Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
 
Cu Chulainn
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold III
Gοsu
Thor
Gold III
Level 157
God Stats
2W - 2L
1,563 SR
Queue Stats
20W - 12L
1,737 MMR
Party 1
Bacchus
Bacchus
Platinum IV
MaltogAppelsin
Bacchus
Platinum IV
Level 86
God Stats
4W - 4L
1,797 SR
Queue Stats
463W - 434L
1,700 MMR
Solo
Xbalanque
Xbalanque
Gold I
RedBaronBernie
Xbalanque
Gold I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,732 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,572 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,622 SR
1,670 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Doobz
Ne Zha
Platinum IV
Level 119
God Stats
5W - 5L
1,462 SR
Queue Stats
66W - 54L
1,721 MMR
Solo
Freya
Freya
Platinum IV
LittleNinja03
Freya
Platinum IV
Level 147
God Stats
6W - 5L
1,756 SR
Queue Stats
200W - 195L
1,718 MMR
Solo
Hercules
Hercules
Gold III
TGDTedesco
Hercules
Gold III
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
257W - 232L
1,730 MMR
Solo
Tiamat
Tiamat
Gold I
hasvar
Tiamat
Gold I
Level 177
God Stats
3W - 2L
1,890 SR
Queue Stats
146W - 138L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 2
6,388
639
4,877
3,923
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 1
6,119
612
4,938
6,846
6,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Gοsu
Thor
12
4 / 0 / 2
6,900
690
4,829
5,277
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 1 / 4
5,771
577
4,357
8,559
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
RedBaronBernie
Xbalanque
10
2 / 0 / 0
6,117
612
4,646
5,254
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SolMercuryThanatos

VS

Bans
Ao KuangHe BoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 1
4,618
462
2,242
7,482
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Doobz
Ne Zha
10
1 / 2 / 0
5,432
543
1,796
8,412
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,323
532
3,025
4,755
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
TGDTedesco
Hercules
10
1 / 1 / 0
5,504
550
3,930
9,385
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
hasvar
Tiamat
11
1 / 4 / 0
5,639
564
5,092
7,910
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Ne Zha
Doobz
Ne Zha
1
2
0
0.5
W
Thor
Gοsu
Thor
4
0
2
5
L
0
1
0
0
W
1
1
4
3
W
Xbalanque
RedBaronBernie
Xbalanque
2
0
0
2
L
Hercules
TGDTedesco
Hercules
1
1
0
1
L
Tiamat
hasvar
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
16,085
29,859
Taken
37,944
19,304
Mitigated
20,932
9,700
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,877
232
0
625
3,923
1,424
0
2,640
1,283
45,393
0
W
Cu Chulainn
 
Cu Chulainn
4,938
1,882
0
2,001
6,846
6,582
0
0
6,570
0
49,292
L
Sylvanus
 
Sylvanus
2,242
771
1,646
2,450
7,482
4,734
0
1,645
5,837
9,508
0
L
Ne Zha
Doobz
Ne Zha
1,796
411
0
1,209
8,412
3,321
0
2,476
5,936
0
38,946
W
Thor
Gοsu
Thor
4,829
2,082
0
849
5,277
2,046
0
1,214
4,063
0
53,097
L
3,025
820
0
2,198
4,755
1,840
0
1,198
3,557
31,153
0
W
4,357
766
0
2,325
8,559
7,462
0
4,113
4,291
15,149
0
W
Xbalanque
RedBaronBernie
Xbalanque
4,646
1,641
0
3,900
5,254
1,790
0
2,033
3,017
0
44,305
L
Hercules
TGDTedesco
Hercules
3,930
2,548
0
4,068
9,385
6,028
0
0
9,385
0
35,719
L
Tiamat
hasvar
Tiamat
5,092
846
0
1,514
7,910
5,009
0
3,915
3,995
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,516
357
Minions Killed
297
0
Camps Cleared
0
1,070,022
Distance Traveled
982,568
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,388
639
100
10
0
222,851
0
W
Cu Chulainn
6,119
612
65
7
0
200,153
3
L
Sylvanus
4,618
462
14
1
0
184,207
3
L
Ne Zha
5,432
543
66
7
0
238,231
1
W
Thor
6,900
690
89
9
0
234,956
0
L
Freya
5,323
532
69
7
0
175,759
2
W
Bacchus
5,771
577
17
2
0
229,547
2
W
Xbalanque
6,117
612
86
9
0
182,515
2
L
Hercules
5,504
550
67
7
0
182,125
2
L
Tiamat
5,639
564
81
8
0
202,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role