Player Matchup

Charybdis
Charybdis
Grumpy_Gecko720
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,147 Elo+
Party 1
Surtr
Surtr
LordTyrOfSmite
Surtr
Level 122
God Stats
1W - 3L
1,220 SR
Queue Stats
9W - 20L
1,147 Elo+
Party 1
Tiamat
Tiamat
Tomfoolgold
Tiamat
Level 26
God Stats
0W - 4L
1,220 SR
Queue Stats
4W - 9L
1,147 Elo+
Party 1
Team Averages
Level 57
1,313 SR
1,147 Elo+

VS

Team Averages
Level 78
1,509 SR
1,324 Elo+
Chaac
Chaac
A_J_SPEAR
Chaac
Level 21
God Stats
12W - 14L
1,218 SR
Queue Stats
69W - 76L
1,337 Elo+
Party 2
Ao Kuang
Ao Kuang
AnBu_Faygo
Ao Kuang
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,364 Elo+
Party 2
Zhong Kui
Zhong Kui
Appl3mysaucE
Zhong Kui
Level 96
God Stats
2W - 2L
1,808 SR
Queue Stats
67W - 72L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grumpy_Gecko720
Charybdis
13
0 / 7 / 3
8,166
628
5,513
12,953
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 0
10,382
799
18,098
22,263
22,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
13
0 / 5 / 4
8,327
641
8,815
13,240
9,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A_J_SPEAR
Chaac
15
1 / 2 / 7
9,835
757
8,061
13,225
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
AnBu_Faygo
Ao Kuang
17
10 / 1 / 6
11,761
905
14,593
16,035
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Appl3mysaucE
Zhong Kui
16
6 / 4 / 10
11,013
847
17,913
15,427
10,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
17
17
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
A_J_SPEAR
Chaac
1
2
7
2.25
W
Ao Kuang
AnBu_Faygo
Ao Kuang
10
1
6
13
W
Zhong Kui
Appl3mysaucE
Zhong Kui
6
4
10
2.75
L
Charybdis
Grumpy_Gecko720
Charybdis
0
7
3
0.21
L
7
5
0
1.4
L
Tiamat
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
40,567
48,456
Taken
44,687
37,279
Mitigated
28,924
7,565
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A_J_SPEAR
Chaac
8,061
1,449
0
4,349
13,225
8,401
365
2,717
10,508
0
37,488
W
Ao Kuang
AnBu_Faygo
Ao Kuang
14,593
4,489
0
9,870
16,035
9,859
1,483
3,256
12,779
59,547
0
W
Zhong Kui
Appl3mysaucE
Zhong Kui
17,913
2,719
0
4,837
15,427
10,664
1,246
3,402
12,025
52,006
0
L
Charybdis
Grumpy_Gecko720
Charybdis
5,513
1,270
0
573
12,953
5,246
0
9,329
3,385
0
15,506
L
18,098
6,272
0
6,266
22,263
22,532
0
14,049
7,852
653
33,692
L
Tiamat
8,815
1,764
0
726
13,240
9,501
0
8,390
4,657
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
32,609
83
Minions Killed
212
0
Camps Cleared
0
643,846
Distance Traveled
694,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,835
757
55
4
0
229,914
0
W
Ao Kuang
11,761
905
65
5
0
247,219
0
W
Zhong Kui
11,013
847
92
7
0
217,229
0
L
Charybdis
8,166
628
14
1
0
211,097
0
L
Surtr
10,382
799
34
3
0
222,876
0
L
Tiamat
8,327
641
35
3
0
209,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role