Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spike1228
Tsukuyomi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,379 Elo+
Party 2
Martichoras
Martichoras
Wander1ngMsk
Martichoras
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,375 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,418 Elo+

VS

Team Averages
Level 82
1,463 SR
1,420 Elo+
Artio
Artio
DNA Among Us
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 264L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
MendedDisc18818
Ao Kuang
Level 73
God Stats
9W - 15L
1,388 SR
Queue Stats
245W - 222L
1,485 Elo+
Party 1
Nemesis
Nemesis
Perceptive Pete
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 368L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 5
6,760
751
9,053
4,533
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Spike1228
Tsukuyomi
13
5 / 0 / 3
7,775
864
8,126
7,265
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Martichoras
Wander1ngMsk
Martichoras
13
2 / 0 / 5
7,084
787
6,569
3,313
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,677
742
1,770
10,623
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
10
1 / 4 / 1
6,322
702
3,072
10,436
4,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,362
596
2,060
8,744
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
5
1.75
L
1
2
1
0.75
L
Ao Kuang
1
4
1
0.38
L
0
2
0
0
W
Tsukuyomi
Spike1228
Tsukuyomi
5
0
3
6.5
W
Martichoras
Wander1ngMsk
Martichoras
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,748
Damage
6,902
15,111
Taken
29,803
6,121
Mitigated
18,336
5,293
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,053
935
0
814
4,533
1,595
102
738
3,795
24,851
0
L
1,770
176
60
1,733
10,623
10,223
0
4,211
6,412
10,029
173
L
Ao Kuang
3,072
526
109
2,327
10,436
4,864
0
2,643
7,793
17,435
0
L
2,060
580
0
2,168
8,744
3,249
0
2,313
6,431
0
7,782
W
Tsukuyomi
Spike1228
Tsukuyomi
8,126
1,988
0
2,565
7,265
3,128
801
2,688
4,577
0
28,410
W
Martichoras
Wander1ngMsk
Martichoras
6,569
4,022
0
1,914
3,313
1,398
819
1,292
2,021
0
19,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,619
Gold Earned
18,361
110
Minions Killed
51
0
Camps Cleared
0
510,619
Distance Traveled
460,879
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,760
751
38
4
0
159,257
0
L
Artio
6,677
742
8
1
0
181,021
0
L
Ao Kuang
6,322
702
35
4
0
136,028
2
L
Nemesis
5,362
596
8
1
0
143,830
0
W
Tsukuyomi
7,775
864
42
5
0
189,258
1
W
Martichoras
7,084
787
30
3
0
162,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role