Player Matchup

Guan Yu
Guan Yu
Cpt Jiggly
Guan Yu
Level 108
God Stats
8W - 4L
1,727 SR
Queue Stats
122W - 117L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
Nocito18
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 97L
1,548 Elo+
Party 2
Surtr
Surtr
Osirus1991_ttv
Surtr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,740 Elo+
Party 1
Zhong Kui
Zhong Kui
UnflappedDust15
Zhong Kui
Level 106
God Stats
6W - 2L
1,530 SR
Queue Stats
105W - 95L
1,523 Elo+
Party 2
Loki
Loki
xRetr0_tox
Loki
Level 85
God Stats
2W - 1L
1,784 SR
Queue Stats
63W - 68L
1,490 Elo+
Party 1
Team Averages
Level 81
1,608 SR
1,571 Elo+

VS

Team Averages
Level 79
1,397 SR
1,548 Elo+
Poseidon
Poseidon
JeffPR14
Poseidon
Level 16
God Stats
8W - 10L
1,569 SR
Queue Stats
140W - 124L
1,490 Elo+
Party 3
Martichoras
Martichoras
RONJY
Martichoras
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 72L
1,566 Elo+
Solo
Ganesha
Ganesha
Sepulll
Ganesha
Level 68
God Stats
11W - 3L
1,172 SR
Queue Stats
209W - 197L
1,552 Elo+
Party 3
Hercules
Hercules
UncleCarre
Hercules
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 155L
1,581 Elo+
Party 3
Mercury
Mercury
nesti26
Mercury
Level 85
God Stats
2W - 2L
1,244 SR
Queue Stats
291W - 270L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cpt Jiggly
Guan Yu
12
0 / 5 / 1
6,561
386
4,969
18,613
13,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Nocito18
Heimdallr
14
1 / 2 / 1
8,575
504
10,196
14,944
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
7,742
455
2,449
8,712
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
UnflappedDust15
Zhong Kui
16
2 / 1 / 3
9,195
541
22,259
17,990
14,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 2 / 2
9,177
540
8,135
13,014
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JeffPR14
Poseidon
14
1 / 2 / 4
8,735
514
10,266
7,290
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
RONJY
Martichoras
15
2 / 2 / 3
9,129
537
10,242
15,240
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Sepulll
Ganesha
12
0 / 1 / 8
8,300
488
6,219
16,172
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
UncleCarre
Hercules
14
5 / 0 / 3
9,268
545
11,433
18,312
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
nesti26
Mercury
14
4 / 4 / 3
9,180
540
6,285
14,563
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
12
12
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cpt Jiggly
Guan Yu
0
5
1
0.1
W
Poseidon
JeffPR14
Poseidon
1
2
4
1.5
L
Heimdallr
Nocito18
Heimdallr
1
2
1
0.75
L
0
2
0
0
W
Martichoras
RONJY
Martichoras
2
2
3
1.75
W
Ganesha
Sepulll
Ganesha
0
1
8
4
W
Hercules
UncleCarre
Hercules
5
0
3
6.5
L
Zhong Kui
UnflappedDust15
Zhong Kui
2
1
3
3.5
W
Mercury
nesti26
Mercury
4
4
3
1.38
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
44,445
73,273
Taken
71,577
44,858
Mitigated
48,449
24,838
Healing
25,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cpt Jiggly
Guan Yu
4,969
359
1,978
2,634
18,613
13,540
0
6,118
12,253
0
26,645
W
Poseidon
JeffPR14
Poseidon
10,266
1,128
0
1,730
7,290
2,960
488
3,654
3,636
67,360
0
L
Heimdallr
Nocito18
Heimdallr
10,196
6,438
0
6,281
14,944
7,524
1,032
1,642
13,255
0
72,481
L
2,449
983
0
2,048
8,712
4,376
573
0
8,293
415
41,577
W
Martichoras
RONJY
Martichoras
10,242
5,427
0
7,834
15,240
7,245
947
66
15,174
0
75,767
W
Ganesha
Sepulll
Ganesha
6,219
303
3,689
4,883
16,172
14,162
93
8,681
7,491
21,373
0
W
Hercules
UncleCarre
Hercules
11,433
2,053
0
6,186
18,312
18,194
109
6,385
11,927
600
49,795
L
Zhong Kui
UnflappedDust15
Zhong Kui
22,259
3,362
0
10,772
17,990
14,369
90
6,354
11,400
96,792
0
W
Mercury
nesti26
Mercury
6,285
1,839
0
1,020
14,563
5,888
687
4,006
10,557
0
61,437
L
8,135
1,096
0
1,125
13,014
5,049
0
3,376
9,600
0
70,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
44,612
449
Minions Killed
411
0
Camps Cleared
0
1,593,373
Distance Traveled
1,756,093
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,561
386
22
1
0
366,317
0
W
Poseidon
8,735
514
111
7
0
357,368
1
L
Heimdallr
8,575
504
107
6
0
296,214
0
L
Surtr
7,742
455
80
5
0
281,469
0
W
Martichoras
9,129
537
131
8
0
341,049
0
W
Ganesha
8,300
488
3
0
0
339,845
3
W
Hercules
9,268
545
71
4
0
335,178
6
L
Zhong Kui
9,195
541
154
9
0
307,216
0
W
Mercury
9,180
540
95
6
0
382,653
0
L
Loki
9,177
540
86
5
0
342,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role