Player Matchup

Sol
Sol
Gold IV
AlexanderP9090
Sol
Gold IV
Level 114
God Stats
18W - 9L
1,739 SR
Queue Stats
264W - 263L
1,458 MMR
Party 2
Agni
Agni
Platinum V
KING_CAPONE34
Agni
Platinum V
Level 125
God Stats
29W - 23L
1,726 SR
Queue Stats
279W - 275L
1,625 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
ThatFbomb
Ao Kuang
Silver I
Level 197
God Stats
6W - 5L
1,183 SR
Queue Stats
200W - 182L
1,538 MMR
Party 3
Ganesha
Ganesha
Bronze III
ThatHart2
Ganesha
Bronze III
Level 142
God Stats
8W - 14L
1,500 SR
Queue Stats
126W - 122L
1,538 MMR
Party 3
King Arthur
King Arthur
Silver III
sarasuke
King Arthur
Silver III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,534 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,529 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,608 SR
1,539 MMR
Vulcan
Vulcan
Silver I
Bloo-Ice
Vulcan
Silver I
Level 111
God Stats
0W - 1L
1,763 SR
Queue Stats
6W - 9L
1,534 MMR
Solo
Mulan
Mulan
Gold III
SeymourMoose
Mulan
Gold III
Level 108
God Stats
23W - 25L
1,574 SR
Queue Stats
264W - 247L
1,541 MMR
Party 1
Atlas
Atlas
Gold V
West232
Atlas
Gold V
Level 124
God Stats
0W - 2L
1,809 SR
Queue Stats
12W - 15L
1,538 MMR
Party 1
Serqet
Serqet
Gold III
WomanSexer69
Serqet
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 212L
1,537 MMR
Solo
Chiron
Chiron
Gold III
lAnGellY
Chiron
Gold III
Level 152
God Stats
5W - 7L
1,393 SR
Queue Stats
64W - 56L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,833
631
8,446
6,968
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 0 / 4
7,914
565
10,156
6,303
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
ThatFbomb
Ao Kuang
13
7 / 2 / 4
8,158
583
11,964
12,765
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
ThatHart2
Ganesha
12
0 / 0 / 10
7,659
547
2,055
6,923
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
sarasuke
King Arthur
14
2 / 3 / 1
8,813
630
8,069
13,237
10,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaFenrirSurtrTiamat

VS

Bans
FreyaCliodhnaSusanoDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bloo-Ice
Vulcan
11
0 / 2 / 1
6,403
457
4,994
10,492
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 3 / 1
7,747
553
9,997
14,174
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
West232
Atlas
9
0 / 5 / 0
5,446
389
2,828
13,111
9,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
13
1 / 3 / 2
7,164
512
4,031
11,372
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
lAnGellY
Chiron
13
2 / 3 / 0
7,378
527
3,584
8,110
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
6
6
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Vulcan
Bloo-Ice
Vulcan
0
2
1
0.25
W
2
0
4
4
L
3
3
1
1.17
W
Ao Kuang
ThatFbomb
Ao Kuang
7
2
4
4.5
W
Ganesha
ThatHart2
Ganesha
0
0
10
5
L
Atlas
West232
Atlas
0
5
0
0
L
Serqet
1
3
2
0.67
L
Chiron
lAnGellY
Chiron
2
3
0
0.67
W
King Arthur
sarasuke
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,690
Damage
25,434
46,196
Taken
57,259
24,699
Mitigated
30,641
21,952
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,446
4,225
0
3,599
6,968
2,342
1,762
640
6,293
69,056
0
L
Vulcan
Bloo-Ice
Vulcan
4,994
1,856
0
1,393
10,492
3,612
0
9,033
1,459
53,122
0
W
10,156
809
185
1,980
6,303
2,448
21
2,616
3,495
66,694
0
L
9,997
986
0
4,178
14,174
9,300
0
3,449
10,725
0
59,794
W
Ao Kuang
ThatFbomb
Ao Kuang
11,964
2,764
0
6,619
12,765
4,633
0
2,093
10,672
48,147
0
W
Ganesha
ThatHart2
Ganesha
2,055
221
2,268
2,339
6,923
4,947
0
2,404
4,480
27,318
0
L
Atlas
West232
Atlas
2,828
1,371
0
1,026
13,111
9,501
0
8,803
4,308
15,411
0
L
Serqet
4,031
780
0
4,535
11,372
4,804
0
4,940
6,432
0
47,341
L
Chiron
lAnGellY
Chiron
3,584
1,645
338
1,331
8,110
3,424
0
6,560
1,550
0
51,471
W
King Arthur
sarasuke
King Arthur
8,069
719
0
4,962
13,237
10,329
0
0
13,237
354
69,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
34,138
451
Minions Killed
394
0
Camps Cleared
0
1,421,910
Distance Traveled
1,366,967
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,833
631
128
9
0
276,602
6
L
Vulcan
6,403
457
80
6
0
264,064
0
W
Agni
7,914
565
131
9
0
284,894
6
L
Mulan
7,747
553
104
7
0
282,727
0
W
Ao Kuang
8,158
583
64
5
0
310,646
1
W
Ganesha
7,659
547
8
1
0
287,291
2
L
Atlas
5,446
389
26
2
0
272,879
0
L
Serqet
7,164
512
88
6
0
322,712
2
L
Chiron
7,378
527
96
7
0
224,585
0
W
King Arthur
8,813
630
120
9
0
262,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role