Player Matchup

Baron Samedi
Baron Samedi
Platinum III
Casegama
Baron Samedi
Platinum III
Level 124
God Stats
21W - 10L
1,774 SR
Queue Stats
25W - 15L
1,879 MMR
Party 1
Medusa
Medusa
Platinum IV
Creefus
Medusa
Platinum IV
Level 205
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 268L
1,970 MMR
Party 1
Ganesha
Ganesha
Platinum I
Therealsylvanus
Ganesha
Platinum I
Level 243
God Stats
6W - 5L
1,819 SR
Queue Stats
76W - 63L
1,883 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 191
1,698 SR
1,910 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,620 SR
1,927 MMR
Fenrir
Fenrir
Platinum V
DanyWeed
Fenrir
Platinum V
Level 83
God Stats
3W - 2L
1,695 SR
Queue Stats
240W - 224L
1,883 MMR
Solo
Agni
Agni
Diamond V
Ryqik
Agni
Diamond V
Level 165
God Stats
26W - 31L
1,665 SR
Queue Stats
273W - 287L
2,065 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
qanok
Xbalanque
Platinum II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 120L
1,833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Casegama
Baron Samedi
13
3 / 2 / 7
8,383
762
7,847
11,033
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Creefus
Medusa
16
9 / 1 / 4
9,673
879
14,913
12,518
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 11
9,514
865
7,400
11,839
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangAchillesSurtrNe ZhaAtlas

VS

Bans
Guan YuCabrakanAh Muzen CabSobekHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanyWeed
Fenrir
11
0 / 5 / 2
6,884
626
5,997
16,518
13,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Ryqik
Agni
13
2 / 4 / 1
7,904
719
14,071
8,085
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
qanok
Xbalanque
13
1 / 4 / 2
7,713
701
8,564
9,416
3,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Casegama
Baron Samedi
3
2
7
3.25
W
Medusa
Creefus
Medusa
9
1
4
11
L
Fenrir
DanyWeed
Fenrir
0
5
2
0.2
L
Agni
Ryqik
Agni
2
4
1
0.63
W
1
0
11
6.5
L
Xbalanque
qanok
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
28,632
35,390
Taken
34,019
24,919
Mitigated
20,493
15,102
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Casegama
Baron Samedi
7,847
617
1,437
4,457
11,033
7,158
461
5,098
5,935
27,494
0
W
Medusa
Creefus
Medusa
14,913
7,526
0
2,720
12,518
5,346
2,816
4,541
7,977
0
48,128
L
Fenrir
DanyWeed
Fenrir
5,997
1,890
212
2,773
16,518
13,702
0
7,332
9,186
458
16,673
L
Agni
Ryqik
Agni
14,071
351
0
306
8,085
3,467
0
3,229
4,856
37,426
0
W
7,400
802
2,256
4,232
11,839
12,415
413
4,702
7,137
21,777
0
L
Xbalanque
qanok
Xbalanque
8,564
4,473
0
2,032
9,416
3,324
0
4,711
4,705
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
22,501
136
Minions Killed
140
0
Camps Cleared
0
621,421
Distance Traveled
591,226
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,383
762
56
5
0
196,969
0
W
Medusa
9,673
879
73
7
0
199,203
0
L
Fenrir
6,884
626
22
2
0
220,933
0
L
Agni
7,904
719
50
5
0
184,504
6
W
Ganesha
9,514
865
7
1
0
225,249
1
L
Xbalanque
7,713
701
68
6
0
185,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role