Player Matchup

Neith
Neith
NobodyButFresh
Neith
Level 127
God Stats
23W - 15L
1,519 SR
Queue Stats
191W - 200L
1,466 Elo+
Party 1
Discordia
Discordia
Shaun-Gotti400
Discordia
Level 104
God Stats
12W - 11L
1,445 SR
Queue Stats
165W - 221L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
mondoismondo
Guan Yu
Level 69
God Stats
5W - 3L
1,715 SR
Queue Stats
32W - 28L
1,459 Elo+
Party 3
Ah Puch
Ah Puch
shinygayquaza
Ah Puch
Level 88
God Stats
36W - 32L
1,631 SR
Queue Stats
39W - 37L
1,521 Elo+
Party 3
Terra
Terra
swag730
Terra
Level 63
God Stats
152W - 201L
1,586 SR
Queue Stats
204W - 261L
1,559 Elo+
Party 1
Team Averages
Level 90
1,579 SR
1,500 Elo+

VS

Team Averages
Level 41
1,572 SR
1,550 Elo+
Odin
Odin
BuckskinRex7758
Odin
Level 28
God Stats
502W - 493L
1,582 SR
Queue Stats
507W - 506L
1,538 Elo+
Party 2
Aphrodite
Aphrodite
GlowingPower59
Aphrodite
Level 37
God Stats
1W - 2L
1,774 SR
Queue Stats
11W - 11L
1,561 Elo+
Solo
Martichoras
Martichoras
ImplicitJam165
Martichoras
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 123L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Popcox
Kukulkan
Level 28
God Stats
118W - 98L
1,504 SR
Queue Stats
337W - 354L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
tengo23casi24
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
9,554
955
12,112
7,109
2,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Shaun-Gotti400
Discordia
15
5 / 1 / 6
10,801
1,080
19,246
4,166
1,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
mondoismondo
Guan Yu
15
2 / 2 / 6
9,651
965
11,912
15,959
19,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
15
1 / 0 / 6
9,685
969
10,086
2,710
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
swag730
Terra
15
3 / 1 / 5
10,741
1,074
10,303
16,303
18,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

297

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,718
972
8,204
14,969
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
GlowingPower59
Aphrodite
14
1 / 1 / 1
9,081
908
3,234
9,314
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Martichoras
ImplicitJam165
Martichoras
14
0 / 0 / 2
8,839
884
9,675
10,777
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Popcox
Kukulkan
15
0 / 1 / 3
9,853
985
11,572
9,579
3,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
tengo23casi24
Hun Batz
15
1 / 6 / 2
9,801
980
9,989
22,127
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
11
Kills
4
4
Deaths
11
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Aphrodite
GlowingPower59
Aphrodite
1
1
1
1.5
L
Martichoras
ImplicitJam165
Martichoras
0
0
2
1
W
0
0
8
4
L
Kukulkan
Popcox
Kukulkan
0
1
3
1.5
W
Discordia
Shaun-Gotti400
Discordia
5
1
6
8
W
Guan Yu
mondoismondo
Guan Yu
2
2
6
2.5
W
Ah Puch
1
0
6
4
W
Terra
swag730
Terra
3
1
5
5.5
L
Hun Batz
tengo23casi24
Hun Batz
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,659
Damage
42,674
46,247
Taken
66,766
43,501
Mitigated
35,174
16,855
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,204
1,226
0
680
14,969
13,918
0
7,862
7,107
0
15,576
L
Aphrodite
GlowingPower59
Aphrodite
3,234
573
4,380
4,218
9,314
4,631
0
6,046
3,268
6,748
0
L
Martichoras
ImplicitJam165
Martichoras
9,675
3,428
0
1,345
10,777
4,910
0
7,596
3,181
0
15,862
W
12,112
4,365
0
817
7,109
2,986
0
844
5,949
0
33,530
L
Kukulkan
Popcox
Kukulkan
11,572
1,457
0
0
9,579
3,922
0
5,291
4,288
48,723
0
W
Discordia
Shaun-Gotti400
Discordia
19,246
369
9
306
4,166
1,445
0
424
3,697
33,939
0
W
Guan Yu
mondoismondo
Guan Yu
11,912
464
3,419
3,271
15,959
19,902
0
5,398
9,615
1,732
15,337
W
Ah Puch
10,086
309
344
1,082
2,710
1,162
0
921
1,750
37,513
0
W
Terra
swag730
Terra
10,303
512
2,058
5,549
16,303
18,006
0
7,219
8,261
15,659
0
L
Hun Batz
tengo23casi24
Hun Batz
9,989
2,511
0
400
22,127
7,793
0
14,211
7,916
0
28,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
47,292
187
Minions Killed
183
4
Camps Cleared
8
1,034,195
Distance Traveled
956,776
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,718
972
21
2
2
203,106
0
L
Aphrodite
9,081
908
19
2
1
200,380
0
L
Martichoras
8,839
884
18
2
1
172,992
0
W
Neith
9,554
955
46
5
0
196,032
0
L
Kukulkan
9,853
985
83
8
1
196,254
0
W
Discordia
10,801
1,080
44
4
0
198,150
0
W
Guan Yu
9,651
965
13
1
0
221,606
0
W
Ah Puch
9,685
969
73
7
3
202,929
1
W
Terra
10,741
1,074
11
1
1
215,478
0
L
Hun Batz
9,801
980
42
4
3
184,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role