Player Matchup

Kukulkan
Kukulkan
Bsuda
Kukulkan
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 157L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoForGold17
Tsukuyomi
Level 129
God Stats
3W - 6L
1,853 SR
Queue Stats
42W - 72L
1,539 Elo+
Party 4
Tyr
Tyr
Gryph10
Tyr
Level 106
God Stats
5W - 6L
1,388 SR
Queue Stats
110W - 152L
1,572 Elo+
Party 4
Ymir
Ymir
MilkerzMan
Ymir
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 17L
1,629 Elo+
Party 4
Martichoras
Martichoras
ProDeathBot
Martichoras
Level 145
God Stats
23W - 21L
1,549 SR
Queue Stats
200W - 170L
1,593 Elo+
Party 1
Team Averages
Level 104
1,558 SR
1,583 Elo+

VS

Team Averages
Level 143
1,502 SR
1,634 Elo+
Hercules
Hercules
BigBabyKrill
Hercules
Level 136
God Stats
13W - 10L
1,662 SR
Queue Stats
130W - 102L
1,582 Elo+
Party 3
Da Ji
Da Ji
Happy504
Da Ji
Level 172
God Stats
3W - 1L
1,163 SR
Queue Stats
285W - 235L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KazooMoose
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,877 Elo+
Party 2
Sylvanus
Sylvanus
Ransizzlton
Sylvanus
Level 152
God Stats
19W - 11L
1,732 SR
Queue Stats
98W - 83L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
iJean27
Zhong Kui
Level 127
God Stats
8W - 13L
1,455 SR
Queue Stats
227W - 181L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bsuda
Kukulkan
15
0 / 5 / 3
8,294
691
9,254
9,457
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GoForGold17
Tsukuyomi
15
2 / 6 / 2
8,744
729
11,447
14,215
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
14
2 / 4 / 3
8,644
720
10,114
17,085
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 2
7,963
664
3,994
11,418
9,500
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ProDeathBot
Martichoras
16
1 / 4 / 1
9,062
755
11,854
14,550
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBabyKrill
Hercules
16
5 / 1 / 11
9,274
773
11,033
20,832
29,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Happy504
Da Ji
17
7 / 1 / 7
9,867
822
10,249
10,966
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
KazooMoose
Ah Muzen Cab
16
2 / 1 / 10
8,836
736
14,405
10,658
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Ransizzlton
Sylvanus
16
3 / 1 / 9
9,896
825
6,383
13,736
19,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
iJean27
Zhong Kui
17
4 / 1 / 9
9,883
824
16,418
11,745
9,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
5
Kills
21
21
Deaths
5
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigBabyKrill
Hercules
5
1
11
10.5
L
Kukulkan
Bsuda
Kukulkan
0
5
3
0.3
L
Tsukuyomi
GoForGold17
Tsukuyomi
2
6
2
0.5
L
Tyr
2
4
3
0.88
W
Da Ji
Happy504
Da Ji
7
1
7
10.5
W
Ah Muzen Cab
KazooMoose
Ah Muzen Cab
2
1
10
7
L
0
2
2
0.5
L
Martichoras
ProDeathBot
Martichoras
1
4
1
0.38
W
Sylvanus
Ransizzlton
Sylvanus
3
1
9
7.5
W
Zhong Kui
iJean27
Zhong Kui
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,663
Damage
58,488
66,725
Taken
67,937
46,458
Mitigated
69,773
11,247
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigBabyKrill
Hercules
11,033
2,119
0
10,215
20,832
29,321
64
5,349
15,272
0
19,047
L
Kukulkan
Bsuda
Kukulkan
9,254
1,041
0
360
9,457
4,543
0
2,833
6,387
35,468
0
L
Tsukuyomi
GoForGold17
Tsukuyomi
11,447
2,703
0
1,549
14,215
6,508
0
2,143
11,786
0
31,103
L
Tyr
10,114
313
0
3,761
17,085
19,322
0
6,533
10,397
279
15,223
W
Da Ji
Happy504
Da Ji
10,249
2,798
0
987
10,966
5,668
0
1,979
8,872
0
26,522
W
Ah Muzen Cab
KazooMoose
Ah Muzen Cab
14,405
6,723
0
5,096
10,658
5,462
1,921
1,486
8,989
0
43,755
L
3,994
210
1,524
1,583
11,418
9,500
0
5,221
5,946
5,427
0
L
Martichoras
ProDeathBot
Martichoras
11,854
4,307
0
2,470
14,550
6,585
0
6,071
8,382
0
52,173
W
Sylvanus
Ransizzlton
Sylvanus
6,383
1,390
3,366
6,980
13,736
19,845
355
2,392
11,194
17,768
0
W
Zhong Kui
iJean27
Zhong Kui
16,418
2,346
0
5,880
11,745
9,477
1,462
2,300
9,351
53,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
47,756
235
Minions Killed
241
0
Camps Cleared
0
1,217,277
Distance Traveled
1,309,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,274
773
22
2
0
284,705
0
L
Kukulkan
8,294
691
64
5
0
244,517
0
L
Tsukuyomi
8,744
729
45
4
0
249,767
0
L
Tyr
8,644
720
26
2
0
261,935
0
W
Da Ji
9,867
822
34
3
0
295,118
0
W
Ah Muzen Cab
8,836
736
63
5
0
255,594
0
L
Ymir
7,963
664
5
0
0
225,964
0
L
Martichoras
9,062
755
95
8
0
235,094
3
W
Sylvanus
9,896
825
20
2
0
225,733
0
W
Zhong Kui
9,883
824
102
9
0
248,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role