Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FailingWumbology
Ullr
Level 128
God Stats
119W - 86L
1,611 SR
Queue Stats
234W - 213L
1,513 Elo+
Solo
Tiamat
Tiamat
N7Eternal
Tiamat
Level 158
God Stats
17W - 14L
1,655 SR
Queue Stats
358W - 271L
1,696 Elo+
Party 2
Atlas
Atlas
watcherofchaos1
Atlas
Level 125
God Stats
5W - 5L
1,549 SR
Queue Stats
47W - 41L
1,579 Elo+
Party 2
He Bo
He Bo
xWrathxGalaxyx
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,548 Elo+
Solo
Team Averages
Level 128
1,563 SR
1,567 Elo+

VS

Team Averages
Level 101
1,511 SR
1,508 Elo+
Bacchus
Bacchus
D3NPanda
Bacchus
Level 123
God Stats
6W - 8L
1,495 SR
Queue Stats
23W - 31L
1,489 Elo+
Party 3
Serqet
Serqet
DellFian
Serqet
Level 107
God Stats
15W - 16L
1,407 SR
Queue Stats
118W - 95L
1,580 Elo+
Solo
Martichoras
Martichoras
ReturnofHellboy
Martichoras
Level 149
God Stats
17W - 8L
1,500 SR
Queue Stats
309W - 352L
1,416 Elo+
Party 3
Artio
Artio
daddy_fatsaxx_
Artio
Level 60
God Stats
11W - 6L
1,604 SR
Queue Stats
68W - 77L
1,486 Elo+
Party 1
Ullr
Ullr
okdevogotbanned
Ullr
Level 65
God Stats
10W - 5L
1,552 SR
Queue Stats
84W - 90L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 0
6,281
571
2,814
8,395
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 0
5,911
537
5,580
6,467
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
N7Eternal
Tiamat
12
2 / 1 / 0
7,242
658
7,540
7,000
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 1
5,277
480
3,889
8,897
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,527
502
2,919
4,865
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D3NPanda
Bacchus
10
4 / 0 / 3
6,641
604
4,184
9,571
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
DellFian
Serqet
11
1 / 2 / 4
6,402
582
3,737
8,629
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
ReturnofHellboy
Martichoras
12
2 / 0 / 2
6,829
621
6,456
7,043
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,334
485
1,601
11,871
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 3
6,390
581
4,441
5,594
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
7
7
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
0
2
W
Bacchus
D3NPanda
Bacchus
4
0
3
5.5
W
Serqet
DellFian
Serqet
1
2
4
1.5
L
1
0
0
1
L
Tiamat
N7Eternal
Tiamat
2
1
0
2
W
Martichoras
ReturnofHellboy
Martichoras
2
0
2
3
W
0
2
0
0
W
0
1
3
1.5
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
20,419
35,624
Taken
42,708
18,296
Mitigated
22,510
7,752
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,814
697
0
1,833
8,395
2,976
0
428
7,755
0
43,730
W
Bacchus
D3NPanda
Bacchus
4,184
535
0
3,581
9,571
8,142
0
3,200
6,306
15,218
0
W
Serqet
DellFian
Serqet
3,737
1,475
0
500
8,629
2,975
0
1,639
6,920
0
44,935
L
5,580
2,982
0
270
6,467
2,587
0
501
5,966
0
45,915
L
Tiamat
N7Eternal
Tiamat
7,540
863
0
3,077
7,000
4,976
36
1,689
4,771
55,525
0
W
Martichoras
ReturnofHellboy
Martichoras
6,456
2,543
0
4,759
7,043
2,869
0
1,523
5,520
0
52,675
W
1,601
81
0
3,373
11,871
6,469
0
5,274
5,406
28,355
0
W
4,441
1,429
0
500
5,594
2,055
0
2,114
3,480
0
47,923
L
3,889
1,590
0
1,929
8,897
6,072
0
1,733
7,164
17,294
0
L
2,919
204
0
643
4,865
1,685
0
1,098
3,767
37,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
31,596
339
Minions Killed
316
0
Camps Cleared
0
1,059,258
Distance Traveled
1,201,045
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,281
571
74
7
0
247,528
3
W
Bacchus
6,641
604
20
2
0
239,806
2
W
Serqet
6,402
582
71
6
0
270,441
0
L
Ullr
5,911
537
73
7
0
223,662
0
L
Tiamat
7,242
658
90
8
0
201,858
1
W
Martichoras
6,829
621
103
9
0
233,488
3
W
Artio
5,334
485
39
4
0
237,372
0
W
Ullr
6,390
581
83
8
0
219,938
1
L
Atlas
5,277
480
19
2
0
182,591
2
L
He Bo
5,527
502
83
8
0
203,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role