Player Matchup

Olorun
Olorun
Bronze IV
 
Olorun
Bronze IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
Zyroloth
Aphrodite
Bronze IV
Level 124
God Stats
0W - 2L
1,183 SR
Queue Stats
1W - 13L
1,042 MMR
Party 1
Bellona
Bellona
Bronze IV
expl0w
Bellona
Bronze IV
Level 74
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 11L
1,042 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 103
1,404 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,533 SR
1,249 MMR
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Guszerker
Baron Samedi
Bronze I
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
161W - 196L
970 MMR
Solo
Hachiman
Hachiman
Silver I
YAKOV 621
Hachiman
Silver I
Level 154
God Stats
14W - 8L
1,600 SR
Queue Stats
59W - 70L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 4 / 0
8,043
619
8,779
11,265
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Zyroloth
Aphrodite
15
1 / 2 / 0
8,561
659
8,548
14,694
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
expl0w
Bellona
13
0 / 2 / 1
7,857
604
7,468
14,506
17,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BacchusAchillesMedusaAo KuangIzanami

VS

Bans
SurtrDiscordiaShivaMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 0 / 5
10,698
823
10,783
9,740
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Guszerker
Baron Samedi
15
2 / 1 / 5
9,163
705
11,276
7,477
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YAKOV 621
Hachiman
17
3 / 0 / 4
9,833
756
11,932
12,591
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
0
0
W
Atlas
 
Atlas
2
0
5
4.5
W
Baron Samedi
Guszerker
Baron Samedi
2
1
5
4.5
W
Hachiman
YAKOV 621
Hachiman
3
0
4
5
L
Aphrodite
Zyroloth
Aphrodite
1
2
0
0.5
L
Bellona
expl0w
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
33,991
40,465
Taken
29,808
32,873
Mitigated
18,684
16,361
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,779
3,097
340
2,031
11,265
4,893
0
6,295
4,970
31,520
0
W
Atlas
 
Atlas
10,783
2,730
682
5,295
9,740
8,563
0
7,259
2,481
26,193
0
W
Baron Samedi
Guszerker
Baron Samedi
11,276
601
3,504
2,831
7,477
4,141
213
2,599
4,878
38,218
0
W
Hachiman
YAKOV 621
Hachiman
11,932
6,687
0
7,008
12,591
5,980
1,906
7,501
5,090
0
60,912
L
Aphrodite
Zyroloth
Aphrodite
8,548
399
5,656
7,727
14,694
10,648
0
8,152
6,542
42,332
0
L
Bellona
expl0w
Bellona
7,468
1,414
0
607
14,506
17,332
0
7,699
6,807
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
29,694
168
Minions Killed
179
0
Camps Cleared
0
786,483
Distance Traveled
769,185
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,043
619
47
4
0
252,843
0
W
Atlas
10,698
823
22
2
0
277,265
0
W
Baron Samedi
9,163
705
55
4
0
252,342
3
W
Hachiman
9,833
756
102
8
0
239,578
0
L
Aphrodite
8,561
659
101
8
0
264,302
1
L
Bellona
7,857
604
20
2
0
269,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role