Player Matchup

Hades
Hades
Bronze III
AndyMiller10
Hades
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,557 MMR
Party 2
Freya
Freya
Bronze III
NAJJARVENEZUELA
Freya
Bronze III
Level 154
God Stats
0W - 1L
1,235 SR
Queue Stats
4W - 2L
1,557 MMR
Party 2
Ishtar
Ishtar
Bronze III
Victormgb01
Ishtar
Bronze III
Level 158
God Stats
0W - 1L
1,767 SR
Queue Stats
4W - 2L
1,557 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,646 SR
1,522 MMR
Merlin
Merlin
Gold III
CORONAXXX
Merlin
Gold III
Level 108
God Stats
10W - 11L
1,595 SR
Queue Stats
130W - 153L
1,518 MMR
Solo
Bacchus
Bacchus
Gold III
HUFFB0Y
Bacchus
Gold III
Level 123
God Stats
16W - 16L
1,813 SR
Queue Stats
144W - 154L
1,451 MMR
Party 1
Mulan
Mulan
Platinum IV
jacob7152
Mulan
Platinum IV
Level 118
God Stats
37W - 35L
1,531 SR
Queue Stats
152W - 164L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,578
599
11,725
17,577
13,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 0
10,413
651
11,773
14,875
7,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
15
0 / 5 / 1
9,831
614
10,488
14,478
6,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ZeusSurtrHe BoAtlasShiva

VS

Bans
Ne ZhaCernunnosHorusChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CORONAXXX
Merlin
19
5 / 1 / 7
12,052
753
18,281
10,120
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
HUFFB0Y
Bacchus
17
5 / 0 / 8
12,478
780
9,019
17,272
32,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
jacob7152
Mulan
16
3 / 1 / 10
10,845
678
14,786
17,363
23,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Merlin
CORONAXXX
Merlin
5
1
7
8.5
W
Bacchus
HUFFB0Y
Bacchus
5
0
8
9
L
2
2
0
1
L
Ishtar
0
5
1
0.1
W
Mulan
jacob7152
Mulan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
42,086
46,930
Taken
44,755
27,536
Mitigated
60,573
11,082
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,725
1,134
166
4,368
17,577
13,445
0
7,477
8,974
36,699
0
W
Merlin
CORONAXXX
Merlin
18,281
1,435
232
1,794
10,120
5,190
442
4,338
5,782
88,499
0
W
Bacchus
HUFFB0Y
Bacchus
9,019
708
661
4,690
17,272
32,206
161
8,559
8,713
23,422
0
L
11,773
3,704
0
4,543
14,875
7,339
0
10,369
3,743
40,411
0
L
Ishtar
10,488
4,672
0
2,005
14,478
6,752
0
7,816
5,774
0
54,495
W
Mulan
jacob7152
Mulan
14,786
1,618
276
3,436
17,363
23,177
188
11,020
6,343
0
26,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
35,375
186
Minions Killed
204
0
Camps Cleared
0
801,153
Distance Traveled
891,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,578
599
55
3
0
235,805
0
W
Merlin
12,052
753
151
9
0
293,874
0
W
Bacchus
12,478
780
25
2
0
308,813
0
L
Freya
10,413
651
58
4
0
291,227
0
L
Ishtar
9,831
614
73
5
0
274,121
0
W
Mulan
10,845
678
28
2
0
288,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role