Player Matchup

Chaac
Chaac
Brabbitt530
Chaac
Level 115
God Stats
14W - 4L
1,585 SR
Queue Stats
198W - 192L
1,494 Elo+
Party 1
Nox
Nox
JediDrew530
Nox
Level 88
God Stats
4W - 2L
1,267 SR
Queue Stats
159W - 175L
1,458 Elo+
Party 1
Yu Huang
Yu Huang
MCCL4RR3N
Yu Huang
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
Wrong hole foo0
Heimdallr
Level 55
God Stats
2W - 2L
1,391 SR
Queue Stats
115W - 106L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
kushinmysystem0
Zhong Kui
Level 155
God Stats
3W - 2L
1,634 SR
Queue Stats
115W - 115L
1,493 Elo+
Party 2
Team Averages
Level 100
1,475 SR
1,478 Elo+

VS

Team Averages
Level 104
1,550 SR
1,486 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
TTV-JustleTueur
Awilix
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 90L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Trey556
Kukulkan
Level 99
God Stats
0W - 1L
1,790 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 3
He Bo
He Bo
YYGR
He Bo
Level 88
God Stats
0W - 2L
1,676 SR
Queue Stats
144W - 107L
1,529 Elo+
Solo
Odin
Odin
codywbarr
Odin
Level 103
God Stats
0W - 1L
1,284 SR
Queue Stats
17W - 20L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
10,724
975
21,033
17,142
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 4 / 9
9,075
825
6,247
7,982
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
MCCL4RR3N
Yu Huang
15
4 / 4 / 9
9,400
855
8,677
11,298
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Wrong hole foo0
Heimdallr
15
3 / 3 / 9
8,709
792
5,502
7,654
3,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
kushinmysystem0
Zhong Kui
16
1 / 2 / 11
9,283
844
13,150
12,841
9,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 7
6,997
636
2,635
7,160
5,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
1 / 4 / 8
7,886
717
6,194
10,628
4,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Trey556
Kukulkan
15
4 / 4 / 8
8,372
761
15,635
12,066
5,366
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
YYGR
He Bo
16
5 / 5 / 5
9,120
829
11,331
13,323
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
2 / 5 / 11
8,307
755
4,954
16,735
14,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
19
Kills
12
15
Deaths
19
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
7
3.5
W
8
2
8
6
W
3
4
9
1.88
W
Yu Huang
MCCL4RR3N
Yu Huang
4
4
9
2.13
L
1
4
8
1.25
L
Kukulkan
Trey556
Kukulkan
4
4
8
2
W
Heimdallr
Wrong hole foo0
Heimdallr
3
3
9
2.5
L
He Bo
YYGR
He Bo
5
5
5
1.5
L
Odin
2
5
11
1.5
W
Zhong Kui
kushinmysystem0
Zhong Kui
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,609
Damage
40,749
56,917
Taken
59,912
34,932
Mitigated
35,110
25,554
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,635
276
2,986
2,244
7,160
5,637
0
2,250
4,689
4,041
0
W
21,033
3,651
1,896
9,068
17,142
14,237
791
7,040
9,929
0
41,023
W
6,247
1,314
2,056
909
7,982
3,557
1,589
4,769
3,114
13,313
0
W
Yu Huang
MCCL4RR3N
Yu Huang
8,677
733
1,507
1,986
11,298
4,653
1,774
6,654
4,375
13,760
0
L
6,194
3,145
1,637
2,012
10,628
4,724
104
5,714
4,856
0
13,600
L
Kukulkan
Trey556
Kukulkan
15,635
578
1,139
1,093
12,066
5,366
74
6,114
5,708
35,963
0
W
Heimdallr
Wrong hole foo0
Heimdallr
5,502
1,911
835
634
7,654
3,438
1,382
4,272
3,278
0
7,206
L
He Bo
YYGR
He Bo
11,331
634
1,533
3,395
13,323
5,151
0
7,441
5,614
21,845
0
L
Odin
4,954
1,397
898
1,444
16,735
14,232
28
6,555
9,762
0
8,238
W
Zhong Kui
kushinmysystem0
Zhong Kui
13,150
1,210
1,698
4,965
12,841
9,047
2,255
5,961
6,620
30,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
40,682
129
Minions Killed
99
0
Camps Cleared
0
1,042,185
Distance Traveled
984,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,997
636
4
0
0
124,754
0
W
Chaac
10,724
975
42
4
0
246,414
0
W
Nox
9,075
825
18
2
0
189,334
0
W
Yu Huang
9,400
855
16
1
0
209,801
0
L
Awilix
7,886
717
13
1
0
173,257
0
L
Kukulkan
8,372
761
43
4
0
243,987
0
W
Heimdallr
8,709
792
8
1
0
183,499
0
L
He Bo
9,120
829
32
3
0
210,931
0
L
Odin
8,307
755
7
1
0
231,708
0
W
Zhong Kui
9,283
844
45
4
0
213,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role