Player Matchup

Kukulkan
Kukulkan
Blableblih
Kukulkan
Level 123
God Stats
30W - 21L
1,542 SR
Queue Stats
436W - 484L
1,529 Elo+
Solo
Fenrir
Fenrir
IHelzz
Fenrir
Level 117
God Stats
12W - 5L
1,732 SR
Queue Stats
104W - 95L
1,504 Elo+
Party 1
Rama
Rama
SeguinhoBoladaum
Rama
Level 148
God Stats
4W - 2L
1,616 SR
Queue Stats
84W - 98L
1,530 Elo+
Party 1
Hercules
Hercules
Solsaga
Hercules
Level 120
God Stats
2W - 0L
1,720 SR
Queue Stats
65W - 63L
1,492 Elo+
Solo
Janus
Janus
XxGrytz
Janus
Level 152
God Stats
12W - 11L
1,545 SR
Queue Stats
274W - 304L
1,502 Elo+
Party 1
Team Averages
Level 132
1,631 SR
1,512 Elo+

VS

Team Averages
Level 133
1,457 SR
1,513 Elo+
Kuzenbo
Kuzenbo
JorgeTom
Kuzenbo
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 95L
1,500 Elo+
Solo
Tiamat
Tiamat
MajimBoo
Tiamat
Level 148
God Stats
1W - 3L
1,495 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
iLovelExpMaster
Yu Huang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,611 Elo+
Party 2
Bastet
Bastet
igorx12
Bastet
Level 89
God Stats
6W - 8L
1,291 SR
Queue Stats
174W - 182L
1,463 Elo+
Solo
Martichoras
Martichoras
uMaxi
Martichoras
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 117L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blableblih
Kukulkan
17
0 / 0 / 11
11,402
1,037
14,600
6,681
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
IHelzz
Fenrir
18
5 / 2 / 7
11,146
1,013
9,726
18,179
17,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 5 / 6
12,217
1,111
14,914
13,661
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Solsaga
Hercules
18
2 / 1 / 14
11,658
1,060
13,174
15,457
23,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
XxGrytz
Janus
18
7 / 1 / 9
12,122
1,102
28,013
10,039
4,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

234

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JorgeTom
Kuzenbo
17
2 / 1 / 4
11,193
1,018
13,400
19,877
26,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
MajimBoo
Tiamat
17
0 / 7 / 7
10,780
980
13,308
19,350
10,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
16
1 / 7 / 4
11,037
1,003
9,014
16,829
7,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
igorx12
Bastet
15
0 / 2 / 2
9,707
882
6,876
6,829
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
uMaxi
Martichoras
17
6 / 2 / 2
12,595
1,145
16,599
19,861
10,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
19
Kills
9
9
Deaths
19
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blableblih
Kukulkan
0
0
11
5.5
W
Fenrir
IHelzz
Fenrir
5
2
7
4.25
L
Kuzenbo
JorgeTom
Kuzenbo
2
1
4
4
L
Tiamat
MajimBoo
Tiamat
0
7
7
0.5
W
5
5
6
1.6
W
Hercules
Solsaga
Hercules
2
1
14
9
W
Janus
XxGrytz
Janus
7
1
9
11.5
L
Yu Huang
1
7
4
0.43
L
Bastet
igorx12
Bastet
0
2
2
0.5
L
Martichoras
uMaxi
Martichoras
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,427
Damage
59,197
64,017
Taken
82,746
54,467
Mitigated
57,298
9,020
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blableblih
Kukulkan
14,600
509
0
1,727
6,681
2,953
0
3,880
2,416
46,975
0
W
Fenrir
IHelzz
Fenrir
9,726
2,397
0
1,500
18,179
17,663
0
9,356
8,581
0
19,440
L
Kuzenbo
JorgeTom
Kuzenbo
13,400
4,345
0
7,888
19,877
26,167
0
11,469
8,408
23,919
0
L
Tiamat
MajimBoo
Tiamat
13,308
488
0
2,198
19,350
10,333
0
13,049
6,301
29,007
0
W
14,914
7,728
0
56
13,661
6,129
0
7,006
6,405
0
38,701
W
Hercules
Solsaga
Hercules
13,174
4,819
143
5,422
15,457
23,183
0
7,133
7,945
0
23,263
W
Janus
XxGrytz
Janus
28,013
1,437
0
172
10,039
4,539
0
7,044
2,948
54,736
0
L
Yu Huang
9,014
2,278
0
0
16,829
7,654
0
6,660
10,169
39,001
0
L
Bastet
igorx12
Bastet
6,876
1,778
0
511
6,829
2,890
0
2,846
3,983
0
9,680
L
Martichoras
uMaxi
Martichoras
16,599
8,673
0
3,026
19,861
10,254
0
8,589
11,272
0
42,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
55,312
275
Minions Killed
202
9
Camps Cleared
7
1,197,375
Distance Traveled
1,054,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,402
1,037
86
8
2
256,700
0
W
Fenrir
11,146
1,013
21
2
1
248,934
0
L
Kuzenbo
11,193
1,018
23
2
1
244,683
0
L
Tiamat
10,780
980
44
4
1
219,101
0
W
Rama
12,217
1,111
70
6
4
198,307
0
W
Hercules
11,658
1,060
31
3
2
249,473
0
W
Janus
12,122
1,102
67
6
0
243,961
0
L
Yu Huang
11,037
1,003
70
6
1
201,714
0
L
Bastet
9,707
882
7
1
2
164,361
0
L
Martichoras
12,595
1,145
58
5
2
225,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role