveled
1,330,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,071
754
67
4
0
349,233
0
L
Discordia
10,431
652
103
6
0
275,405
0
L
Cerberus
9,671
604
29
2
0
250,038
0
L
Baron Samedi
10,057
629
28
2
0
247,645
0
W
Sobek
11,564
723
46
3
0
338,042
0
L
Hun Batz
9,680
605
14
1
0
242,829
0
W
Nu Wa
12,156
760
82
5
0
289,671
0
W
Shiva
10,645
665
19
1
0
305,636
0
L
Vulcan
10,262
641
47
3
0
314,920
0
W
Nemesis
9,935
621
16
1
0
312,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role