Player Matchup

Cu Chulainn
Cu Chulainn
Limited Pat
Cu Chulainn
Level 149
God Stats
1W - 0L
1,568 SR
Queue Stats
8W - 16L
1,450 Elo+
Party 2
Chang'e
Chang'e
MasterVibez
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 69L
1,513 Elo+
Party 2
Surtr
Surtr
Sheeesh6415
Surtr
Level 22
God Stats
3W - 2L
1,565 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 2
Martichoras
Martichoras
U4iaGaming
Martichoras
Level 144
God Stats
3W - 2L
1,250 SR
Queue Stats
52W - 62L
1,459 Elo+
Party 2
Athena
Athena
wagnerhouse
Athena
Level 149
God Stats
5W - 9L
1,375 SR
Queue Stats
76W - 130L
1,499 Elo+
Party 2
Team Averages
Level 122
1,452 SR
1,469 Elo+

VS

Team Averages
Level 43
1,398 SR
1,415 Elo+
Cthulhu
Cthulhu
Davy jones9188
Cthulhu
Level 2
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
OnePumpRaw
Thanatos
Level 6
God Stats
8W - 13L
1,500 SR
Queue Stats
46W - 69L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RedSkorpion2
Ah Muzen Cab
Level 49
God Stats
1W - 2L
1,513 SR
Queue Stats
50W - 62L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
SoccerPlaya99
Baron Samedi
Level 122
God Stats
0W - 3L
1,152 SR
Queue Stats
157W - 153L
1,437 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheCrazyPetThief
Cu Chulainn
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
156W - 212L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Limited Pat
Cu Chulainn
17
10 / 4 / 12
12,834
513
22,225
35,435
39,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
MasterVibez
Chang'e
20
15 / 2 / 6
14,848
594
35,581
18,018
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
10 / 4 / 15
11,898
476
13,793
30,582
30,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Martichoras
U4iaGaming
Martichoras
20
8 / 2 / 18
13,793
552
22,925
25,865
16,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
4 / 6 / 26
12,368
495
10,670
32,179
35,663
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 8
9,449
378
7,686
32,878
31,265
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
OnePumpRaw
Thanatos
18
4 / 10 / 8
12,081
483
9,636
28,390
14,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
RedSkorpion2
Ah Muzen Cab
12
2 / 6 / 3
9,067
363
8,701
12,570
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SoccerPlaya99
Baron Samedi
20
10 / 11 / 4
14,294
572
27,778
35,050
17,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheCrazyPetThief
Cu Chulainn
12
0 / 5 / 7
9,118
365
5,021
19,486
10,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
47
Kills
17
18
Deaths
47
77
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
15
8
0.33
W
Cu Chulainn
Limited Pat
Cu Chulainn
10
4
12
4
W
Chang'e
MasterVibez
Chang'e
15
2
6
9
L
Thanatos
OnePumpRaw
Thanatos
4
10
8
0.8
L
Ah Muzen Cab
RedSkorpion2
Ah Muzen Cab
2
6
3
0.58
W
10
4
15
4.38
L
Baron Samedi
SoccerPlaya99
Baron Samedi
10
11
4
1.09
L
Cu Chulainn
TheCrazyPetThief
Cu Chulainn
0
5
7
0.7
W
Martichoras
U4iaGaming
Martichoras
8
2
18
8.5
W
Athena
4
6
26
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,194
Damage
58,822
142,079
Taken
128,374
130,771
Mitigated
79,071
49,226
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,686
1,584
133
0
32,878
31,265
0
11,819
20,571
21,926
0
W
Cu Chulainn
Limited Pat
Cu Chulainn
22,225
3,202
0
5,972
35,435
39,772
862
10,442
24,993
16,300
83,885
W
Chang'e
MasterVibez
Chang'e
35,581
1,622
6,958
11,653
18,018
8,361
1,768
9,306
8,712
121,281
0
L
Thanatos
OnePumpRaw
Thanatos
9,636
1,980
0
11,585
28,390
14,562
0
10,317
17,828
0
69,169
L
Ah Muzen Cab
RedSkorpion2
Ah Muzen Cab
8,701
4,396
0
1,306
12,570
5,312
550
3,667
8,903
0
45,579
W
13,793
4,784
0
3,614
30,582
30,803
1,579
8,928
20,491
986
48,853
L
Baron Samedi
SoccerPlaya99
Baron Samedi
27,778
3,046
969
5,234
35,050
17,723
0
17,287
17,225
99,890
0
L
Cu Chulainn
TheCrazyPetThief
Cu Chulainn
5,021
1,451
0
1,532
19,486
10,209
0
6,422
12,750
0
33,455
W
Martichoras
U4iaGaming
Martichoras
22,925
15,625
0
13,877
25,865
16,172
2,772
8,519
17,346
0
155,174
W
Athena
10,670
2,641
3,048
4,104
32,179
35,663
76
6,351
25,828
35,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,741
Gold Earned
54,009
515
Minions Killed
395
0
Camps Cleared
0
2,321,003
Distance Traveled
1,698,872
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,449
378
37
1
0
371,089
0
W
Cu Chulainn
12,834
513
116
5
0
501,404
3
W
Chang'e
14,848
594
157
6
0
404,618
2
L
Thanatos
12,081
483
95
4
0
470,878
0
L
Ah Muzen Cab
9,067
363
69
3
0
242,846
0
W
Surtr
11,898
476
45
2
0
471,077
0
L
Baron Samedi
14,294
572
146
6
0
387,065
0
L
Cu Chulainn
9,118
365
48
2
0
226,994
0
W
Martichoras
13,793
552
162
6
0
459,272
2
W
Athena
12,368
495
35
1
0
484,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role