Player Matchup

Amaterasu
Amaterasu
EpicCerberus
Amaterasu
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,622 Elo+
Party 2
Hachiman
Hachiman
Francisco Jr689
Hachiman
Level 147
God Stats
8W - 7L
1,500 SR
Queue Stats
772W - 774L
1,507 Elo+
Solo
Terra
Terra
Gre3nReaper
Terra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Gyrthwyrm
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,516 Elo+
Party 2
Mulan
Mulan
aiolos08
Mulan
Level 55
God Stats
5W - 2L
1,285 SR
Queue Stats
153W - 160L
1,429 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,509 Elo+

VS

Team Averages
Level 141
1,438 SR
1,511 Elo+
Kuzenbo
Kuzenbo
JalenSpig
Kuzenbo
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
322W - 334L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
SKzBear
Zhong Kui
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,614 Elo+
Party 1
Da Ji
Da Ji
Tadashi2077
Da Ji
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 246L
1,546 Elo+
Solo
Ratatoskr
Ratatoskr
jsjohnstine
Ratatoskr
Level 157
God Stats
3W - 8L
1,405 SR
Queue Stats
226W - 251L
1,384 Elo+
Solo
Terra
Terra
temp-4084558
Terra
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 112L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EpicCerberus
Amaterasu
20
8 / 5 / 19
12,125
808
12,650
26,853
38,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
20
5 / 4 / 18
12,199
813
30,642
19,307
11,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 4 / 18
11,424
762
12,299
18,688
29,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Gyrthwyrm
Jing Wei
19
12 / 6 / 10
12,617
841
23,934
18,911
11,911
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mulan
aiolos08
Mulan
18
5 / 3 / 16
11,423
762
18,355
22,448
31,137
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JalenSpig
Kuzenbo
20
6 / 7 / 10
10,979
732
17,067
27,460
51,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SKzBear
Zhong Kui
17
3 / 8 / 4
10,361
691
13,434
26,407
35,486
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 3 / 0
7,553
504
2,666
4,793
1,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ratatoskr
jsjohnstine
Ratatoskr
18
5 / 9 / 8
11,046
736
23,202
22,048
24,421
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 6 / 12
11,110
741
16,746
24,528
33,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
33
Kills
18
22
Deaths
33
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
EpicCerberus
Amaterasu
8
5
19
3.5
W
Hachiman
5
4
18
3.5
W
3
4
18
3
W
Jing Wei
Gyrthwyrm
Jing Wei
12
6
10
2.83
L
Kuzenbo
JalenSpig
Kuzenbo
6
7
10
1.57
L
Zhong Kui
SKzBear
Zhong Kui
3
8
4
0.63
L
1
3
0
0.33
W
Mulan
aiolos08
Mulan
5
3
16
4.33
L
Ratatoskr
jsjohnstine
Ratatoskr
5
9
8
1
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,880
Damage
73,115
106,207
Taken
105,236
122,513
Mitigated
146,644
43,964
Healing
31,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
EpicCerberus
Amaterasu
12,650
4,264
1,732
10,091
26,853
38,465
1,032
8,362
18,491
0
18,918
W
Hachiman
30,642
17,834
188
6,032
19,307
11,261
4,380
8,001
11,306
0
69,044
W
12,299
3,635
7,252
4,192
18,688
29,739
546
10,792
7,896
23,605
0
W
Jing Wei
Gyrthwyrm
Jing Wei
23,934
21,528
0
3,780
18,911
11,911
3,859
9,730
9,181
0
37,619
L
Kuzenbo
JalenSpig
Kuzenbo
17,067
3,098
1,000
2,573
27,460
51,685
0
4,482
22,734
35,856
0
L
Zhong Kui
SKzBear
Zhong Kui
13,434
1,837
3,700
5,421
26,407
35,486
0
2,671
23,567
30,923
0
L
2,666
282
676
574
4,793
1,969
0
208
4,505
0
4,005
W
Mulan
aiolos08
Mulan
18,355
2,762
3,694
7,003
22,448
31,137
1,046
10,362
12,086
0
37,180
L
Ratatoskr
jsjohnstine
Ratatoskr
23,202
7,927
1,453
4,604
22,048
24,421
0
1,665
19,989
0
30,273
L
16,746
1,146
5,765
5,937
24,528
33,083
0
3,273
20,736
27,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,788
Gold Earned
51,049
181
Minions Killed
109
0
Camps Cleared
0
1,329,049
Distance Traveled
1,030,286
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,125
808
11
1
0
294,452
5
W
Hachiman
12,199
813
94
6
0
250,354
0
W
Terra
11,424
762
16
1
0
249,559
0
W
Jing Wei
12,617
841
33
2
0
256,027
0
L
Kuzenbo
10,979
732
26
2
0
276,879
4
L
Zhong Kui
10,361
691
31
2
0
203,173
1
L
Da Ji
7,553
504
5
0
0
52,716
0
W
Mulan
11,423
762
27
2
0
278,657
0
L
Ratatoskr
11,046
736
22
1
0
219,340
0
L
Terra
11,110
741
25
2
0
278,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role