Player Matchup

Terra
Terra
A_actual_panda
Terra
Level 62
God Stats
5W - 4L
1,305 SR
Queue Stats
126W - 146L
1,341 Elo+
Party 3
Serqet
Serqet
JimJamtheZimZam
Serqet
Level 44
God Stats
5W - 6L
1,340 SR
Queue Stats
193W - 204L
1,307 Elo+
Party 3
Anhur
Anhur
TR iDance
Anhur
Level 52
God Stats
28W - 18L
1,374 SR
Queue Stats
146W - 139L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
TenToesDwn2
Baron Samedi
Level 47
God Stats
7W - 6L
1,496 SR
Queue Stats
117W - 120L
1,359 Elo+
Party 2
Mulan
Mulan
TheWarg
Mulan
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
196W - 188L
1,397 Elo+
Party 3
Team Averages
Level 55
1,359 SR
1,351 Elo+

VS

Team Averages
Level 71
1,456 SR
1,439 Elo+
Ravana
Ravana
DEE-UNDERDOG
Ravana
Level 66
God Stats
17W - 16L
1,253 SR
Queue Stats
155W - 166L
1,422 Elo+
Party 1
Izanami
Izanami
DiamonDOG3
Izanami
Level 78
God Stats
4W - 2L
1,509 SR
Queue Stats
94W - 117L
1,347 Elo+
Solo
Horus
Horus
EliMotivated
Horus
Level 86
God Stats
2W - 1L
1,472 SR
Queue Stats
17W - 12L
1,449 Elo+
Solo
Olorun
Olorun
Ozik0Q
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 139L
1,533 Elo+
Solo
Surtr
Surtr
XGinGerJackX
Surtr
Level 54
God Stats
23W - 18L
1,546 SR
Queue Stats
137W - 148L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,216
351
61
1,696
477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 1
6,225
519
2,122
7,554
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
TR iDance
Anhur
10
3 / 3 / 1
6,174
515
7,405
10,974
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TenToesDwn2
Baron Samedi
10
0 / 1 / 3
5,584
465
4,928
8,301
3,730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
TheWarg
Mulan
11
0 / 0 / 0
5,842
487
3,257
7,955
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 0 / 1
5,618
468
1,798
5,401
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
DiamonDOG3
Izanami
11
3 / 3 / 1
6,966
581
6,218
9,412
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 4
6,855
571
5,243
10,491
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
Ozik0Q
Olorun
11
2 / 0 / 1
6,844
570
5,196
5,372
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
7,227
602
3,915
7,047
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ravana
0
0
1
0.5
W
Izanami
DiamonDOG3
Izanami
3
3
1
1.17
W
1
1
4
3
L
1
1
1
1.5
W
Olorun
Ozik0Q
Olorun
2
0
1
2.5
L
Anhur
TR iDance
Anhur
3
3
1
1.17
L
Baron Samedi
TenToesDwn2
Baron Samedi
0
1
3
1.5
L
Mulan
TheWarg
Mulan
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
22,370
36,480
Taken
37,723
15,128
Mitigated
20,387
11,833
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
61
27
538
131
1,696
477
0
0
1,696
521
0
W
Ravana
1,798
612
0
1,032
5,401
1,858
87
0
5,395
0
31,724
W
Izanami
DiamonDOG3
Izanami
6,218
3,939
0
3,740
9,412
2,994
1,068
1,662
7,750
0
51,744
W
5,243
2,384
550
3,115
10,491
7,708
100
1,312
8,931
286
21,173
L
2,122
255
0
979
7,554
3,143
0
1,327
6,227
0
36,447
W
Olorun
Ozik0Q
Olorun
5,196
1,489
393
2,425
5,372
2,334
688
2,015
3,183
38,619
0
L
Anhur
TR iDance
Anhur
7,405
3,699
271
3,450
10,974
3,537
0
1,034
9,940
0
31,346
L
Baron Samedi
TenToesDwn2
Baron Samedi
4,928
483
469
3,168
8,301
3,730
0
2,645
5,656
33,390
0
L
Mulan
TheWarg
Mulan
3,257
661
106
2,721
7,955
4,241
0
573
7,382
0
34,473
W
3,915
1,471
0
2,672
7,047
5,493
640
0
6,633
737
53,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
33,510
209
Minions Killed
320
0
Camps Cleared
0
1,024,993
Distance Traveled
1,090,516
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,216
351
0
0
0
55,446
0
W
Ravana
5,618
468
46
4
0
194,758
0
W
Izanami
6,966
581
89
7
0
198,021
1
W
Horus
6,855
571
26
2
0
247,577
3
L
Serqet
6,225
519
61
5
0
289,298
0
W
Olorun
6,844
570
56
5
0
213,667
0
L
Anhur
6,174
515
43
4
0
226,629
0
L
Baron Samedi
5,584
465
42
4
0
229,139
3
L
Mulan
5,842
487
63
5
0
224,481
2
W
Surtr
7,227
602
103
9
0
236,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role