Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Luch01408Fer
Loki
Level 89
God Stats
10W - 9L
1,495 SR
Queue Stats
292W - 290L
1,524 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,505 Elo+

VS

Team Averages
Level 84
1,435 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JeanMoura7
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,719 Elo+
Party 1
Freya
Freya
Licha0800
Freya
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 364L
1,513 Elo+
Party 2
Ymir
Ymir
O VINGADOR 545
Ymir
Level 125
God Stats
2W - 2L
1,290 SR
Queue Stats
401W - 378L
1,510 Elo+
Solo
Discordia
Discordia
almejaaaaaa
Discordia
Level 15
God Stats
2W - 5L
1,386 SR
Queue Stats
6W - 13L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 2 / 3
8,450
604
8,605
9,198
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
 
Atlas
11
5 / 1 / 5
7,490
535
6,139
14,256
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Martichoras
 
Martichoras
13
1 / 3 / 6
7,482
534
6,466
13,646
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
 
Erlang Shen
14
2 / 0 / 2
7,266
519
5,603
9,828
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 3 / 6
8,005
572
4,808
9,362
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 1 / 0
7,357
526
1,126
4,876
1,970
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
JeanMoura7
Hun Batz
14
3 / 3 / 3
8,141
582
9,560
11,518
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Licha0800
Freya
13
2 / 4 / 2
7,659
547
10,473
9,646
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 5 / 2
6,724
480
5,974
13,860
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
almejaaaaaa
Discordia
13
2 / 3 / 4
7,841
560
6,319
5,728
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
9
9
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
3
3.25
W
Atlas
 
Atlas
5
1
5
7.5
W
Martichoras
 
Martichoras
1
3
6
1.33
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
Anubis
 
Anubis
0
1
0
0
L
Hun Batz
JeanMoura7
Hun Batz
3
3
3
1.5
L
Freya
Licha0800
Freya
2
4
2
0.75
W
3
3
6
2
L
2
5
2
0.6
L
Discordia
almejaaaaaa
Discordia
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
33,452
56,290
Taken
45,628
30,266
Mitigated
22,258
20,767
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,605
1,208
307
2,904
9,198
4,006
177
2,983
6,215
53,237
0
W
Atlas
 
Atlas
6,139
2,521
222
2,934
14,256
12,408
0
6,813
7,247
23,154
0
W
Martichoras
 
Martichoras
6,466
3,833
0
6,004
13,646
5,802
0
8,216
4,932
0
55,697
W
Erlang Shen
 
Erlang Shen
5,603
2,207
0
5,383
9,828
4,598
1,041
1,447
8,381
0
50,862
L
Anubis
 
Anubis
1,126
339
0
2,710
4,876
1,970
0
0
4,876
53,876
0
L
Hun Batz
JeanMoura7
Hun Batz
9,560
3,568
0
3,886
11,518
4,447
0
2,819
8,573
0
66,874
L
Freya
Licha0800
Freya
10,473
3,567
0
3,363
9,646
3,975
0
1,133
8,513
49,743
0
W
4,808
1,202
0
3,013
9,362
3,452
0
3,665
5,623
0
64,706
L
5,974
1,739
207
1,528
13,860
9,836
0
6,720
7,018
16,664
0
L
Discordia
almejaaaaaa
Discordia
6,319
739
0
500
5,728
2,030
0
3,576
1,904
50,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
37,722
415
Minions Killed
420
0
Camps Cleared
0
1,431,607
Distance Traveled
1,288,701
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,450
604
112
8
0
264,956
3
W
Atlas
7,490
535
24
2
0
288,862
4
W
Martichoras
7,482
534
97
7
0
244,724
1
W
Erlang Shen
7,266
519
78
6
0
303,681
5
L
Anubis
7,357
526
106
8
0
171,054
1
L
Hun Batz
8,141
582
106
8
0
332,258
0
L
Freya
7,659
547
106
8
0
274,727
2
W
Loki
8,005
572
104
7
0
329,384
0
L
Ymir
6,724
480
16
1
0
239,357
1
L
Discordia
7,841
560
86
6
0
271,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role