Player Matchup

Anubis
Anubis
Jelly241
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,437 Elo+
Party 1
Mercury
Mercury
JudgeMeN0t
Mercury
Level 89
God Stats
2W - 0L
1,851 SR
Queue Stats
21W - 15L
1,499 Elo+
Party 1
Ymir
Ymir
VLADisHERE
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 1
Hachiman
Hachiman
sale187
Hachiman
Level 118
God Stats
2W - 1L
1,685 SR
Queue Stats
232W - 185L
1,534 Elo+
Solo
Kali
Kali
synysteria
Kali
Level 40
God Stats
2W - 3L
1,311 SR
Queue Stats
14W - 11L
1,383 Elo+
Solo
Team Averages
Level 54
1,569 SR
1,428 Elo+

VS

Team Averages
Level 58
1,626 SR
1,530 Elo+
Martichoras
Martichoras
Dckscoper69
Martichoras
Level 85
God Stats
1W - 2L
1,695 SR
Queue Stats
20W - 12L
1,668 Elo+
Party 3
Maui
Maui
Molloy15
Maui
Level 40
God Stats
17W - 10L
1,730 SR
Queue Stats
20W - 12L
1,668 Elo+
Party 3
King Arthur
King Arthur
Naruto10Sama
King Arthur
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
dastoor
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2
Da Ji
Da Ji
saulvazq93
Da Ji
Level 62
God Stats
6W - 6L
1,704 SR
Queue Stats
233W - 206L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jelly241
Anubis
13
11 / 0 / 4
7,994
727
14,086
11,288
5,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JudgeMeN0t
Mercury
12
7 / 2 / 4
7,213
656
5,475
9,225
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 3
5,564
506
1,365
8,423
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
sale187
Hachiman
10
1 / 0 / 0
5,584
508
3,886
3,355
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 2
4,836
440
1,674
6,212
2,196
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dckscoper69
Martichoras
9
0 / 2 / 2
5,262
478
1,898
6,705
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
10
3 / 0 / 0
6,181
562
2,488
7,065
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Naruto10Sama
King Arthur
10
2 / 2 / 0
5,909
537
5,471
9,975
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
dastoor
Kukulkan
8
0 / 10 / 0
5,039
458
2,027
10,608
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
8
1 / 5 / 0
5,105
464
3,980
11,090
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
6
6
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Dckscoper69
Martichoras
0
2
2
0.5
W
Anubis
Jelly241
Anubis
11
0
4
13
W
Mercury
JudgeMeN0t
Mercury
7
2
4
4.5
L
Maui
3
0
0
3
L
King Arthur
Naruto10Sama
King Arthur
2
2
0
1
W
0
2
3
0.75
L
Kukulkan
dastoor
Kukulkan
0
10
0
0
W
Hachiman
sale187
Hachiman
1
0
0
1
L
Da Ji
1
5
0
0.2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
15,864
38,503
Taken
45,443
16,780
Mitigated
18,785
16,125
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Dckscoper69
Martichoras
1,898
807
0
2,857
6,705
2,348
0
1,376
5,329
0
32,547
W
Anubis
Jelly241
Anubis
14,086
831
0
9,220
11,288
5,167
272
2,549
8,739
65,228
0
W
Mercury
JudgeMeN0t
Mercury
5,475
2,735
0
895
9,225
3,198
0
228
8,997
0
52,637
L
Maui
2,488
599
0
2,636
7,065
3,959
0
2,746
4,319
15,831
0
L
King Arthur
Naruto10Sama
King Arthur
5,471
462
0
1,690
9,975
5,981
0
1,467
8,508
146
41,875
W
1,365
613
230
1,505
8,423
5,286
81
1,569
6,854
19,386
0
L
Kukulkan
dastoor
Kukulkan
2,027
765
0
0
10,608
2,763
0
6,877
3,731
27,761
0
W
Hachiman
sale187
Hachiman
3,886
2,188
0
2,360
3,355
933
58
253
3,102
0
35,829
L
Da Ji
3,980
766
0
1,250
11,090
3,734
0
3,187
7,903
0
31,039
W
1,674
516
0
1,915
6,212
2,196
0
0
6,212
544
15,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
27,496
298
Minions Killed
240
0
Camps Cleared
0
1,067,267
Distance Traveled
975,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,262
478
57
5
0
183,344
0
W
Anubis
7,994
727
89
8
0
195,569
0
W
Mercury
7,213
656
83
8
0
293,414
1
L
Maui
6,181
562
24
2
0
199,886
0
L
King Arthur
5,909
537
51
5
0
207,079
0
W
Ymir
5,564
506
33
3
0
214,651
3
L
Kukulkan
5,039
458
62
6
0
176,390
0
W
Hachiman
5,584
508
75
7
0
186,169
0
L
Da Ji
5,105
464
46
4
0
208,547
3
W
Kali
4,836
440
18
2
0
177,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role