Player Matchup

Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
EnbuKiriKaze
Achilles
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 66L
1,474 Elo+
Solo
Scylla
Scylla
MareSalvatru4e
Scylla
Level 68
God Stats
8W - 8L
1,731 SR
Queue Stats
329W - 310L
1,472 Elo+
Party 1
Nemesis
Nemesis
NoSkillGer
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,396 Elo+
Solo
Hel
Hel
The-_-Detonator
Hel
Level 126
God Stats
4W - 3L
1,281 SR
Queue Stats
332W - 323L
1,465 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,461 Elo+

VS

Team Averages
Level 66
1,504 SR
1,436 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
KillahGerillah
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 112L
1,431 Elo+
Party 3
Camazotz
Camazotz
Lecstxsy--
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,498 Elo+
Party 2
Yemoja
Yemoja
abel_yjesus
Yemoja
Level 100
God Stats
8W - 5L
1,766 SR
Queue Stats
796W - 819L
1,343 Elo+
Solo
Thor
Thor
xd_doris
Thor
Level 52
God Stats
0W - 3L
1,257 SR
Queue Stats
28W - 48L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
3 / 3 / 18
10,217
851
12,438
19,321
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
EnbuKiriKaze
Achilles
17
7 / 3 / 15
10,245
854
14,761
16,795
18,877
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 0 / 16
10,029
836
18,445
8,038
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
NoSkillGer
Nemesis
15
2 / 3 / 18
9,209
767
7,873
9,380
4,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 5 / 13
10,465
872
10,669
16,551
11,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 2 / 6
9,572
798
15,269
18,452
24,419
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
5 / 5 / 7
9,664
805
17,588
11,218
5,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Lecstxsy--
Camazotz
13
3 / 7 / 2
7,940
662
6,954
16,124
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
0 / 4 / 9
8,187
682
5,950
11,404
11,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thor
14
2 / 8 / 6
8,221
685
13,276
15,780
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
26
Kills
13
14
Deaths
26
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
3
18
4
L
Chaac
 
Chaac
3
2
6
3
W
Achilles
EnbuKiriKaze
Achilles
7
3
15
4.83
L
5
5
7
1.7
L
Camazotz
Lecstxsy--
Camazotz
3
7
2
0.57
W
5
0
16
13
W
Nemesis
NoSkillGer
Nemesis
2
3
18
3.67
W
9
5
13
3.1
L
Yemoja
0
4
9
1.13
L
Thor
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,186
Damage
59,037
70,085
Taken
72,978
63,048
Mitigated
55,403
31,615
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
12,438
1,273
1,774
5,983
19,321
24,662
196
1,530
17,791
16,782
788
L
Chaac
 
Chaac
15,269
1,766
2,399
7,991
18,452
24,419
0
8,949
9,503
0
30,599
W
Achilles
EnbuKiriKaze
Achilles
14,761
1,789
703
2,022
16,795
18,877
0
1,079
15,716
808
24,035
L
17,588
9,777
1,656
878
11,218
5,274
237
7,144
4,074
0
28,576
L
Camazotz
Lecstxsy--
Camazotz
6,954
660
807
3,149
16,124
6,430
0
9,218
6,906
0
11,954
W
18,445
807
218
323
8,038
3,966
1,184
1,043
6,995
39,312
0
W
Nemesis
NoSkillGer
Nemesis
7,873
3,375
954
1,248
9,380
4,289
2,286
696
8,684
0
15,453
W
10,669
1,405
11,730
6,660
16,551
11,254
488
1,602
14,949
17,708
0
L
Yemoja
5,950
1,100
5,179
1,032
11,404
11,701
78
7,553
3,851
14,362
0
L
Thor
13,276
2,146
862
691
15,780
7,579
0
8,120
7,660
0
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
43,584
123
Minions Killed
113
0
Camps Cleared
0
1,143,619
Distance Traveled
965,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,217
851
17
1
0
215,603
0
L
Chaac
9,572
798
30
3
0
246,011
0
W
Achilles
10,245
854
21
2
0
233,033
0
L
Anhur
9,664
805
27
2
0
160,553
0
L
Camazotz
7,940
662
10
1
0
178,886
0
W
Scylla
10,029
836
35
3
0
266,415
0
W
Nemesis
9,209
767
33
3
0
232,280
0
W
Hel
10,465
872
17
1
0
196,288
0
L
Yemoja
8,187
682
17
1
0
200,548
0
L
Thor
8,221
685
29
2
0
179,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role