Player Matchup

Cupid
Cupid
Conearth99
Cupid
Level 35
God Stats
2W - 6L
1,449 SR
Queue Stats
42W - 48L
1,217 Elo+
Solo
Achilles
Achilles
Crowfeet3519
Achilles
Level 11
God Stats
0W - 3L
1,169 SR
Queue Stats
3W - 12L
1,190 Elo+
Party 3
Jormungandr
Jormungandr
Hellish God9482
Jormungandr
Level 68
God Stats
4W - 5L
1,525 SR
Queue Stats
56W - 63L
1,280 Elo+
Party 3
Hercules
Hercules
JustDrae_
Hercules
Level 88
God Stats
2W - 2L
1,489 SR
Queue Stats
40W - 35L
1,459 Elo+
Party 2
Anubis
Anubis
demicheon
Anubis
Level 69
God Stats
33W - 16L
1,526 SR
Queue Stats
90W - 87L
1,459 Elo+
Party 2
Team Averages
Level 54
1,432 SR
1,321 Elo+

VS

Team Averages
Level 52
1,489 SR
1,382 Elo+
Jing Wei
Jing Wei
Bryshu14
Jing Wei
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 58L
1,477 Elo+
Party 1
Hades
Hades
DGN Catenaci
Hades
Level 36
God Stats
3W - 2L
1,459 SR
Queue Stats
12W - 27L
1,192 Elo+
Solo
Bakasura
Bakasura
Dos Equis Crisp
Bakasura
Level 63
God Stats
3W - 3L
1,521 SR
Queue Stats
65W - 85L
1,421 Elo+
Solo
Surtr
Surtr
HevyMushroomTip
Surtr
Level 37
God Stats
8W - 11L
1,465 SR
Queue Stats
222W - 215L
1,376 Elo+
Solo
Nu Wa
Nu Wa
QueenHiggy
Nu Wa
Level 62
God Stats
7W - 13L
1,500 SR
Queue Stats
236W - 229L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 5 / 3
6,664
476
2,974
13,957
4,015
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Crowfeet3519
Achilles
9
0 / 7 / 0
5,718
408
2,094
11,914
5,892
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Hellish God9482
Jormungandr
11
2 / 4 / 4
6,971
498
10,214
16,660
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
JustDrae_
Hercules
7
2 / 0 / 1
5,796
414
2,448
4,164
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
demicheon
Anubis
14
5 / 7 / 0
9,060
647
12,851
15,450
6,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bryshu14
Jing Wei
13
2 / 1 / 1
7,684
549
6,525
9,198
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 4 / 2
8,876
634
8,987
16,541
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
16
9 / 2 / 2
9,621
687
12,909
15,173
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 4
8,599
614
8,659
10,187
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
13
1 / 3 / 4
7,646
546
7,462
7,344
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
23
23
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bryshu14
Jing Wei
2
1
1
2.5
L
Cupid
1
5
3
0.5
L
Achilles
Crowfeet3519
Achilles
0
7
0
0
W
6
4
2
1.75
W
Bakasura
9
2
2
5
L
Jormungandr
Hellish God9482
Jormungandr
2
4
4
1
W
5
0
4
7
L
Hercules
JustDrae_
Hercules
2
0
1
2.5
W
Nu Wa
1
3
4
1
L
Anubis
demicheon
Anubis
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,581
Damage
44,542
62,145
Taken
58,443
30,786
Mitigated
27,012
12,348
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bryshu14
Jing Wei
6,525
4,873
0
4,446
9,198
3,434
3,106
3,731
5,467
0
43,107
L
Cupid
2,974
1,786
386
4,584
13,957
4,015
0
2,143
11,260
0
33,272
L
Achilles
Crowfeet3519
Achilles
2,094
740
0
261
11,914
5,892
130
354
11,219
0
24,815
W
8,987
1,066
54
6,192
16,541
7,256
1,847
11,058
5,483
52,703
0
W
Bakasura
12,909
9,758
0
6,876
15,173
6,756
678
4,531
10,642
0
65,753
L
Jormungandr
Hellish God9482
Jormungandr
10,214
2,962
0
405
16,660
12,822
0
5,923
10,193
46,489
0
W
8,659
3,506
0
3,376
10,187
6,760
1,024
741
9,446
523
46,323
L
Hercules
JustDrae_
Hercules
2,448
1,132
0
599
4,164
1,539
0
1,210
2,814
0
9,990
W
Nu Wa
7,462
2,744
368
671
7,344
2,806
3,077
3,115
4,229
57,295
0
L
Anubis
demicheon
Anubis
12,851
1,296
0
6,113
15,450
6,518
737
7,077
7,479
67,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
42,426
246
Minions Killed
411
0
Camps Cleared
0
1,136,831
Distance Traveled
1,340,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,684
549
69
5
0
272,870
0
L
Cupid
6,664
476
48
3
0
274,090
0
L
Achilles
5,718
408
37
3
0
255,545
0
W
Hades
8,876
634
75
5
0
207,678
0
W
Bakasura
9,621
687
119
9
0
342,853
0
L
Jormungandr
6,971
498
47
3
0
269,422
0
W
Surtr
8,599
614
67
5
0
259,622
0
L
Hercules
5,796
414
25
2
0
139,436
0
W
Nu Wa
7,646
546
81
6
0
257,177
0
L
Anubis
9,060
647
89
6
0
198,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role