Player Matchup

Hercules
Hercules
Jignuts
Hercules
Level 68
God Stats
2W - 2L
1,432 SR
Queue Stats
89W - 106L
1,383 Elo+
Party 1
Ra
Ra
NF1226
Ra
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
971 Elo+
Party 1
Sol
Sol
fEELßÂÐman
Sol
Level 43
God Stats
7W - 3L
1,554 SR
Queue Stats
470W - 97L
1,484 Elo+
Solo
Team Averages
Level 39
1,423 SR
1,279 Elo+

VS

Team Averages
Level 61
1,282 SR
915 Elo+
Sol
Sol
FacelessButcher
Sol
Level 80
God Stats
1W - 9L
1,216 SR
Queue Stats
2W - 28L
941 Elo+
Party 2
Medusa
Medusa
N1ghtshadeRaven
Medusa
Level 42
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 15L
953 Elo+
Party 2
Danzaburou
Danzaburou
NilbogMatt
Danzaburou
Level 61
God Stats
0W - 3L
1,328 SR
Queue Stats
11W - 20L
850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jignuts
Hercules
16
2 / 0 / 8
9,746
750
10,052
15,796
18,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
15
4 / 2 / 4
9,709
747
8,564
10,306
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 4
10,133
779
16,329
9,684
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,288
561
9,718
10,949
4,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 0
8,309
639
7,845
15,138
6,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
NilbogMatt
Danzaburou
12
0 / 4 / 0
7,464
574
5,829
13,810
6,293
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hercules
Jignuts
Hercules
2
0
8
6
L
2
3
0
0.67
W
Ra
4
2
4
3
L
Danzaburou
NilbogMatt
Danzaburou
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
23,392
35,786
Taken
39,897
29,047
Mitigated
17,472
18,089
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,718
2,561
0
1,508
10,949
4,395
0
6,647
4,302
23,305
0
W
Hercules
Jignuts
Hercules
10,052
1,679
0
5,457
15,796
18,437
648
4,357
11,439
0
21,677
L
7,845
3,837
0
3,348
15,138
6,784
0
8,904
6,234
0
26,966
W
Ra
8,564
997
2,041
2,905
10,306
5,841
362
3,095
7,211
39,264
0
L
Danzaburou
NilbogMatt
Danzaburou
5,829
2,021
132
1,237
13,810
6,293
0
8,393
5,417
0
29,875
W
16,329
7,190
0
7,686
9,684
4,769
2,021
2,338
7,346
68,929
10,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
23,061
194
Minions Killed
101
0
Camps Cleared
0
711,386
Distance Traveled
677,056
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,288
561
23
2
0
210,110
0
W
Hercules
9,746
750
20
2
0
259,389
0
L
Medusa
8,309
639
43
3
0
250,081
0
W
Ra
9,709
747
71
5
0
232,984
0
L
Danzaburou
7,464
574
35
3
0
216,865
0
W
Sol
10,133
779
103
8
0
219,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role