Player Matchup

Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Shabbynator
Yemoja
Level 88
God Stats
10W - 7L
1,542 SR
Queue Stats
28W - 23L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
icecreamlicker12
Amaterasu
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 7L
1,348 Elo+
Solo
Loki
Loki
Ŋắņęx
Loki
Level 194
God Stats
27W - 23L
1,525 SR
Queue Stats
506W - 585L
1,625 Elo+
Party 1
Team Averages
Level 132
1,473 SR
1,502 Elo+

VS

Team Averages
Level 121
1,589 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Mεle
Kali
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 148L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
OhhTarso
Baron Samedi
Level 159
God Stats
2W - 3L
1,830 SR
Queue Stats
203W - 206L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Paolobernal2
Cu Chulainn
Level 99
God Stats
3W - 6L
1,613 SR
Queue Stats
369W - 388L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 2 / 0
5,604
701
4,537
4,248
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
 
Sol
8
5 / 2 / 1
5,220
653
7,252
8,815
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
8
1 / 2 / 5
5,337
667
2,246
6,691
2,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
9
1 / 1 / 0
5,363
670
1,543
5,044
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
5,024
628
3,225
4,370
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 4
5,078
635
2,556
5,964
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
 
Susano
8
2 / 3 / 1
4,702
588
4,253
7,017
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Mεle
Kali
9
5 / 1 / 2
5,861
733
2,848
6,999
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
OhhTarso
Baron Samedi
6
0 / 3 / 2
4,452
557
3,358
6,736
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Paolobernal2
Cu Chulainn
5
1 / 1 / 0
4,005
501
2,252
2,682
1,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
8
8
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
0
1
W
Sol
 
Sol
5
2
1
2.75
L
Ra
 
Ra
0
3
4
0.67
L
Susano
 
Susano
2
3
1
0.83
L
Kali
Mεle
Kali
5
1
2
6
L
Baron Samedi
OhhTarso
Baron Samedi
0
3
2
0.33
L
Cu Chulainn
Paolobernal2
Cu Chulainn
1
1
0
1
W
Yemoja
1
2
5
1.75
W
Amaterasu
1
1
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
15,267
29,168
Taken
29,398
9,538
Mitigated
11,686
12,511
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,537
661
0
1,070
4,248
1,256
0
894
3,354
36,121
0
W
Sol
 
Sol
7,252
4,153
0
4,273
8,815
2,286
831
2,581
6,234
36,629
0
L
Ra
 
Ra
2,556
389
391
2,098
5,964
1,681
0
2,329
3,635
34,470
0
L
Susano
 
Susano
4,253
491
0
1,689
7,017
2,538
0
4,478
2,539
0
25,037
L
Kali
Mεle
Kali
2,848
1,539
0
3,023
6,999
2,291
0
3,273
3,726
0
25,115
L
Baron Samedi
OhhTarso
Baron Samedi
3,358
697
910
2,855
6,736
3,980
0
4,345
2,391
11,262
0
L
Cu Chulainn
Paolobernal2
Cu Chulainn
2,252
949
0
1,039
2,682
1,196
0
0
2,682
0
12,871
W
Yemoja
2,246
917
1,928
1,864
6,691
2,574
33
1,600
5,091
11,226
0
W
Amaterasu
1,543
1,075
0
2,756
5,044
2,054
1,705
0
4,770
0
34,971
W
3,225
1,146
0
620
4,370
1,368
0
839
3,531
0
30,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
24,098
249
Minions Killed
175
0
Camps Cleared
0
786,702
Distance Traveled
764,357
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,604
701
63
8
0
149,690
0
W
Sol
5,220
653
60
8
0
145,270
0
L
Ra
5,078
635
66
8
0
153,182
0
L
Susano
4,702
588
35
4
0
176,593
0
L
Kali
5,861
733
43
5
0
205,549
0
L
Baron Samedi
4,452
557
13
2
0
152,033
0
L
Cu Chulainn
4,005
501
18
2
0
77,000
0
W
Yemoja
5,337
667
11
1
0
149,759
1
W
Amaterasu
5,363
670
69
9
0
155,098
0
W
Loki
5,024
628
46
6
0
186,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role